Published by O'Reilly Media, Incorporated, 2019
ISBN 10: 1492044814 ISBN 13: 9781492044819
Language: English
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Published by O'Reilly Media (edition 1), 2022
ISBN 10: 1492089923 ISBN 13: 9781492089926
Language: English
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Published by O'Reilly Media (edition 1), 2022
ISBN 10: 1492089923 ISBN 13: 9781492089926
Language: English
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Paperback. Condition: New. Create and implement AI-based features in your Swift apps for iOS, macOS, tvOS, and watchOS. With this practical book, programmers and developers of all kinds will find a one-stop shop for AI and machine learning with Swift. Taking a task-based approach, you'll learn how to build features that use powerful AI features to identify images, make predictions, generate content, recommend things, and more.AI is increasingly essential for every developer-and you don't need to be a data scientist or mathematician to take advantage of it in your apps. Explore Swift-based AI and ML techniques for building applications. Learn where and how AI-driven features make sense. Inspect tools such as Apple's Python-powered Turi Create and Google's Swift for TensorFlow to train and build models.I: Fundamentals and Tools-Learn AI basics, our task-based approach, and discover how to build or find a dataset.II: Task Based AI-Build vision, audio, text, motion, and augmentation-related features; learn how to convert preexisting models.III: Beyond-Discover the theory behind task-based practice, explore AI and ML methods, and learn how you can build it all from scratch. if you want to.
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Paperback. Condition: New. Simulation and synthesis are core parts of the future of AI and machine learning. Consider: programmers, data scientists, and machine learning engineers can create the brain of a self-driving car without the car. Rather than use information from the real world, you can synthesize artificial data using simulations to train traditional machine learning models. That's just the beginning.With this practical book, you'll explore the possibilities of simulation- and synthesis-based machine learning and AI, concentrating on deep reinforcement learning and imitation learning techniques. AI and ML are increasingly data driven, and simulations are a powerful, engaging way to unlock their full potential.You'll learn how to:Design an approach for solving ML and AI problems using simulations with the Unity engineUse a game engine to synthesize images for use as training dataCreate simulation environments designed for training deep reinforcement learning and imitation learning modelsUse and apply efficient general-purpose algorithms for simulation-based ML, such as proximal policy optimizationTrain a variety of ML models using different approachesEnable ML tools to work with industry-standard game development tools, using PyTorch, and the Unity ML-Agents and Perception Toolkits.
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Add to basketSoft cover. Condition: New. 1st Edition. Simulation and synthesis are core parts of the future of AI and machine learning. Consider: programmers, data scientists, and machine learning engineers can create the brain of a self-driving car without the car. Rather than use information from the real world, you can synthesize artificial data using simulations to train traditional machine learning models. That's just the beginning. With this practical book, you'll explore the possibilities of simulation- and synthesis-based machine learning and AI, concentrating on deep reinforcement learning and imitation learning techniques. AI and ML are increasingly data driven, and simulations are a powerful, engaging way to unlock their full potential. You'll learn how to: Design an approach for solving ML and AI problems using simulations with the Unity engine Use a game engine to synthesize images for use as training data Create simulation environments designed for training deep reinforcement learning and imitation learning models Use and apply efficient general-purpose algorithms for simulation-based ML, such as proximal policy optimization Train a variety of ML models using different approaches Enable ML tools to work with industry-standard game development tools, using PyTorch, and the Unity ML-Agents and Perception Toolkits.
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Add to basketPaperback. Condition: New. Create and implement AI-based features in your Swift apps for iOS, macOS, tvOS, and watchOS. With this practical book, programmers and developers of all kinds will find a one-stop shop for AI and machine learning with Swift. Taking a task-based approach, you'll learn how to build features that use powerful AI features to identify images, make predictions, generate content, recommend things, and more.AI is increasingly essential for every developer-and you don't need to be a data scientist or mathematician to take advantage of it in your apps. Explore Swift-based AI and ML techniques for building applications. Learn where and how AI-driven features make sense. Inspect tools such as Apple's Python-powered Turi Create and Google's Swift for TensorFlow to train and build models.I: Fundamentals and Tools-Learn AI basics, our task-based approach, and discover how to build or find a dataset.II: Task Based AI-Build vision, audio, text, motion, and augmentation-related features; learn how to convert preexisting models.III: Beyond-Discover the theory behind task-based practice, explore AI and ML methods, and learn how you can build it all from scratch. if you want to.
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Add to basketPaperback. Condition: New. Simulation and synthesis are core parts of the future of AI and machine learning. Consider: programmers, data scientists, and machine learning engineers can create the brain of a self-driving car without the car. Rather than use information from the real world, you can synthesize artificial data using simulations to train traditional machine learning models. That's just the beginning.With this practical book, you'll explore the possibilities of simulation- and synthesis-based machine learning and AI, concentrating on deep reinforcement learning and imitation learning techniques. AI and ML are increasingly data driven, and simulations are a powerful, engaging way to unlock their full potential.You'll learn how to:Design an approach for solving ML and AI problems using simulations with the Unity engineUse a game engine to synthesize images for use as training dataCreate simulation environments designed for training deep reinforcement learning and imitation learning modelsUse and apply efficient general-purpose algorithms for simulation-based ML, such as proximal policy optimizationTrain a variety of ML models using different approachesEnable ML tools to work with industry-standard game development tools, using PyTorch, and the Unity ML-Agents and Perception Toolkits.
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Published by Oreilly & Associates Inc, 2019
ISBN 10: 1492044814 ISBN 13: 9781492044819
Language: English
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Add to basketPaperback. Condition: Brand New. 501 pages. 9.25x7.00x1.00 inches. In Stock.
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Published by Oreilly & Associates Inc, 2022
ISBN 10: 1492089923 ISBN 13: 9781492089926
Language: English
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Add to basketPaperback. Condition: New. Create and implement AI-based features in your Swift apps for iOS, macOS, tvOS, and watchOS. With this practical book, programmers and developers of all kinds will find a one-stop shop for AI and machine learning with Swift. Taking a task-based approach, you'll learn how to build features that use powerful AI features to identify images, make predictions, generate content, recommend things, and more.AI is increasingly essential for every developer-and you don't need to be a data scientist or mathematician to take advantage of it in your apps. Explore Swift-based AI and ML techniques for building applications. Learn where and how AI-driven features make sense. Inspect tools such as Apple's Python-powered Turi Create and Google's Swift for TensorFlow to train and build models.I: Fundamentals and Tools-Learn AI basics, our task-based approach, and discover how to build or find a dataset.II: Task Based AI-Build vision, audio, text, motion, and augmentation-related features; learn how to convert preexisting models.III: Beyond-Discover the theory behind task-based practice, explore AI and ML methods, and learn how you can build it all from scratch. if you want to.