Dickheiser Michael (14 results)

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  • Language: English

    Published by Charles River Media, 2006

    1584504501 / 9781584504504

    • Hardcover

    Seller: Evergreen Goodwill, Seattle, WA, U.S.A.Evergreen Goodwill

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    Condition: Used - Fair

    US$ 16.90

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    hardcover. Condition: Acceptable. Disc not included Pages include notes, underlining, or highlighting.

  • Language: English

    Published by Charles River Media, 2006

    1584504501 / 9781584504504

    • Hardcover

    Seller: HPB-Diamond, Dallas, TX, U.S.A.HPB-Diamond

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    Condition: Used - Very good

    US$ 34.99

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    Hardcover. Condition: Very Good. Connecting readers with great books since 1972! Used books may not include companion materials, and may have some shelf wear or limited writing. We ship orders daily and Customer Service is our top priority.

  • Language: English

    Published by Charles River Media, 2006

    1584504501 / 9781584504504

    • Hardcover

    Seller: SHIMEDIA, Brooklyn, NY, U.S.A.SHIMEDIA

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    US$ 65.99

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    Condition: New. Satisfaction Guaranteed or your money back.

  • Language: English

    Published by Charles River Media, 2006

    1584504501 / 9781584504504

    • Hardcover

    Seller: BennettBooksLtd, Los Angeles, CA, U.S.A.BennettBooksLtd

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    Condition: New

    US$ 89.46

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    Hardcover. Condition: New. In shrink wrap. Looks like an interesting title.

  • Language: English

    Published by Charles River Media, 2006

    1584504501 / 9781584504504

    • Hardcover

    Seller: GreatBookPrices, Columbia, MD, U.S.A.GreatBookPrices

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    Condition: New

    US$ 111.90

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  • Language: English

    Published by Charles River Media, 2006

    1584504501 / 9781584504504

    • Hardcover

    Seller: GoldBooks, Denver, CO, U.S.A.GoldBooks

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    Condition: New

    US$ 109.05

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    Hardcover. Condition: new. New Copy. Customer Service Guaranteed.

  • Language: English

    Published by Charles River Media, 2006

    1584504501 / 9781584504504

    • Hardcover

    Seller: GreatBookPrices, Columbia, MD, U.S.A.GreatBookPrices

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    Condition: Used - As new

    US$ 130.14

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    Condition: As New. Unread book in perfect condition.

  • Language: English

    Published by Cengage Learning, Inc, Hingham, 2006

    1584504501 / 9781584504504

    • Hardcover
    • First Edition

    Seller: Grand Eagle Retail, Bensenville, IL, U.S.A.Grand Eagle Retail

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    Condition: New

    US$ 136.90

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    Hardcover. Condition: new. Hardcover. Welcome to the sixth volume of the Game Programming Gems series. With team sizes constantly expanding, developers are finding themselves pushed to become increasingly specialized. This makes it important to have cutting-edge, ready-to-use material in your specialization, as well as resources that you can call upon if you need to work outside your area of expertise. Volume 6 has been explicitly designed with your current challenges in mind. With the new generation of machines, players expect higher-fidelity models and animations, fancier physics and graphics effects, and more intelligent AI. All of these capabilities require robust teams and longer schedules, so to help ensure that your games are still delivered on time and on budget, you'll find 50 all new articles written by experts in game technology from many different backgrounds and over twenty countries. This volume also includes a brand new section dedicated to Scripting and Data-Driven Systems, which is focused entirely on the growing trend of removing the programmer from the data-tweaking loop. So, whether you're a new game programmer starting out on this exciting path, a grizzled, industry veteran, or a most welcome visitor, we hope that you will find inspiration, insight, and at least one or two true gems to use in your world! With the new generation of machines, players expect higher-fidelity models and animations, fancier physics and graphics effects, and more intelligent AI. This volume includes a section dedicated to Scripting and Data-Driven Systems, which is focused entirely on the growing trend of removing the programmer from the data-tweaking loop. Shipping may be from multiple locations in the US or from the UK, depending on stock availability.

  • Language: English

    Published by Charles River Media, 2006

    1584504501 / 9781584504504

    • Hardcover

    Seller: PBShop.store UK, Fairford, GLOS, United KingdomPBShop.store UK

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    Condition: New

    US$ 133.48

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    UNK. Condition: New. New Book. Shipped from UK. Established seller since 2000.

  • Language: English

    Published by Charles River Media, 2006

    1584504501 / 9781584504504

    • Hardcover

    Seller: GreatBookPricesUK, Woodford Green, United KingdomGreatBookPricesUK

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    Condition: Used - As new

    US$ 132.17

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    Condition: As New. Unread book in perfect condition.

  • Language: English

    Published by Charles River Media, 2006

    1584504501 / 9781584504504

    • Hardcover

    Seller: GreatBookPricesUK, Woodford Green, United KingdomGreatBookPricesUK

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    Condition: New

    US$ 133.47

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  • Language: English

    Published by Charles River Media, 2006

    1584504501 / 9781584504504

    • Hardcover

    Seller: Revaluation Books, Exeter, United KingdomRevaluation Books

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    Condition: New

    US$ 201.52

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    Hardcover. Condition: Brand New. hardback/cd-rom edition. 695 pages. 9.50x7.75x1.50 inches. In Stock.

  • Language: English

    Published by Cengage Learning, Inc, Hingham, 2006

    1584504501 / 9781584504504

    • Hardcover
    • First Edition

    Seller: AussieBookSeller, Truganina, VIC, AustraliaAussieBookSeller

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    Condition: New

    US$ 216.30

    US$ 37.00 shipping 
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    Hardcover. Condition: new. Hardcover. Welcome to the sixth volume of the Game Programming Gems series. With team sizes constantly expanding, developers are finding themselves pushed to become increasingly specialized. This makes it important to have cutting-edge, ready-to-use material in your specialization, as well as resources that you can call upon if you need to work outside your area of expertise. Volume 6 has been explicitly designed with your current challenges in mind. With the new generation of machines, players expect higher-fidelity models and animations, fancier physics and graphics effects, and more intelligent AI. All of these capabilities require robust teams and longer schedules, so to help ensure that your games are still delivered on time and on budget, you'll find 50 all new articles written by experts in game technology from many different backgrounds and over twenty countries. This volume also includes a brand new section dedicated to Scripting and Data-Driven Systems, which is focused entirely on the growing trend of removing the programmer from the data-tweaking loop. So, whether you're a new game programmer starting out on this exciting path, a grizzled, industry veteran, or a most welcome visitor, we hope that you will find inspiration, insight, and at least one or two true gems to use in your world! With the new generation of machines, players expect higher-fidelity models and animations, fancier physics and graphics effects, and more intelligent AI. This volume includes a section dedicated to Scripting and Data-Driven Systems, which is focused entirely on the growing trend of removing the programmer from the data-tweaking loop. Shipping may be from our Sydney, NSW warehouse or from our UK or US warehouse, depending on stock availability.

  • Published by People Post Press, 2000

    7115167265 / 9787115167262

    • Hardcover

    Seller: liu xing, Nanjing, JS, Chinaliu xing

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    Condition: New

    US$ 115.07

    US$ 18.00 shipping 
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    Quantity: 1 available

    Hardcover. Condition: New. Language:Chinese.Hardcover. Publisher: Posts Telecom.