Arledge Sharron (18 results)

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  • Language: English

    Published by Arledge Comics 9/1/2026, 2026

    1949898210 / 9781949898217

    • Softcover

    Seller: BargainBookStores, Grand Rapids, MI, U.S.A.BargainBookStores

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    Condition: New

    US$ 14.94

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    Paperback or Softback. Condition: New. Nezbrael's Legacy. Book.

  • Language: English

    Published by Arledge Comics, 2026

    1949898210 / 9781949898217

    • Softcover

    Seller: California Books, Miami, FL, U.S.A.California Books

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    Condition: New

    US$ 18.00

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    Condition: New.

  • Language: English

    Published by Arledge Comics, 2026

    1949898210 / 9781949898217

    • Softcover

    Seller: Rarewaves.com USA, London, LONDO, United KingdomRarewaves.com USA

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    Condition: New

    US$ 19.72

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    Paperback. Condition: New.

  • Language: English

    Published by Arledge Comics 9/1/2026, 2026

    1949898229 / 9781949898224

    • Hardcover

    Seller: BargainBookStores, Grand Rapids, MI, U.S.A.BargainBookStores

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    Condition: New

    US$ 21.65

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    Hardback or Cased Book. Condition: New. Nezbrael's Legacy. Book.

  • Language: English

    Published by Arledge Comics, 2026

    1949898210 / 9781949898217

    • Softcover

    Seller: PBShop.store UK, Fairford, GLOS, United KingdomPBShop.store UK

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    Condition: New

    US$ 17.75

    US$ 4.41 shipping 
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    Quantity: Over 20 available

    PAP. Condition: New. New Book. Shipped from UK. Established seller since 2000.

  • Language: English

    Published by Arledge Comics, 2026

    1949898229 / 9781949898224

    • Hardcover

    Seller: California Books, Miami, FL, U.S.A.California Books

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    Condition: New

    US$ 25.00

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    Condition: New.

  • Language: English

    Published by Arledge Comics, 2026

    1949898229 / 9781949898224

    • Hardcover

    Seller: Rarewaves.com USA, London, LONDO, United KingdomRarewaves.com USA

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    Condition: New

    US$ 28.27

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    Hardback. Condition: New.

  • Language: English

    Published by Arledge Comics, 2026

    1949898229 / 9781949898224

    • Hardcover

    Seller: PBShop.store UK, Fairford, GLOS, United KingdomPBShop.store UK

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    Condition: New

    US$ 24.93

    US$ 5.57 shipping 
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    HRD. Condition: New. New Book. Shipped from UK. Established seller since 2000.

  • Language: English

    Published by Arledge Comics Sep 2026, 2026

    1949898210 / 9781949898217

    • Softcover
    • Comic

    Seller: AHA-BUCH GmbH, Einbeck, GermanyAHA-BUCH GmbH

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    Condition: New

    US$ 30.74

    US$ 35.03 shipping 
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    Taschenbuch. Condition: Neu. Neuware - In the heart of the Thirteen Lands, where the Desert of Grumbal meets the Sarlback Mountains, the Castle of Nezbrael waits.Once the fortress of the most powerful wizard in history, it now guards the Orichalcum Scepter-an artifact that can answer any question, no matter how impossible. But Nezbrael's final spell turned his home into a labyrinth of shifting traps, ruthless riddles, and lethal guardians.When hunter Richard stumbles into its depths fleeing a pack of kobolds, he collides with Elisha, a mercenary with more scars than trust to give. Together, they forge a fragile pact, their survival bound to the ten enchanted coins needed to reach the tower. In rooms that demand blood, wit, and sacrifice, alliances fracture. Betrayal bleeds into necessity. And every step brings them closer to the Scepter. and to the truth Richard will risk everything to uncover.The castle can't be conquered. But maybe it can be survived.

  • Language: English

    Published by Arledge Comics, 2026

    1949898210 / 9781949898217

    • Softcover
    • Print on Demand

    Seller: Grand Eagle Retail, Bensenville, IL, U.S.A.Grand Eagle Retail

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    Paperback. Condition: new. Paperback. In the heart of the Thirteen Lands, where the Desert of Grumbal meets the Sarlback Mountains, the Castle of Nezbrael waits.Once the fortress of the most powerful wizard in history, it now guards the Orichalcum Scepter-an artifact that can answer any question, no matter how impossible. But Nezbrael's final spell turned his home into a labyrinth of shifting traps, ruthless riddles, and lethal guardians.When hunter Richard stumbles into its depths fleeing a pack of kobolds, he collides with Elisha, a mercenary with more scars than trust to give. Together, they forge a fragile pact, their survival bound to the ten enchanted coins needed to reach the tower. In rooms that demand blood, wit, and sacrifice, alliances fracture. Betrayal bleeds into necessity. And every step brings them closer to the Scepter. and to the truth Richard will risk everything to uncover.The castle can't be conquered. But maybe it can be survived. An 80-page, full-color fantasy graphic novel. A hunter and a mercenary venture into the legendary Castle of Nezbrael to claim a relic capable of answering any question. A thrilling adventure inspired by tabletop RPGs and Greek mythology. This item is printed on demand. Shipping may be from multiple locations in the US or from the UK, depending on stock availability.

  • Language: English

    Published by Arledge Comics Sep 2026, 2026

    1949898229 / 9781949898224

    • Hardcover
    • Comic

    Seller: AHA-BUCH GmbH, Einbeck, GermanyAHA-BUCH GmbH

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    Condition: New

    US$ 48.49

    US$ 35.03 shipping 
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    Quantity: 2 available

    Buch. Condition: Neu. Neuware - In the heart of the Thirteen Lands, where the Desert of Grumbal meets the Sarlback Mountains, the Castle of Nezbrael waits.Once the fortress of the most powerful wizard in history, it now guards the Orichalcum Scepter-an artifact that can answer any question, no matter how impossible. But Nezbrael's final spell turned his home into a labyrinth of shifting traps, ruthless riddles, and lethal guardians.When hunter Richard stumbles into its depths fleeing a pack of kobolds, he collides with Elisha, a mercenary with more scars than trust to give. Together, they forge a fragile pact, their survival bound to the ten enchanted coins needed to reach the tower. In rooms that demand blood, wit, and sacrifice, alliances fracture. Betrayal bleeds into necessity. And every step brings them closer to the Scepter. and to the truth Richard will risk everything to uncover.The castle can't be conquered. But maybe it can be survived.

  • Language: English

    Published by Arledge Comics, 2026

    1949898210 / 9781949898217

    • Softcover

    Seller: Rarewaves.com UK, London, United KingdomRarewaves.com UK

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    Condition: New

    US$ 18.81

    US$ 87.07 shipping 
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    Quantity: Over 20 available

    Paperback. Condition: New.

  • Language: English

    Published by Arledge Comics, 2026

    1949898229 / 9781949898224

    • Hardcover

    Seller: Rarewaves.com UK, London, United KingdomRarewaves.com UK

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    Condition: New

    US$ 27.41

    US$ 87.07 shipping 
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    Quantity: Over 20 available

    Hardback. Condition: New.

  • Language: English

    Published by Arledge Comics, 2026

    1949898229 / 9781949898224

    • Hardcover
    • Print on Demand

    Seller: Grand Eagle Retail, Bensenville, IL, U.S.A.Grand Eagle Retail

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    Condition: New

    US$ 25.89

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    Quantity: 1 available

    Hardcover. Condition: new. Hardcover. In the heart of the Thirteen Lands, where the Desert of Grumbal meets the Sarlback Mountains, the Castle of Nezbrael waits.Once the fortress of the most powerful wizard in history, it now guards the Orichalcum Scepter-an artifact that can answer any question, no matter how impossible. But Nezbrael's final spell turned his home into a labyrinth of shifting traps, ruthless riddles, and lethal guardians.When hunter Richard stumbles into its depths fleeing a pack of kobolds, he collides with Elisha, a mercenary with more scars than trust to give. Together, they forge a fragile pact, their survival bound to the ten enchanted coins needed to reach the tower. In rooms that demand blood, wit, and sacrifice, alliances fracture. Betrayal bleeds into necessity. And every step brings them closer to the Scepter. and to the truth Richard will risk everything to uncover.The castle can't be conquered. But maybe it can be survived. An 80-page, full-color fantasy graphic novel. A hunter and a mercenary venture into the legendary Castle of Nezbrael to claim a relic capable of answering any question. A thrilling adventure inspired by tabletop RPGs and Greek mythology. This item is printed on demand. Shipping may be from multiple locations in the US or from the UK, depending on stock availability.

  • Language: English

    Published by Arledge Comics, 2026

    1949898210 / 9781949898217

    • Softcover
    • Print on Demand

    Seller: AussieBookSeller, Truganina, VIC, AustraliaAussieBookSeller

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    Condition: New

    US$ 24.01

    US$ 37.00 shipping 
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    Quantity: 1 available

    Paperback. Condition: new. Paperback. In the heart of the Thirteen Lands, where the Desert of Grumbal meets the Sarlback Mountains, the Castle of Nezbrael waits.Once the fortress of the most powerful wizard in history, it now guards the Orichalcum Scepter-an artifact that can answer any question, no matter how impossible. But Nezbrael's final spell turned his home into a labyrinth of shifting traps, ruthless riddles, and lethal guardians.When hunter Richard stumbles into its depths fleeing a pack of kobolds, he collides with Elisha, a mercenary with more scars than trust to give. Together, they forge a fragile pact, their survival bound to the ten enchanted coins needed to reach the tower. In rooms that demand blood, wit, and sacrifice, alliances fracture. Betrayal bleeds into necessity. And every step brings them closer to the Scepter. and to the truth Richard will risk everything to uncover.The castle can't be conquered. But maybe it can be survived. An 80-page, full-color fantasy graphic novel. A hunter and a mercenary venture into the legendary Castle of Nezbrael to claim a relic capable of answering any question. A thrilling adventure inspired by tabletop RPGs and Greek mythology. This item is printed on demand. Shipping may be from our Sydney, NSW warehouse or from our UK or US warehouse, depending on stock availability.

  • Language: English

    Published by Arledge Comics, 2026

    1949898229 / 9781949898224

    • Hardcover
    • Print on Demand

    Seller: AussieBookSeller, Truganina, VIC, AustraliaAussieBookSeller

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    Condition: New

    US$ 30.31

    US$ 37.00 shipping 
    Ships from Australia to U.S.A.

    Quantity: 1 available

    Hardcover. Condition: new. Hardcover. In the heart of the Thirteen Lands, where the Desert of Grumbal meets the Sarlback Mountains, the Castle of Nezbrael waits.Once the fortress of the most powerful wizard in history, it now guards the Orichalcum Scepter-an artifact that can answer any question, no matter how impossible. But Nezbrael's final spell turned his home into a labyrinth of shifting traps, ruthless riddles, and lethal guardians.When hunter Richard stumbles into its depths fleeing a pack of kobolds, he collides with Elisha, a mercenary with more scars than trust to give. Together, they forge a fragile pact, their survival bound to the ten enchanted coins needed to reach the tower. In rooms that demand blood, wit, and sacrifice, alliances fracture. Betrayal bleeds into necessity. And every step brings them closer to the Scepter. and to the truth Richard will risk everything to uncover.The castle can't be conquered. But maybe it can be survived. An 80-page, full-color fantasy graphic novel. A hunter and a mercenary venture into the legendary Castle of Nezbrael to claim a relic capable of answering any question. A thrilling adventure inspired by tabletop RPGs and Greek mythology. This item is printed on demand. Shipping may be from our Sydney, NSW warehouse or from our UK or US warehouse, depending on stock availability.

  • Language: English

    Published by Arledge Comics, 2026

    1949898210 / 9781949898217

    • Softcover
    • Print on Demand

    Seller: CitiRetail, Stevenage, United KingdomCitiRetail

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    Condition: New

    US$ 22.74

    US$ 49.56 shipping 
    Ships from United Kingdom to U.S.A.

    Quantity: 1 available

    Paperback. Condition: new. Paperback. In the heart of the Thirteen Lands, where the Desert of Grumbal meets the Sarlback Mountains, the Castle of Nezbrael waits.Once the fortress of the most powerful wizard in history, it now guards the Orichalcum Scepter-an artifact that can answer any question, no matter how impossible. But Nezbrael's final spell turned his home into a labyrinth of shifting traps, ruthless riddles, and lethal guardians.When hunter Richard stumbles into its depths fleeing a pack of kobolds, he collides with Elisha, a mercenary with more scars than trust to give. Together, they forge a fragile pact, their survival bound to the ten enchanted coins needed to reach the tower. In rooms that demand blood, wit, and sacrifice, alliances fracture. Betrayal bleeds into necessity. And every step brings them closer to the Scepter. and to the truth Richard will risk everything to uncover.The castle can't be conquered. But maybe it can be survived. An 80-page, full-color fantasy graphic novel. A hunter and a mercenary venture into the legendary Castle of Nezbrael to claim a relic capable of answering any question. A thrilling adventure inspired by tabletop RPGs and Greek mythology. This item is printed on demand. Shipping may be from our UK warehouse or from our Australian or US warehouses, depending on stock availability.

  • Language: English

    Published by Arledge Comics, 2026

    1949898229 / 9781949898224

    • Hardcover
    • Print on Demand

    Seller: CitiRetail, Stevenage, United KingdomCitiRetail

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    Condition: New

    US$ 29.64

    US$ 49.56 shipping 
    Ships from United Kingdom to U.S.A.

    Quantity: 1 available

    Hardcover. Condition: new. Hardcover. In the heart of the Thirteen Lands, where the Desert of Grumbal meets the Sarlback Mountains, the Castle of Nezbrael waits.Once the fortress of the most powerful wizard in history, it now guards the Orichalcum Scepter-an artifact that can answer any question, no matter how impossible. But Nezbrael's final spell turned his home into a labyrinth of shifting traps, ruthless riddles, and lethal guardians.When hunter Richard stumbles into its depths fleeing a pack of kobolds, he collides with Elisha, a mercenary with more scars than trust to give. Together, they forge a fragile pact, their survival bound to the ten enchanted coins needed to reach the tower. In rooms that demand blood, wit, and sacrifice, alliances fracture. Betrayal bleeds into necessity. And every step brings them closer to the Scepter. and to the truth Richard will risk everything to uncover.The castle can't be conquered. But maybe it can be survived. An 80-page, full-color fantasy graphic novel. A hunter and a mercenary venture into the legendary Castle of Nezbrael to claim a relic capable of answering any question. A thrilling adventure inspired by tabletop RPGs and Greek mythology. This item is printed on demand. Shipping may be from our UK warehouse or from our Australian or US warehouses, depending on stock availability.