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  • Language: English

    Published by O'Reilly Media, 2019

    1492044814 / 9781492044819

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    Condition: good. The book is in good condition with all pages and cover intact, including the dust jacket if originally issued. The spine may show light wear. Pages may contain some notes or highlighting, and there might be a "From the library of" label. Boxed set packaging, shrink wrap, or included media like CDs may be missing.…

  • Language: English

    Published by O'Reilly Media, 2019

    1492044814 / 9781492044819

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    paperback. Condition: Good. Connecting readers with great books since 1972! Used textbooks may not include companion materials such as access codes, etc. May have some wear or writing/highlighting. We ship orders daily and Customer Service is our top priority.

  • Language: English

    Published by O'Reilly Media, 2019

    1492044814 / 9781492044819

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    Paperback. Condition: Good. No Jacket. Former library book; Pages can have notes/highlighting. Spine may show signs of wear. ~ ThriftBooks: Read More, Spend Less.

  • Language: English

    Published by O'Reilly Media, 2019

    1492044814 / 9781492044819

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  • Language: English

    Published by O'Reilly Media, 2022

    1492089923 / 9781492089926

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  • Language: English

    Published by 0, 2022

    1492089923 / 9781492089926

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    Condition: New. Brand New! Not Overstocks or Low Quality Book Club Editions! Direct From the Publisher! We're not a giant, faceless warehouse organization! We're a small town bookstore that loves books and loves it's customers! Buy from Lakeside Books.

  • Language: English

    Published by O'Reilly Media, US, 2019

    1492044814 / 9781492044819

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    Paperback. Condition: New. Create and implement AI-based features in your Swift apps for iOS, macOS, tvOS, and watchOS. With this practical book, programmers and developers of all kinds will find a one-stop shop for AI and machine learning with Swift. Taking a task-based approach, you'll learn how to build features that use powerful AI features to identify images, make predictions, generate content, recommend things, and more.AI is increasingly essential for every developer-and you don't need to be a data scientist or mathematician to take advantage of it in your apps. Explore Swift-based AI and ML techniques for building applications. Learn where and how AI-driven features make sense. Inspect tools such as Apple's Python-powered Turi Create and Google's Swift for TensorFlow to train and build models.I: Fundamentals and Tools-Learn AI basics, our task-based approach, and discover how to build or find a dataset.II: Task Based AI-Build vision, audio, text, motion, and augmentation-related features; learn how to convert preexisting models.III: Beyond-Discover the theory behind task-based practice, explore AI and ML methods, and learn how you can build it all from scratch. if you want to.…

  • Language: English

    Published by O'Reilly Media, 2019

    1492044814 / 9781492044819

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  • Language: English

    Published by O'Reilly Media, US, 2022

    1492089923 / 9781492089926

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    Paperback. Condition: New. Simulation and synthesis are core parts of the future of AI and machine learning. Consider: programmers, data scientists, and machine learning engineers can create the brain of a self-driving car without the car. Rather than use information from the real world, you can synthesize artificial data using simulations to train traditional machine learning models. That's just the beginning.With this practical book, you'll explore the possibilities of simulation- and synthesis-based machine learning and AI, concentrating on deep reinforcement learning and imitation learning techniques. AI and ML are increasingly data driven, and simulations are a powerful, engaging way to unlock their full potential.You'll learn how to:Design an approach for solving ML and AI problems using simulations with the Unity engineUse a game engine to synthesize images for use as training dataCreate simulation environments designed for training deep reinforcement learning and imitation learning modelsUse and apply efficient general-purpose algorithms for simulation-based ML, such as proximal policy optimizationTrain a variety of ML models using different approachesEnable ML tools to work with industry-standard game development tools, using PyTorch, and the Unity ML-Agents and Perception Toolkits.…

  • Language: English

    Published by O'Reilly Media, 2022

    1492089923 / 9781492089926

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  • Language: English

    Published by O'Reilly Media, 2019

    1492044814 / 9781492044819

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  • Language: English

    Published by O'Reilly Media, US, 2019

    1492044814 / 9781492044819

    • Softcover

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    Paperback. Condition: New. Create and implement AI-based features in your Swift apps for iOS, macOS, tvOS, and watchOS. With this practical book, programmers and developers of all kinds will find a one-stop shop for AI and machine learning with Swift. Taking a task-based approach, you'll learn how to build features that use powerful AI features to identify images, make predictions, generate content, recommend things, and more.AI is increasingly essential for every developer-and you don't need to be a data scientist or mathematician to take advantage of it in your apps. Explore Swift-based AI and ML techniques for building applications. Learn where and how AI-driven features make sense. Inspect tools such as Apple's Python-powered Turi Create and Google's Swift for TensorFlow to train and build models.I: Fundamentals and Tools-Learn AI basics, our task-based approach, and discover how to build or find a dataset.II: Task Based AI-Build vision, audio, text, motion, and augmentation-related features; learn how to convert preexisting models.III: Beyond-Discover the theory behind task-based practice, explore AI and ML methods, and learn how you can build it all from scratch. if you want to.…

  • Language: English

    Published by O'Reilly Media, 2022

    1492089923 / 9781492089926

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  • Language: English

    Published by O'Reilly Media, 2019

    1492044814 / 9781492044819

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  • Language: English

    Published by O'Reilly Media, US, 2022

    1492089923 / 9781492089926

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    Paperback. Condition: New. Simulation and synthesis are core parts of the future of AI and machine learning. Consider: programmers, data scientists, and machine learning engineers can create the brain of a self-driving car without the car. Rather than use information from the real world, you can synthesize artificial data using simulations to train traditional machine learning models. That's just the beginning.With this practical book, you'll explore the possibilities of simulation- and synthesis-based machine learning and AI, concentrating on deep reinforcement learning and imitation learning techniques. AI and ML are increasingly data driven, and simulations are a powerful, engaging way to unlock their full potential.You'll learn how to:Design an approach for solving ML and AI problems using simulations with the Unity engineUse a game engine to synthesize images for use as training dataCreate simulation environments designed for training deep reinforcement learning and imitation learning modelsUse and apply efficient general-purpose algorithms for simulation-based ML, such as proximal policy optimizationTrain a variety of ML models using different approachesEnable ML tools to work with industry-standard game development tools, using PyTorch, and the Unity ML-Agents and Perception Toolkits.…

  • Language: English

    Published by O'Reilly Media, 2019

    1492044814 / 9781492044819

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  • Language: English

    Published by O'Reilly Media, 2022

    1492089923 / 9781492089926

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  • Language: English

    Published by O'Reilly Media, 2022

    1492089923 / 9781492089926

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    Soft cover. Condition: New. Simulation and synthesis are core parts of the future of AI and machine learning. Consider: programmers, data scientists, and machine learning engineers can create the brain of a self-driving car without the car. Rather than use information from the real world, you can synthesize artificial data using simulations to train traditional machine learning models. That's just the beginning. With this practical book, you'll explore the possibilities of simulation- and synthesis-based machine learning and AI, concentrating on deep reinforcement learning and imitation learning techniques. AI and ML are increasingly data driven, and simulations are a powerful, engaging way to unlock their full potential. You'll learn how to: Design an approach for solving ML and AI problems using simulations with the Unity engine Use a game engine to synthesize images for use as training data Create simulation environments designed for training deep reinforcement learning and imitation learning models Use and apply efficient general-purpose algorithms for simulation-based ML, such as proximal policy optimization Train a variety of ML models using different approaches Enable ML tools to work with industry-standard game development tools, using PyTorch, and the Unity ML-Agents and Perception Toolkits.…

  • Language: English

    Published by Oreilly & Associates Inc, 2019

    1492044814 / 9781492044819

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    Paperback. Condition: Brand New. 501 pages. 9.25x7.00x1.00 inches. In Stock.

  • Language: English

    Published by O'Reilly Media, 2022

    1492089923 / 9781492089926

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  • Language: English

    Published by Oreilly & Associates Inc, 2022

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    Paperback. Condition: Brand New. 500 pages. 9.19x7.00x0.91 inches. In Stock.

  • Language: English

    Published by O'Reilly Media, 2022

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    Condition: New. In English.

  • Language: English

    Published by O'Reilly Media, 2019

    1492044814 / 9781492044819

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  • Language: English

    Published by O'Reilly Media, 2022

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    Condition: New. 1st edition NO-PA16APR2015-KAP.

  • Language: English

    Published by O'Reilly Media, US, 2019

    1492044814 / 9781492044819

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    Paperback. Condition: New. Create and implement AI-based features in your Swift apps for iOS, macOS, tvOS, and watchOS. With this practical book, programmers and developers of all kinds will find a one-stop shop for AI and machine learning with Swift. Taking a task-based approach, you'll learn how to build features that use powerful AI features to identify images, make predictions, generate content, recommend things, and more.AI is increasingly essential for every developer-and you don't need to be a data scientist or mathematician to take advantage of it in your apps. Explore Swift-based AI and ML techniques for building applications. Learn where and how AI-driven features make sense. Inspect tools such as Apple's Python-powered Turi Create and Google's Swift for TensorFlow to train and build models.I: Fundamentals and Tools-Learn AI basics, our task-based approach, and discover how to build or find a dataset.II: Task Based AI-Build vision, audio, text, motion, and augmentation-related features; learn how to convert preexisting models.III: Beyond-Discover the theory behind task-based practice, explore AI and ML methods, and learn how you can build it all from scratch. if you want to.…

  • Language: English

    Published by O'Reilly Media, US, 2022

    1492089923 / 9781492089926

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    Paperback. Condition: New. Simulation and synthesis are core parts of the future of AI and machine learning. Consider: programmers, data scientists, and machine learning engineers can create the brain of a self-driving car without the car. Rather than use information from the real world, you can synthesize artificial data using simulations to train traditional machine learning models. That's just the beginning.With this practical book, you'll explore the possibilities of simulation- and synthesis-based machine learning and AI, concentrating on deep reinforcement learning and imitation learning techniques. AI and ML are increasingly data driven, and simulations are a powerful, engaging way to unlock their full potential.You'll learn how to:Design an approach for solving ML and AI problems using simulations with the Unity engineUse a game engine to synthesize images for use as training dataCreate simulation environments designed for training deep reinforcement learning and imitation learning modelsUse and apply efficient general-purpose algorithms for simulation-based ML, such as proximal policy optimizationTrain a variety of ML models using different approachesEnable ML tools to work with industry-standard game development tools, using PyTorch, and the Unity ML-Agents and Perception Toolkits.…

  • Language: English

    Published by O'Reilly Media, US, 2019

    1492044814 / 9781492044819

    • Softcover

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    Paperback. Condition: New. Create and implement AI-based features in your Swift apps for iOS, macOS, tvOS, and watchOS. With this practical book, programmers and developers of all kinds will find a one-stop shop for AI and machine learning with Swift. Taking a task-based approach, you'll learn how to build features that use powerful AI features to identify images, make predictions, generate content, recommend things, and more.AI is increasingly essential for every developer-and you don't need to be a data scientist or mathematician to take advantage of it in your apps. Explore Swift-based AI and ML techniques for building applications. Learn where and how AI-driven features make sense. Inspect tools such as Apple's Python-powered Turi Create and Google's Swift for TensorFlow to train and build models.I: Fundamentals and Tools-Learn AI basics, our task-based approach, and discover how to build or find a dataset.II: Task Based AI-Build vision, audio, text, motion, and augmentation-related features; learn how to convert preexisting models.III: Beyond-Discover the theory behind task-based practice, explore AI and ML methods, and learn how you can build it all from scratch. if you want to.…

  • Language: English

    Published by O'Reilly Media, US, 2022

    1492089923 / 9781492089926

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    Paperback. Condition: New. Simulation and synthesis are core parts of the future of AI and machine learning. Consider: programmers, data scientists, and machine learning engineers can create the brain of a self-driving car without the car. Rather than use information from the real world, you can synthesize artificial data using simulations to train traditional machine learning models. That's just the beginning.With this practical book, you'll explore the possibilities of simulation- and synthesis-based machine learning and AI, concentrating on deep reinforcement learning and imitation learning techniques. AI and ML are increasingly data driven, and simulations are a powerful, engaging way to unlock their full potential.You'll learn how to:Design an approach for solving ML and AI problems using simulations with the Unity engineUse a game engine to synthesize images for use as training dataCreate simulation environments designed for training deep reinforcement learning and imitation learning modelsUse and apply efficient general-purpose algorithms for simulation-based ML, such as proximal policy optimizationTrain a variety of ML models using different approachesEnable ML tools to work with industry-standard game development tools, using PyTorch, and the Unity ML-Agents and Perception Toolkits.…