Condition: acceptable.
Language: English
Published by Packt Publishing, Limited, 2020
ISBN 10: 1800209223 ISBN 13: 9781800209220
Seller: Better World Books, Mishawaka, IN, U.S.A.
Condition: Good. Pages intact with minimal writing/highlighting. The binding may be loose and creased. Dust jackets/supplements are not included. Stock photo provided. Product includes identifying sticker. Better World Books: Buy Books. Do Good.
Seller: Greenway, Chattanooga, TN, U.S.A.
paperback. Condition: Very good condition. very clean,fast ship.
Seller: Bay State Book Company, North Smithfield, RI, U.S.A.
Condition: good. The book is in good condition with all pages and cover intact, including the dust jacket if originally issued. The spine may show light wear. Pages may contain some notes or highlighting, and there might be a "From the library of" label. Boxed set packaging, shrink wrap, or included media like CDs may be missing.
Condition: acceptable. Fairly worn, but readable and intact. If applicable: Dust jacket, disc or access code may not be included.
paperback. Condition: Very Good. Connecting readers with great books since 1972! Used books may not include companion materials, and may have some shelf wear or limited writing. We ship orders daily and Customer Service is our top priority!
Condition: New.
paperback. Condition: As New. Paperback--no flaws.
US$ 18.36
Quantity: 1 available
Add to basketCondition: Good. Your purchase helps support Sri Lankan Children's Charity 'The Rainbow Centre'. Ex-library, so some stamps and wear, but in good overall condition. Our donations to The Rainbow Centre have helped provide an education and a safe haven to hundreds of children who live in appalling conditions.
Condition: New.
Condition: New.
Language: English
Published by Packt Publishing 9/30/2015, 2015
ISBN 10: 1784394904 ISBN 13: 9781784394905
Seller: BargainBookStores, Grand Rapids, MI, U.S.A.
Paperback or Softback. Condition: New. Unreal Engine Physics Essentials. Book.
Condition: New.
Condition: New.
Condition: New.
Condition: New.
Condition: As New. Unread book in perfect condition.
Language: English
Published by Packt Publishing 2015-09-28, 2015
ISBN 10: 1784394904 ISBN 13: 9781784394905
Seller: Chiron Media, Wallingford, United Kingdom
US$ 46.69
Quantity: 10 available
Add to basketPaperback. Condition: New.
US$ 49.75
Quantity: Over 20 available
Add to basketCondition: New. In.
Seller: Ria Christie Collections, Uxbridge, United Kingdom
US$ 52.57
Quantity: Over 20 available
Add to basketCondition: New. In.
US$ 50.19
Quantity: Over 20 available
Add to basketCondition: New.
Seller: GreatBookPricesUK, Woodford Green, United Kingdom
US$ 53.70
Quantity: Over 20 available
Add to basketCondition: New.
Language: English
Published by Packt Publishing Limited, GB, 2020
ISBN 10: 1800209223 ISBN 13: 9781800209220
Seller: Rarewaves.com USA, London, LONDO, United Kingdom
US$ 71.63
Quantity: Over 20 available
Add to basketPaperback. Condition: New. Game development can be both a creatively fulfilling hobby and a full-time career path. It's also an exciting way to improve your C++ skills and apply them in engaging and challenging projects.Game Development Projects with Unreal Engine starts with the basic skills you'll need to get started as a game developer. The fundamentals of game design will be explained clearly and demonstrated practically with realistic exercises. You'll then apply what you've learned with challenging activities.The book starts with an introduction to the Unreal Editor and key concepts such as actors, blueprints, animations, inheritance, and player input. You'll then move on to the first of three projects: building a dodgeball game. In this project, you'll explore line traces, collisions, projectiles, user interface, and sound effects, combining these concepts to showcase your new skills.You'll then move on to the second project; a side-scroller game, where you'll implement concepts including animation blending, enemy AI, spawning objects, and collectibles. The final project is an FPS game, where you will cover the key concepts behind creating a multiplayer environment.By the end of this Unreal Engine 4 game development book, you'll have the confidence and knowledge to get started on your own creative UE4 projects and bring your ideas to life.Key FeaturesKickstart your career or dive into a new hobby by exploring game design with UE4 and C++Learn the techniques needed to prototype and develop your own ideasReinforce your skills with project-based learning by building a series of games from scratchWhat you will learnCreate a fully-functional third-person character and enemiesBuild navigation with keyboard, mouse, gamepad, and touch controlsProgram logic and game mechanics with collision and particle effectsExplore AI for games with Blackboards and Behavior TreesBuild character animations with Animation Blueprints and MontagesTest your game for mobile devices using mobile previewAdd polish to your game with visual and sound effectsMaster the fundamentals of game UI design using a heads-up displayWho this book is forThis book is suitable for anyone who wants to get started using UE4 for game development. It will also be useful for anyone who has used Unreal Engine before and wants to consolidate, improve and apply their skills. To grasp the concepts explained in this book better, you must have prior knowledge of the basics of C++ and understand variables, functions, classes, polymorphism, and pointers. For full compatibility with the IDE used in this book, a Windows system is recommended.
Seller: GreatBookPricesUK, Woodford Green, United Kingdom
US$ 59.29
Quantity: Over 20 available
Add to basketCondition: As New. Unread book in perfect condition.
Condition: acceptable. This book is in acceptable condition and may have highlighting and or writing throughout. This copy may have liquid damage. The actual cover image may not match the stock photo, dust jacket may be damaged or missing. Book may show internal and or external wear on spine or cover and may be slightly skewed or have creased pages. This is a used book so codes may be invalid or accompanying media may be missing. May be an Ex library book with stickers and stamps.
Language: English
Published by Amazon Digital Services LLC - Kdp, 2018
ISBN 10: 1775260852 ISBN 13: 9781775260851
Seller: AHA-BUCH GmbH, Einbeck, Germany
Taschenbuch. Condition: Neu. Neuware.
Condition: New.
Condition: New.
Condition: New. Über den AutorDevin Sherry is the principal technical designer at People Can Fly in Poland, having worked on Outriders and Outriders: Worldslayer using Unreal Engine 4. Before that, he worked on Aquanox: Deep Descent as a technical .
US$ 105.69
Quantity: Over 20 available
Add to basketCondition: As New. Unread book in perfect condition.