Shaun Ross Mitchell (22 results)

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  • Language: English

    Published by Packt Publishing Limited, 2023

    1849696829 / 9781849696821

    • Softcover

    Seller: World of Books Inc, Montgomery, IL, U.S.A.World of Books Inc

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    Condition: Good. If you're good with C++ and object oriented programming, this book utilizes your skills to create 2D games using the Simple DirectMedia Layer API. Practical tutorials include the development of two wickedly good games. Key Features Create 2D reusable games using the new SDL 2.0 and C++ frameworks Become proficient in speeding up development time Create two fully-featured games with C++ which include a platform game and a 2D side scrolling shooter An engaging and structured guide to develop your own game Book DescriptionSDL 2.0 is the latest release of the popular Simple DirectMedia Layer API, which is designed to make life easier for C++ developers, allowing you simple low-level access to various multiplatform audio, graphics, and input devices.SDL Game Development guides you through creating your first 2D game using SDL and C++. It takes a clear and practical approach to SDL game development, ensuring that the focus remains on creating awesome games.Starting with the installation and setup of SDL, you will quickly become familiar with useful SDL features, covering sprites, state management, and OOP, leading to a reusable framework that is extendable for your own games. SDL Game Development culminates in the development of two exciting action games that utilize the created framework along with tips to improve the framework.What you will learn Draw in SDL and build the SDL_image extension Develop reusable classes Get to grips with game related object-oriented programming Integrate a variety of user inputs into your games, such as joysticks or keyboards Use factories that enable us to create objects dynamically at runtime Create 2D maps through the use of tiles Easily apply the framework to different game genres Understand the scrolling of a tile map using the position of the player and collision detection Who this book is forSDL Game Development is aimed at C++ developers who want to learn the fundamentals of SDL for cross-platform game development. This isn't a beginner's guide to C++, so a good knowledge of C++ and object oriented programming is a must.

  • Language: English

    Published by Packt Publishing Limited, 2023

    1849696829 / 9781849696821

    • Softcover

    Seller: World of Books Inc, Montgomery, IL, U.S.A.World of Books Inc

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    Condition: Very Good. If you're good with C++ and object oriented programming, this book utilizes your skills to create 2D games using the Simple DirectMedia Layer API. Practical tutorials include the development of two wickedly good games. Key Features Create 2D reusable games using the new SDL 2.0 and C++ frameworks Become proficient in speeding up development time Create two fully-featured games with C++ which include a platform game and a 2D side scrolling shooter An engaging and structured guide to develop your own game Book DescriptionSDL 2.0 is the latest release of the popular Simple DirectMedia Layer API, which is designed to make life easier for C++ developers, allowing you simple low-level access to various multiplatform audio, graphics, and input devices.SDL Game Development guides you through creating your first 2D game using SDL and C++. It takes a clear and practical approach to SDL game development, ensuring that the focus remains on creating awesome games.Starting with the installation and setup of SDL, you will quickly become familiar with useful SDL features, covering sprites, state management, and OOP, leading to a reusable framework that is extendable for your own games. SDL Game Development culminates in the development of two exciting action games that utilize the created framework along with tips to improve the framework.What you will learn Draw in SDL and build the SDL_image extension Develop reusable classes Get to grips with game related object-oriented programming Integrate a variety of user inputs into your games, such as joysticks or keyboards Use factories that enable us to create objects dynamically at runtime Create 2D maps through the use of tiles Easily apply the framework to different game genres Understand the scrolling of a tile map using the position of the player and collision detection Who this book is forSDL Game Development is aimed at C++ developers who want to learn the fundamentals of SDL for cross-platform game development. This isn't a beginner's guide to C++, so a good knowledge of C++ and object oriented programming is a must.

  • Language: English

    Published by Packt Publishing, 2020

    183921662X / 9781839216626

    • Softcover

    Seller: HPB-Red, Dallas, TX, U.S.A.HPB-Red

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    paperback. Condition: Good. Connecting readers with great books since 1972! Used textbooks may not include companion materials such as access codes, etc. May have some wear or writing/highlighting. We ship orders daily and Customer Service is our top priority.

  • Language: English

    Published by Packt Publishing, 2020

    183921662X / 9781839216626

    • Softcover

    Seller: Blue Vase Books, Interlochen, MI, U.S.A.Blue Vase Books

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    Condition: good. The item shows wear from consistent use, but it remains in good condition and works perfectly. All pages and cover are intact including the dust cover, if applicable . Spine may show signs of wear. Pages may include limited notes and highlighting. May NOT include discs, access code or other supplemental materials.

  • Language: English

    Published by Packt Publishing, Limited, 2020

    183921662X / 9781839216626

    • Softcover

    Seller: Better World Books Ltd, Dunfermline, United KingdomBetter World Books Ltd

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    Condition: Good. Pages intact with minimal writing/highlighting. The binding may be loose and creased. Dust jackets/supplements are not included. Stock photo provided. Product includes identifying sticker. Better World Books: Buy Books. Do Good.

  • Language: English

    Published by Packt Publishing, 2020

    183921662X / 9781839216626

    • Softcover

    Seller: GreatBookPrices, Columbia, MD, U.S.A.GreatBookPrices

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  • Language: English

    Published by Packt Publishing, 2020

    183921662X / 9781839216626

    • Softcover

    Seller: California Books, Miami, FL, U.S.A.California Books

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  • Language: English

    Published by Packt Publishing, 2020

    183921662X / 9781839216626

    • Softcover

    Seller: GreatBookPrices, Columbia, MD, U.S.A.GreatBookPrices

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  • Language: English

    Published by Packt Publishing Limited, GB, 2023

    1849696829 / 9781849696821

    • Softcover

    Seller: Rarewaves.com USA, London, LONDO, United KingdomRarewaves.com USA

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    Digital. Condition: New. If you're good with C++ and object oriented programming, this book utilizes your skills to create 2D games using the Simple DirectMedia Layer API. Practical tutorials include the development of two wickedly good games.Key FeaturesCreate 2D reusable games using the new SDL 2.0 and C++ frameworksBecome proficient in speeding up development timeCreate two fully-featured games with C++ which include a platform game and a 2D side scrolling shooterAn engaging and structured guide to develop your own gameBook DescriptionSDL 2.0 is the latest release of the popular Simple DirectMedia Layer API, which is designed to make life easier for C++ developers, allowing you simple low-level access to various multiplatform audio, graphics, and input devices.SDL Game Development guides you through creating your first 2D game using SDL and C++. It takes a clear and practical approach to SDL game development, ensuring that the focus remains on creating awesome games.Starting with the installation and setup of SDL, you will quickly become familiar with useful SDL features, covering sprites, state management, and OOP, leading to a reusable framework that is extendable for your own games. SDL Game Development culminates in the development of two exciting action games that utilize the created framework along with tips to improve the framework.What you will learnDraw in SDL and build the SDL_image extensionDevelop reusable classesGet to grips with game related object-oriented programmingIntegrate a variety of user inputs into your games, such as joysticks or keyboardsUse factories that enable us to create objects dynamically at runtimeCreate 2D maps through the use of tilesEasily apply the framework to different game genresUnderstand the scrolling of a tile map using the position of the player and collision detectionWho this book is forSDL Game Development is aimed at C++ developers who want to learn the fundamentals of SDL for cross-platform game development. This isn't a beginner's guide to C++, so a good knowledge of C++ and object oriented programming is a must.

  • Language: English

    Published by Packt Publishing Limited, GB, 2020

    183921662X / 9781839216626

    • Softcover

    Seller: Rarewaves.com USA, London, LONDO, United KingdomRarewaves.com USA

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    Paperback. Condition: New. The C++ Workshop is designed to help you master the core concepts of C++. Each chapter features challenging exercises and hands-on projects to guide you effectively through writing and compiling clean code in a real-time environment.

  • Language: English

    Published by Packt Publishing 2020-02-07, 2020

    183921662X / 9781839216626

    • Softcover

    Seller: Chiron Media, Wallingford, United KingdomChiron Media

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    Paperback. Condition: New.

  • Language: English

    Published by Packt Publishing, 2020

    183921662X / 9781839216626

    • Softcover

    Seller: GreatBookPricesUK, Woodford Green, United KingdomGreatBookPricesUK

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  • Language: English

    Published by Packt Publishing, 2020

    183921662X / 9781839216626

    • Softcover

    Seller: Ria Christie Collections, Uxbridge, United KingdomRia Christie Collections

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    Condition: New. In English.

  • Language: English

    Published by Packt Publishing, Limited, 2020

    183921662X / 9781839216626

    • Softcover

    Seller: Books Puddle, New York, NY, U.S.A.Books Puddle

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    Condition: New. pp. 606.

  • Language: English

    Published by Packt Publishing, 2020

    183921662X / 9781839216626

    • Softcover

    Seller: GreatBookPricesUK, Woodford Green, United KingdomGreatBookPricesUK

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  • Language: English

    Published by Packt Publishing 02.2020., 2020

    183921662X / 9781839216626

    • Softcover

    Seller: Bücherbazaar, Eggenstein, GermanyBücherbazaar

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    Condition: Used - Fine

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    paperback. Condition: Sehr gut. 606 Seiten Mit leichten altersbedingten Lager- und Gebrauchsspuren. Leo-K50 Sprache: Englisch Gewicht in Gramm: 1032.

  • Language: English

    Published by Packt Publishing Limited, GB, 2023

    1849696829 / 9781849696821

    • Softcover

    Seller: Rarewaves.com UK, London, United KingdomRarewaves.com UK

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    US$ 64.61

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    Digital. Condition: New. If you're good with C++ and object oriented programming, this book utilizes your skills to create 2D games using the Simple DirectMedia Layer API. Practical tutorials include the development of two wickedly good games.Key FeaturesCreate 2D reusable games using the new SDL 2.0 and C++ frameworksBecome proficient in speeding up development timeCreate two fully-featured games with C++ which include a platform game and a 2D side scrolling shooterAn engaging and structured guide to develop your own gameBook DescriptionSDL 2.0 is the latest release of the popular Simple DirectMedia Layer API, which is designed to make life easier for C++ developers, allowing you simple low-level access to various multiplatform audio, graphics, and input devices.SDL Game Development guides you through creating your first 2D game using SDL and C++. It takes a clear and practical approach to SDL game development, ensuring that the focus remains on creating awesome games.Starting with the installation and setup of SDL, you will quickly become familiar with useful SDL features, covering sprites, state management, and OOP, leading to a reusable framework that is extendable for your own games. SDL Game Development culminates in the development of two exciting action games that utilize the created framework along with tips to improve the framework.What you will learnDraw in SDL and build the SDL_image extensionDevelop reusable classesGet to grips with game related object-oriented programmingIntegrate a variety of user inputs into your games, such as joysticks or keyboardsUse factories that enable us to create objects dynamically at runtimeCreate 2D maps through the use of tilesEasily apply the framework to different game genresUnderstand the scrolling of a tile map using the position of the player and collision detectionWho this book is forSDL Game Development is aimed at C++ developers who want to learn the fundamentals of SDL for cross-platform game development. This isn't a beginner's guide to C++, so a good knowledge of C++ and object oriented programming is a must.

  • Language: English

    Published by Packt Publishing Limited, GB, 2020

    183921662X / 9781839216626

    • Softcover

    Seller: Rarewaves.com UK, London, United KingdomRarewaves.com UK

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    Condition: New

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    Paperback. Condition: New. The C++ Workshop is designed to help you master the core concepts of C++. Each chapter features challenging exercises and hands-on projects to guide you effectively through writing and compiling clean code in a real-time environment.

  • Language: English

    Published by Packt Publishing, Limited, 2020

    183921662X / 9781839216626

    • Softcover
    • Print on Demand

    Seller: Majestic Books, Hounslow, United KingdomMajestic Books

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    Condition: New. Print on Demand pp. 606.

  • Language: English

    Published by Packt Publishing, Limited, 2020

    183921662X / 9781839216626

    • Softcover
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    Seller: Biblios, frankfurt am main, HESSE, GermanyBiblios

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    Condition: New. PRINT ON DEMAND pp. 606.

  • Language: English

    Published by Packt Publishing, 2020

    183921662X / 9781839216626

    • Softcover
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    Seller: moluna, Greven, Germanymoluna

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    Condition: New. Dieser Artikel ist ein Print on Demand Artikel und wird nach Ihrer Bestellung fuer Sie gedruckt. The C++ Workshop is designed to help you master the core concepts of C++. Each chapter features challenging exercises and hands-on projects to guide you effectively through writing and compiling clean code in a real-time environment.

  • Language: English

    Published by Packt Publishing, 2020

    183921662X / 9781839216626

    • Softcover
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    Seller: AHA-BUCH GmbH, Einbeck, GermanyAHA-BUCH GmbH

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    Taschenbuch. Condition: Neu. nach der Bestellung gedruckt Neuware - Printed after ordering.