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ISBN 10: 3837653293 ISBN 13: 9783837653298
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Paperback. Condition: new. Paperback. Videogames allow us to immerse ourselves in worlds that are reflective of cultural phenomena. At the same time, games are in the process of occupying and utilising the real world as a part of the game. The book provides a combination of theoretical and practical approaches to mixed reality through the lenses of game studies and pedagogy. These novel approaches invite the reader to rethink their conceptions of games and mixed reality. They are complemented with classical analyses of games and applications in educational contexts. In uniting theory and hands-on approaches, the book provides a broad spectrum that facilitates and inspires interdisciplinary thinking and work. This book provides a multidisciplinary approach to the complex topic of mixed reality in video games through the lenses of design, education, and theory. Shipping may be from multiple locations in the US or from the UK, depending on stock availability.
Language: English
Published by transcript publishing, 2021
ISBN 10: 3837653293 ISBN 13: 9783837653298
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Language: English
Published by Transcript Verlag, DE, 2021
ISBN 10: 3837653293 ISBN 13: 9783837653298
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Paperback. Condition: New. Videogames allow us to immerse ourselves in worlds that are reflective of cultural phenomena. At the same time, games are in the process of occupying and utilising the real world as a part of the game. The book provides a combination of theoretical and practical approaches to mixed reality through the lenses of game studies and pedagogy. These novel approaches invite the reader to rethink their conceptions of games and mixed reality. They are complemented with classical analyses of games and applications in educational contexts. In uniting theory and hands-on approaches, the book provides a broad spectrum that facilitates and inspires interdisciplinary thinking and work.
Language: English
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ISBN 10: 3837653293 ISBN 13: 9783837653298
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Language: English
Published by transcript publishing, 2021
ISBN 10: 3837653293 ISBN 13: 9783837653298
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Condition: Sehr gut. 296 S. Als Mängelexemplar gekennzeichnet, Lagerspuren vorhanden. Sprache: Englisch Gewicht in Gramm: 462.
Language: English
Published by transcript publishing, 2021
ISBN 10: 3837653293 ISBN 13: 9783837653298
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Published by transcript publishing, 2021
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Published by Transcript Publishing, 2021
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Language: English
Published by transcript publishing, 2021
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Language: English
Published by transcript publishing, 2021
ISBN 10: 3837653293 ISBN 13: 9783837653298
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Published by Transcript Publishing, 2020
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Add to basketPaperback. Condition: Brand New. 296 pages. 8.75x5.75x0.75 inches. In Stock.
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Paperback. Condition: new. Paperback. Videogames allow us to immerse ourselves in worlds that are reflective of cultural phenomena. At the same time, games are in the process of occupying and utilising the real world as a part of the game. The book provides a combination of theoretical and practical approaches to mixed reality through the lenses of game studies and pedagogy. These novel approaches invite the reader to rethink their conceptions of games and mixed reality. They are complemented with classical analyses of games and applications in educational contexts. In uniting theory and hands-on approaches, the book provides a broad spectrum that facilitates and inspires interdisciplinary thinking and work. This book provides a multidisciplinary approach to the complex topic of mixed reality in video games through the lenses of design, education, and theory. Shipping may be from our Sydney, NSW warehouse or from our UK or US warehouse, depending on stock availability.
Language: English
Published by transcript|transcript Verlag, 2020
ISBN 10: 3837653293 ISBN 13: 9783837653298
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Condition: New. Videogames allow us to immerse ourselves in worlds that are reflective of cultural phenomena. At the same time, games are in the process of occupying and utilising the real world as a part of the game. The book provides a combination of theoretical and prac.
Language: English
Published by Transcript Verlag, DE, 2021
ISBN 10: 3837653293 ISBN 13: 9783837653298
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Add to basketPaperback. Condition: New. Videogames allow us to immerse ourselves in worlds that are reflective of cultural phenomena. At the same time, games are in the process of occupying and utilising the real world as a part of the game. The book provides a combination of theoretical and practical approaches to mixed reality through the lenses of game studies and pedagogy. These novel approaches invite the reader to rethink their conceptions of games and mixed reality. They are complemented with classical analyses of games and applications in educational contexts. In uniting theory and hands-on approaches, the book provides a broad spectrum that facilitates and inspires interdisciplinary thinking and work.
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Add to basketCondition: New. Svenja Kranich is Professor of English Linguistics at the University of Bonn, Germany.Simone Knewitz is Senior Lecturer in North American Studies at the University of Bonn, Germany.Daniela Pirazzini.
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Add to basketHardcover. Condition: Brand New. 280 pages. 9.00x6.00x9.24 inches. In Stock.
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Language: English
Published by Taylor & Francis Ltd, London, 2025
ISBN 10: 1041046103 ISBN 13: 9781041046103
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Hardcover. Condition: new. Hardcover. Since the 1960s, liberal values such as nondiscrimination, equal participation of all in social, political, and cultural spheres, and individual freedom have driven processes of democratization in Western societies a trend that has recently been countered by the resurgence of illiberal forces, right-wing populism, and authoritarianism.This volume examines processes of democratization and de-democratization from an interdisciplinary perspective, showing how they unfold in language, cultural discourses, and communicative practices. In particular, the collection highlights research on changing roles and social positions: who has access to which social roles, how these roles are performed, and how individual actors are positioned or position themselves within social power structures has undergone profound changes in recent decades, not least in the context of new media environments that challenge established power structures and forms of discourse. Bringing together contributions from linguistics, cultural studies, and related disciplines, the volume seeks to expand our understanding of (de-)democratization beyond the theoretical frameworks of the social sciences.This book will be of interest to students and scholars in fields such as applied linguistics, discourse analysis, cultural studies, education, political science, and sociology. This volume examines processes of democratization and de-democratization from an interdisciplinary perspective, showing how they unfold in language, cultural discourses, and communicative practices. This item is printed on demand. Shipping may be from multiple locations in the US or from the UK, depending on stock availability.