Christopherson Casey (5 results)

Goodman Games How To Write Adventure Modules That Don't Suck (System Neutral, Hardback)
Bittman, Jobe; Breault, Mike; Brown, Ann K.; Brown, Timothy; Chenault, Stephen; Christopherson, Casey; Clark, Chris; Curtis, Michael; Doyle, Chris; Goodman, Joseph; Hammack, Allen; Hook, Jon
- Hardcover
Seller: Zoom Books Company, Lynden, WA, U.S.A.Zoom Books Company
Contact seller5-star sellerCondition: Used - Very good
US$ 22.61
Free ShippingShips within U.S.A.Quantity: 1 available
Condition: very_good. Book is in very good condition and may include minimal underlining highlighting. The book can also include "From the library of" labels. May not contain miscellaneous items toys, dvds, etc. . We offer 100% money back guarantee and 24 7 customer service.

- Hardcover
Seller: HPB Inc., Dallas, TX, U.S.A.HPB Inc.
Contact seller5-star sellerCondition: Used - Very good
US$ 21.32
US$ 3.75 shippingShips within U.S.A.Quantity: 1 available
hardcover. Condition: Very Good. Connecting readers with great books since 1972! Used books may not include companion materials, and may have some shelf wear or limited writing. We ship orders daily and Customer Service is our top priority.

How to Write Adventure Modules that Don't Suck (Fantasy Supplements (System Neutral))
Bittman, Jobe; Breault, Mike; Brown, Ann K.; Brown, Timothy; Chenault, Stephen; Christopherson, Casey; Clark, Chris; Curtis, Michael; Doyle, Chris; Goodman, Joseph; Hammack, Allen; Hook, Jon
- Hardcover
Seller: Noble Knight Games, Fitchburg, WI, U.S.A.Noble Knight Games
Contact seller5-star sellerCondition: New
US$ 24.95
US$ 5.95 shippingShips within U.S.A.Quantity: 1 available
Hardcover. Condition: New. Goodman Games Fantasy Supplements (System Neutral) How to Write Adventure Modules that Don't Suck (MINT/New)Manufacturer: Goodman GamesProduct Line: Fantasy Supplements (System Neutral)Type: HardcoverCode: GMG4378Copyright Date: 2017Page Count: 156Please review the condition and any condition notes for… the exact condition of this item. All pictures are stock photos. The condition of the item you will receive is MINT/New. Our grading system is explained in the terms of sale section of our bookseller page. Please feel free to contact us with any questions. Product Description:Over the last 15 years, Goodman Games has established a reputation for publishing some of the best adventure modules in the industry. Now we present our advice on how you can write great adventures! This compilation of articles is authored by two dozen of the industryâs best-known adventure writers. Each article gives a different perspective on how to write adventure modules that donât suck, written by authors with decades of experience and prominent published credits. By the time youâre done reading this book, youâll be on the path to designing great adventure modules on your own.Whether youâre an experienced writer or an aspiring novice, youâll find something of value in this book.

- Hardcover
Seller: Revaluation Books, Exeter, , United KingdomRevaluation Books
Contact seller5-star sellerCondition: New
US$ 58.24
US$ 16.81 shippingShips from United Kingdom to U.S.A.Quantity: 1 available
Hardcover. Condition: Brand New. har/psc edition. 156 pages. 11.00x8.50x1.00 inches. In Stock.

- Hardcover
Seller: The Book Spot, Sioux Falls, MN, U.S.A.The Book Spot
Contact seller5-star sellerCondition: New
US$ 120.00
Free ShippingShips within U.S.A.Quantity: 1 available
Hardcover. Condition: New.