Published by Judges Guild, 1999
Seller: Noble Knight Games, Fitchburg, WI, U.S.A.
Softcover. Condition: Fair. Judges Guild Dungeons & Dragons Fantasy Supplements - Maps (Judges Guild) Castle Book #1 (1st Printing) (Fair+)Manufacturer: Judges GuildProduct Line: Dungeons & Dragons Fantasy Supplements - Maps (Judges Guild)Type: SoftcoverCode: JUD0060-1Copyright Date: 1978Author: Bob Bledsaw, Bill Davis, Mark HolmerPage Count: 64Please review the condition and any condition notes for the exact condition of this item. All pictures are stock photos. The condition of the item you will receive is Fair+. Our grading system is explained in the terms of sale section of our bookseller page. Please feel free to contact us with any questions. Product Description:A 64-page booklet with 50 pages of maps on various fortifications, every type from solitary spires and wooden stockades to massive fortress and walled cities. These are excellent for siege, intrigue, and other adventures by the players. Included are six pages of tables for generating wall thickness, height, composition and features, towers, moat creatures, garrisons, trebuchets and other engines onthe walls, retainers, servants, leaders, followers and more. The castles are mapped on light gray hex grids, suitable for changes by the Judge with colored felt-tipped markers.
Seller: HPB-Emerald, Dallas, TX, U.S.A.
paperback. Condition: Very Good. Connecting readers with great books since 1972! Used books may not include companion materials, and may have some shelf wear or limited writing. We ship orders daily and Customer Service is our top priority!
Published by Judges Guild, 1999
Seller: Noble Knight Games, Fitchburg, WI, U.S.A.
Softcover. Condition: Very Good. Judges Guild Dungeons & Dragons Fantasy Supplements - Maps (Judges Guild) Island Book I - Campaign Hexagon Sub-System (2nd Printing) (VG+) (no cover sheet)Manufacturer: Judges GuildProduct Line: Dungeons & Dragons Fantasy Supplements - Maps (Judges Guild)Type: SoftcoverCode: JUD0061-2Copyright Date: 1980Author: Bob Bledsaw, Bill DavisPage Count: 64Please review the condition and any condition notes for the exact condition of this item. All pictures are stock photos. The condition of the item you will receive is VG+ - no cover sheet. Our grading system is explained in the terms of sale section of our bookseller page. Please feel free to contact us with any questions. Product Description:This booklet includes 48 pages of small island groups and atolls for adventuring: passing ships, damaged by storms, may drop anchor here for repairs or be breached on the rocks, marooning their crewman; or it may be the stronghold of pirates, the sanctuary of a secret religion, or a coven of witches. Included are three pages of charts for generating island terrain, natives and encounters, mysterious finds, and even volcanic eruptions. Ideal for insertion into a campaign expanding into maritime traffic and trade, the islands are mapped on hex grids in light gray for additions and changes by the Judge.
Published by Judges Guild Inc, 1981
Seller: Chris Korczak, Bookseller, IOBA, Easthampton, MA, U.S.A.
Paperback. Condition: Very Good. With original color cover sheet. Very minimal shelfwear (near fine). Bagged. I note every flaw I find, so buy with confidence.
Published by Judges Guild, 1999
Seller: Noble Knight Games, Fitchburg, WI, U.S.A.
Softcover. Condition: Good. Judges Guild Dungeons & Dragons Fantasy Supplements - Maps (Judges Guild) Island Book I - Campaign Hexagon Sub-System (1st Printing) (VG) (unused)Manufacturer: Judges GuildProduct Line: Dungeons & Dragons Fantasy Supplements - Maps (Judges Guild)Type: SoftcoverCode: JUD0061-1Copyright Date: 1978Author: Bob Bledsaw, Bill DavisPage Count: 64Please review the condition and any condition notes for the exact condition of this item. All pictures are stock photos. The condition of the item you will receive is VG - unused. Our grading system is explained in the terms of sale section of our bookseller page. Please feel free to contact us with any questions. Product Description:A 64-page booklet which includes 48 pages of small island groups and atolls for adventuring: passing ships, damaged by storms, may drop anchor here for repairs or be breached on the rocks, marooning their crewman; or it may be the stronghold of pirates, the sanctuary of a secret religion, or a coven of witches. Included are three pages of charts for generating island terrain, natives and encounters, mysterious finds, and even volcanic eruptions. Ideal for insertion into a campaign expanding into maritime traffic and trade. The islands are mapped on hex grids in light gray for additions and changes by the Judge.
Published by Judges Guild
Seller: Chris Korczak, Bookseller, IOBA, Easthampton, MA, U.S.A.
unknown_binding. Condition: Very Good. Very mild shelfwear. I note every flaw I find, so buy with confidence.
Published by Judges Guild, 1999
Seller: Noble Knight Games, Fitchburg, WI, U.S.A.
Module. Condition: Fair. Judges Guild Dungeons & Dragons Fantasy Modules (A - C) (Judges Guild) Citadel of Fire (1st Edition, 3rd Printing) (Fair+)Manufacturer: Judges GuildProduct Line: Dungeons & Dragons Fantasy Modules (A - C) (Judges Guild)Type: ModuleCode: JUD0063-3PCopyright Date: 1980Author: Bob BledsawPage Count: 32Please review the condition and any condition notes for the exact condition of this item. All pictures are stock photos. The condition of the item you will receive is Fair+. Our grading system is explained in the terms of sale section of our bookseller page. Please feel free to contact us with any questions. Product Description:To identify this printing the product list is titled "Treasure Vault" with the highest number being 160.This is the ancient stronghold of Yrammag with six tower levels and five dungeon levels. It is designed for very advanced characters, and includes encounters with everything from giant rats to a minotaur and a demon. Tables have been provided for the random location and activity of the great Trammag, so that it will be a surprise each time the dungeon is entered by the adventurers. The surrounding wilderness is mapped out according to our Campaign Hexagon System, and Yrammag's spells are listed to provide a complete and detailed dungeon adventure, created and officially approved for use with D&D.
Published by Judges Guild, 1999
Seller: Noble Knight Games, Fitchburg, WI, U.S.A.
Module. Condition: Good. Judges Guild Dungeons & Dragons Fantasy Modules (A - C) (Judges Guild) Citadel of Fire (2nd Edition, 4th Printing) (VG)Manufacturer: Judges GuildProduct Line: Dungeons & Dragons Fantasy Modules (A - C) (Judges Guild)Type: ModuleCode: JUD0063-4Copyright Date: 1981Author: Marc Summerlott, Bob BledsawPage Count: 30Please review the condition and any condition notes for the exact condition of this item. All pictures are stock photos. The condition of the item you will receive is VG. Our grading system is explained in the terms of sale section of our bookseller page. Please feel free to contact us with any questions. Product Description:To identify this printing, the product list is titled "More Fine Products" with the highest number being 460.This is a the ancient stronghold of Yrammag with six tower levels and five dungeon levels. A 32-page booklet of a very tough D&D scenario. It is designed for very advanced characters, and includes encounters with everything from giant rats to a minotaur and a demon. Tables have been provided for the random location and activity of the great Trammag, so that it will be a surprise each time the dungeon is entered by the adventurers. The surrounding wilderness is mapped out according to our Campaign Hexagon System, and Yrammag's spells are listed to provide a complete and detailed dungeon adventure, created and officially approved for use with D&D.
Published by Judges Guild, 1999
Seller: Noble Knight Games, Fitchburg, WI, U.S.A.
Softcover. Condition: Very Good. Judges Guild Dungeons & Dragons Fantasy Supplements - Maps (Judges Guild) Castle Book #1 (2nd Printing) (VG+)Manufacturer: Judges GuildProduct Line: Dungeons & Dragons Fantasy Supplements - Maps (Judges Guild)Type: SoftcoverCode: JUD0060-2Copyright Date: 1978Author: Bob Bledsaw, Bill Davis, Mark HolmerPage Count: 64Please review the condition and any condition notes for the exact condition of this item. All pictures are stock photos. The condition of the item you will receive is VG+. Our grading system is explained in the terms of sale section of our bookseller page. Please feel free to contact us with any questions. Product Description:Contains 50 pages of maps on various fortifications, every type from solitary spires and wooden stockades to massive fortress and walled cities. These are excellent for siege, intrigue, and other adventures by the players. Included are six pages of tables for generating wall thickness, height, composition and features, towers, moat creatures, garrisons, trebuchets and other engines on the walls, retainers, servants, leaders, followers and more.
Published by Judges Guild, 1999
Seller: Noble Knight Games, Fitchburg, WI, U.S.A.
Softcover. Condition: Very Good. Judges Guild Dungeons & Dragons Fantasy Supplements - Maps (Judges Guild) Campaign Hexagon System (2nd Printing) (VG+) (unused)Manufacturer: Judges GuildProduct Line: Dungeons & Dragons Fantasy Supplements - Maps (Judges Guild)Type: SoftcoverCode: JUD0047-2Copyright Date: 1978Author: Bob Bledsaw, Bill OwenPage Count: 64Please review the condition and any condition notes for the exact condition of this item. All pictures are stock photos. The condition of the item you will receive is VG+ - unused. Our grading system is explained in the terms of sale section of our bookseller page. Please feel free to contact us with any questions. Product Description:A booklet of 55 light gray hex fields ideal for use in mapping with colored fel-tipped markers. Hexes are numbered and .3" in size, making them .2 mile for the standard D&D 5-mile wilderness hex. In addition, the 64p booklet has six pages of tables for generating forests, wilderness encounters, flora and fauna, terrain features, and the other myraid details of a wilderness campaign. This is one of our best-selling products and has generated many sub-systems, detailed elsewhere in this catalogue. The hex grids may be put to many other uses, but the Campaign Hexagon System has been specifically created and approved for use with D&D.
Published by Judges Guild Inc., 1978
Seller: Chris Korczak, Bookseller, IOBA, Easthampton, MA, U.S.A.
Paperback. Condition: Very Good. Very mild shelfwear. I note every flaw I find, so buy with confidence.
Published by Judges Guild, 1999
Seller: Noble Knight Games, Fitchburg, WI, U.S.A.
Module. Condition: Fine. Judges Guild Dungeons & Dragons Fantasy Supplements - Maps (Judges Guild) Temple Book I (SW (EX/New))Manufacturer: Judges GuildProduct Line: Dungeons & Dragons Fantasy Supplements - Maps (Judges Guild)Type: ModuleCode: JUD0440Copyright Date: 1981Author: Bob Bledsaw, Dan HauffePage Count: 64Please review the condition and any condition notes for the exact condition of this item. All pictures are stock photos. The condition of the item you will receive is SW (EX/New). Our grading system is explained in the terms of sale section of our bookseller page. Please feel free to contact us with any questions. Product Description:This 64-page booklet contains 48 pages of interior layouts of various Temples. These are excellent for use with scenarios where you have players encountering religious groups in their own Temples or for use as the main theme of you scenario. The Temples are mapped on light grey square grids, suitable for changes by the Judge with felt-tipped markers.
Published by Judges Guild, 1977
Seller: Chris Korczak, Bookseller, IOBA, Easthampton, MA, U.S.A.
Paperback. Condition: Very Good. Very mild shelfwear. I note every flaw I find, so buy with confidence.
Published by Judges Guild, 1999
Seller: Noble Knight Games, Fitchburg, WI, U.S.A.
Softcover. Condition: Fair. Judges Guild Dungeons & Dragons Fantasy Supplements - Maps (Judges Guild) Campaign Hexagon System (1st Printing) (Fair+)Manufacturer: Judges GuildProduct Line: Dungeons & Dragons Fantasy Supplements - Maps (Judges Guild)Type: SoftcoverCode: JUD0047-1STCopyright Date: 1977Author: Bob BledsawPage Count: 64Please review the condition and any condition notes for the exact condition of this item. All pictures are stock photos. The condition of the item you will receive is Fair+. Our grading system is explained in the terms of sale section of our bookseller page. Please feel free to contact us with any questions. Product Description:A booklet of 55 light gray hex fields ideal for use in mapping with colored felt-tipped markers. Hexes are numbered and .3" in size, making them .2 mile for the standard D&D 5-mile wilderness hex. In addition, the 64p booklet has six pages of tables for generating forests, wilderness encounters, flora and fauna, terrain features, and the other myriad details of a wilderness campaign. This is one of our best-selling products and has generated many sub-systems, detailed elsewhere in this catalogue. The hex grids may be put to many other uses, but the Campaign Hexagon System has been specifically created and approved for use with D&D.
Published by Judges Guild, 1981
Seller: Chris Korczak, Bookseller, IOBA, Easthampton, MA, U.S.A.
Paperback. Condition: Very Good. Very mild shelfwear. Text clean and unmarked. I note every flaw I find, so buy with confidence.
Published by Judges Guild, 1999
Seller: Noble Knight Games, Fitchburg, WI, U.S.A.
Softcover. Condition: Fair. Judges Guild Dungeons & Dragons Fantasy Modules (G - M) (Judges Guild) Guide to the City State (Fair) (no cover)Manufacturer: Judges GuildProduct Line: Dungeons & Dragons Fantasy Modules (G - M) (Judges Guild)Type: SoftcoverCode: JUD0010Copyright Date: 1976Author: Bob Bledsaw, Bill OwenPage Count: 56Please review the condition and any condition notes for the exact condition of this item. All pictures are stock photos. The condition of the item you will receive is Fair - no cover. Our grading system is explained in the terms of sale section of our bookseller page. Please feel free to contact us with any questions. Product Description:This book contains hundreds of shopkeepersâ statistics, backgrounds, rules, rumors, etc for the City State of the Invincible Overlord.
Published by Judges Guild, 1999
Seller: Noble Knight Games, Fitchburg, WI, U.S.A.
Module. Condition: Very Good. Judges Guild Dungeons & Dragons Fantasy Modules (A - C) (Judges Guild) Citadel of Fire (1st Edition, 2nd Printing) (VG+)Manufacturer: Judges GuildProduct Line: Dungeons & Dragons Fantasy Modules (A - C) (Judges Guild)Type: ModuleCode: JUD0063-2Copyright Date: 1979Author: Bob Bledsaw, Mark SummerlottPage Count: 32Please review the condition and any condition notes for the exact condition of this item. All pictures are stock photos. The condition of the item you will receive is VG+. Our grading system is explained in the terms of sale section of our bookseller page. Please feel free to contact us with any questions. Product Description:To identify this printing, the product list is titled "Judges Guild List" with the highest number being 80.This is the ancient stronghold of Yrammag with six tower levels and five dungeon levels. It is designed for very advanced characters, and includes encounters with everything from giant rats to a minotaur and a demon. Tables have been provided for the random location and activity of the great Trammag, so that it will be a surprise each time the dungeon is entered by the adventurers. The surrounding wilderness is mapped out according to our Campaign Hexagon System, and Yrammag's spells are listed to provide a complete and detailed dungeon adventure, created and officially approved for use with D&D.
Published by Judges Guild, 1999
Seller: Noble Knight Games, Fitchburg, WI, U.S.A.
Softcover. Condition: Very Good. Judges Guild Dungeons & Dragons Fantasy Supplements - Maps (Judges Guild) Castle Book #1 (3rd Printing) (VG+) (unused)Manufacturer: Judges GuildProduct Line: Dungeons & Dragons Fantasy Supplements - Maps (Judges Guild)Type: SoftcoverCode: JUD0060-3Copyright Date: 1980Author: Bob Bledsaw, Bill Davis, Mark HolmerPage Count: 64Please review the condition and any condition notes for the exact condition of this item. All pictures are stock photos. The condition of the item you will receive is VG+ - unused. Our grading system is explained in the terms of sale section of our bookseller page. Please feel free to contact us with any questions. Product Description:A 64-page booklet with 50 pages of maps on various fortifications, every type from solitary spires and wooden stockades to massive fortress and walled cities. These are excellent for siege, intrigue, and other adventures by the players. Included are six pages of tables for generating wall thickness, height, composition and features, towers, moat creatures, garrisons, trebuchets and other engines onthe walls, retainers, servants, leaders, followers and more. The castles are mapped on light gray hex grids, suitable for changes by the Judge with colored felt-tipped markers. A Judges Guild Campaign Hexagon Sub-System, approved for use with D&D.
Published by Judges Guild, 1999
Seller: Noble Knight Games, Fitchburg, WI, U.S.A.
Softcover. Condition: Very Good. Judges Guild Dungeons & Dragons Fantasy Supplements - Maps (Judges Guild) Campaign Hexagon System (3rd Printing) (VG+) (2 pages and cover notated)Manufacturer: Judges GuildProduct Line: Dungeons & Dragons Fantasy Supplements - Maps (Judges Guild)Type: SoftcoverCode: JUD0047-3Copyright Date: 1978Author: Bob Bledsaw, Bill OwenPage Count: 64Please review the condition and any condition notes for the exact condition of this item. All pictures are stock photos. The condition of the item you will receive is VG+ - 2 pages and cover notated. Our grading system is explained in the terms of sale section of our bookseller page. Please feel free to contact us with any questions. Product Description:A booklet of 55 light gray hex fields ideal for use in mapping with colored fel-tipped markers. Hexes are numbered and .3" in size, making them .2 mile for the standard D&D 5-mile wilderness hex. In addition, the 64p booklet has six pages of tables for generating forests, wilderness encounters, flora and fauna, terrain features, and the other myraid details of a wilderness campaign. This is one of our best-selling products and has generated many sub-systems, detailed elsewhere in this catalogue. The hex grids may be put to many other uses, but the Campaign Hexagon System has been specifically created and approved for use with D&D.
Published by Judges Guild, 1999
Seller: Noble Knight Games, Fitchburg, WI, U.S.A.
Module. Condition: Very Good. Judges Guild Dungeons & Dragons Fantasy Modules (W - Z) (Judges Guild) Wilderlands of the Magic Realm (1st Printing) (VG+) (notated)Manufacturer: Judges GuildProduct Line: Dungeons & Dragons Fantasy Modules (W - Z) (Judges Guild)Type: ModuleCode: JUD0092-1Copyright Date: 1979Author: Bob Bledsaw, Mark HolmerPage Count: 32Please review the condition and any condition notes for the exact condition of this item. All pictures are stock photos. The condition of the item you will receive is VG+ - notated. Our grading system is explained in the terms of sale section of our bookseller page. Please feel free to contact us with any questions. Product Description:Four 17"x22" maps (2 Judge, 2 Player) printed on both sides of high-quality brown pebble-grain stock, giving each set a total of four hex-grid maps of the wilderness areas of Ament Tundra, Ghinor, Isles of the Blest, and the Ebony Coast. There are over 300 islands detailed on the maps and described in the accompanying 48-page booklet, which also covers the area's resources, wilderness monster lairs, villages and castles, technological levels, civilizations and more. The third of our wilderness series, the Magic Realm covers the settlements of Oricha and Chim and extends the areas already covered to the south, far into the vast reaches of the Sea of Five Winds. It has been created and officially approved for use with D&D.
Published by Judges Guild, 1980
Seller: Wayne's Books, Maricopa, AZ, U.S.A.
Staple Bound. Condition: Very Good+. Judges Guild JG 420. Crisp, nice. ~ 2nd printing. ~ 83 gods for use in your D&D campaigns and scenarios. ~ 48 pages.
Published by Judges Guild
Seller: Chris Korczak, Bookseller, IOBA, Easthampton, MA, U.S.A.
Paperback. Condition: Good. Just the two books. No maps. I note every flaw I find, so buy with confidence.
Published by Judges Guild
Seller: Noble Knight Games, Fitchburg, WI, U.S.A.
Softcover. Condition: Fine. Judges Guild Dungeons & Dragons Fantasy Supplements - Maps (Judges Guild) Campaign Hexagon System (4th Printing) (EX) (unused)Manufacturer: Judges GuildProduct Line: Dungeons & Dragons Fantasy Supplements - Maps (Judges Guild)Type: SoftcoverCode: JUD0047-4THAuthor: Bob Bledsaw, Bill OwenPlease review the condition and any condition notes for the exact condition of this item. All pictures are stock photos. The condition of the item you will receive is EX - unused. Our grading system is explained in the terms of sale section of our bookseller page. Please feel free to contact us with any questions. Product Description:A booklet of 55 light gray hex fields ideal for use in mapping with colored fel-tipped markers. Hexes are numbered and .3" in size, making them .2 mile for the standard D&D 5-mile wilderness hex. In addition, the 64p booklet has six pages of tables for generating forests, wilderness encounters, flora and fauna, terrain features, and the other myraid details of a wilderness campaign. This is one of our best-selling products and has generated many sub-systems, detailed elsewhere in this catalogue. The hex grids may be put to many other uses, but the Campaign Hexagon System has been specifically created and approved for use with D&D.
Published by Judges Guild, 1999
Seller: Noble Knight Games, Fitchburg, WI, U.S.A.
Module. Condition: Fine. Judges Guild Dungeons & Dragons Fantasy Modules (W - Z) (Judges Guild) Wilderlands of the Magic Realm (2nd Printing) (EX)Manufacturer: Judges GuildProduct Line: Dungeons & Dragons Fantasy Modules (W - Z) (Judges Guild)Type: ModuleCode: JUD0092-2Copyright Date: 1979Author: Bob Bledsaw, Mark HolmerPage Count: 48Please review the condition and any condition notes for the exact condition of this item. All pictures are stock photos. The condition of the item you will receive is EX. Our grading system is explained in the terms of sale section of our bookseller page. Please feel free to contact us with any questions. Product Description:There are over 300 islands detailed on the maps and described in the accompanying book, which also covers the area's resources, wilderness monster lairs, villages and castles, technological levels, civilizations and more. The third of the wilderness series, the Magic Realm covers the settlements of Oricha and Chim and extends the areas already covered to the south, far into the vast reaches of the Sea of Five Winds. The four maps (2 Judge, 2 Player) include with the 2nd and 3rd printings are: Campaign Map #11: Ghinor / Campaign Map #14: Ament Tundra and Campaign Map #12: Isles of the Blest / Campaign Map #13: Ebony Coast.
Seller: Noble Knight Games, Fitchburg, WI, U.S.A.
Hardcover. Condition: Very Good. Necromancer Games Judges Guild (d20) City State of the Invincible Overlord (VG+/NM) (poster map loose but present)Manufacturer: Necromancer GamesProduct Line: Judges Guild (d20)Type: HardcoverCode: WW8393Copyright Date: 2004Author: Patrick Lawinger, Bob Bledsaw and Bill OwenPage Count: 288Please review the condition and any condition notes for the exact condition of this item. All pictures are stock photos. The condition of the item you will receive is VG+/NM - poster map loose but present. Our grading system is explained in the terms of sale section of our bookseller page. Please feel free to contact us with any questions. Product Description:Scour the slave markets of the Invincible Overlord, solve the mystery behind the temple tempters or delve into the intrigues of the Black Lotus. Crawl through the catacombs beneath the city, and encounter the minions of the Wraith Overlord!Judges Guildâs City State of the Invincible Overlord has been updated for todayâs gamer. Nothing ever produced can compare to its scope and scale. It contains over 300 fully detailed shops, hundreds of interesting NPCs and a full-color fold-out map of the city. For the first time ever all in one place, youâll find the original City State plus content from the rare Judges Guild module Wraith Overlord. Thousands of hours of adventure are all in this one huge, fantastic sourcebook!
Published by Judges Guild, Incorporated, Decatur, Illinois, 1980
Seller: BIBLIOPE by Calvello Books, Oakland, CA, U.S.A.
Paperback. Condition: Very good. Paperback folio with color illustrated covers. 30 pages, b/w illustrations, 28cm. Very scarce. Dungeons & Dragons "Citadel of Fire was originally published with a Judges Guild Journal, as a part of Issue S of the Judges Guildmember Subscription; available bi-monthly. The subscription serves fantasy game Judges with scenarios and material on fantasy role playing."-inside front cover. Very mild rubbing to spine and covers. Gentle curling to corners. Else clean and tight copy. Very good.
Published by Judges Guild, 1999
Seller: Noble Knight Games, Fitchburg, WI, U.S.A.
Module. Condition: Very Good. Judges Guild Dungeons & Dragons Fantasy Modules (D - F) (Judges Guild) Fantastic Wilderlands Beyonde (1st Printing) (VG+)Manufacturer: Judges GuildProduct Line: Dungeons & Dragons Fantasy Modules (D - F) (Judges Guild)Type: ModuleCode: JUD0067-1Copyright Date: 1978Author: Bob Bledsaw, Mark HolmerPage Count: 32Please review the condition and any condition notes for the exact condition of this item. All pictures are stock photos. The condition of the item you will receive is VG+. Our grading system is explained in the terms of sale section of our bookseller page. Please feel free to contact us with any questions. Product Description:Four 17"x22" maps (2 Judge, 2 Player) printed on both sides of high-quality brown pebble-grain stock, giving each set a total of four hex-grid maps of the wilderness areas of Lenap, Elphand Lands, Desert Lands, and the Sea of Five Winds. This product includes a 32-page booklet on the villages, populations, leaders, technological levels, citadels and castles, wilderness monster lairs, and resources of the area. The second of the wilderness series, this covers the settlements of Lenap, Tlan and the six Holy Cities of the Shifting Dunes. This playing aid extends the areas already covered on to the west. Campaign maps 7-10.Maps include:Campaign Map #7-Desert Lands Campaign Map #8-Sea of Five Winds Campaign Map #9-Elphard Lands Campaign Map #10-Lenap.
Published by Judges Guild, 1999
Seller: Noble Knight Games, Fitchburg, WI, U.S.A.
Module. Condition: Very Good. Judges Guild Dungeons & Dragons Fantasy Modules (D - F) (Judges Guild) Fantastic Wilderlands Beyonde (3rd Printing) (VG+) (coversheet Fair+)Manufacturer: Judges GuildProduct Line: Dungeons & Dragons Fantasy Modules (D - F) (Judges Guild)Type: ModuleCode: JUD0067-3Copyright Date: 1978Author: Bob Bledsaw, Mark HolmerPage Count: 32Please review the condition and any condition notes for the exact condition of this item. All pictures are stock photos. The condition of the item you will receive is VG+ - coversheet Fair+. Our grading system is explained in the terms of sale section of our bookseller page. Please feel free to contact us with any questions. Product Description:Four 17"x22" maps (2 Judge, 2 Player) printed on both sides of high-quality brown pebble-grain stock, giving each set a total of four hex-grid maps of the wilderness areas of Lenap, Elphand Lands, Desert Lands, and the Sea of Five Winds. This product includes a 32-page booklet on the villages, populations, leaders, technological levels, citadels and castles, wilderness monster lairs, and resources of the area. The second of the wilderness series, this covers the settlements of Lenap, Tlan and the six Holy Cities of the Shifting Dunes. This playing aid extends the areas already covered on to the west. Campaign maps 7-10.Maps include:Campaign Map #7-Desert Lands Campaign Map #8-Sea of Five Winds Campaign Map #9-Elphard Lands Campaign Map #10-Lenap.
Published by Judges Guild, Inc, 1980
Seller: Brused Books, Pullman, WA, U.S.A.
Soft cover. Condition: Very Good. Solid binding. No writing or names inside. Minimal wear to cover. 1980 edition. Book.
Published by Judges Guild, 1999
Seller: Noble Knight Games, Fitchburg, WI, U.S.A.
Softcover. Condition: Very Good. Judges Guild Dungeons & Dragons Fantasy Modules (A - C) (Judges Guild) City State of the World Emperor (2nd Printing) (VG+) (no coversheet, books notated, judge's map colored)Manufacturer: Judges GuildProduct Line: Dungeons & Dragons Fantasy Modules (A - C) (Judges Guild)Type: SoftcoverCode: JUD0150-2Copyright Date: 1980Author: Creighton Hippenhammer, Bob BledsawPlease review the condition and any condition notes for the exact condition of this item. All pictures are stock photos. The condition of the item you will receive is VG+ - no coversheet, books notated, judge's map colored. Our grading system is explained in the terms of sale section of our bookseller page. Please feel free to contact us with any questions. Product Description:This printing is identified by the cover sheet with a product list whose highest number is 310.One 34" x 22" full color city map, two 17" x 22" campaign maps (Judge, Player), new character class, and 208 pages of Fantastic Campaign Material in 3 books. Book 1 - Guidebook to Map 6 is 48p. Book II - Guidebook to Shops is 80p. Book III - Guidebook to City is 80p. Map 6.