Language: English
Published by Bloomsbury Publishing PLC, GB, 2022
ISBN 10: 1350211257 ISBN 13: 9781350211254
Seller: Rarewaves.com USA, London, LONDO, United Kingdom
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Add to basketPaperback. Condition: New. Want to be the next Andy Serkis as Gollum in Lord of the Rings? Or Zoe Saldana in Avatar? How about Seth MacFarlane in Ted? Or do you want to star in video games such as Fortnite, Call of Duty or Halo? If so, this book will tell you everything you need to know about acting for motion capture. This is the first book to provide an invaluable resource for the education of the next generation of performers in this exciting medium. Over the last 10 years, a revolution has occurred in digital production - video games have overtaken the film and TV industries in terms of production and revenues. Many video games derive their digital animation from human performance by means of motion and performance capture. Actors such as Andy Serkis and Troy Baker have won critical acclaim for their digital performance in games and film. The book includes contributions from practitioners working across the globe, including: actor Kezia Burrows; software developer Stéphane Dalbera; director Kate Saxon; a group of Japanese games directors; Jeremy Meunier, Head of Motion Capture at Moov studios, Montreal; Marc Morisseau, motion editor for Avatar; and a Chinese Motion Capture suit manufacturer.
Seller: GreatBookPrices, Columbia, MD, U.S.A.
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Language: English
Published by Bloomsbury Publishing Plc, 2022
ISBN 10: 1350211257 ISBN 13: 9781350211254
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Condition: Good. Pages intact with minimal writing/highlighting. The binding may be loose and creased. Dust jackets/supplements are not included. Stock photo provided. Product includes identifying sticker. Better World Books: Buy Books. Do Good.
Seller: GreatBookPrices, Columbia, MD, U.S.A.
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Language: English
Published by Bloomsbury Publishing PLC, GB, 2022
ISBN 10: 1350211257 ISBN 13: 9781350211254
Seller: Rarewaves USA, OSWEGO, IL, U.S.A.
Paperback. Condition: New. Want to be the next Andy Serkis as Gollum in Lord of the Rings? Or Zoe Saldana in Avatar? How about Seth MacFarlane in Ted? Or do you want to star in video games such as Fortnite, Call of Duty or Halo? If so, this book will tell you everything you need to know about acting for motion capture. This is the first book to provide an invaluable resource for the education of the next generation of performers in this exciting medium. Over the last 10 years, a revolution has occurred in digital production - video games have overtaken the film and TV industries in terms of production and revenues. Many video games derive their digital animation from human performance by means of motion and performance capture. Actors such as Andy Serkis and Troy Baker have won critical acclaim for their digital performance in games and film. The book includes contributions from practitioners working across the globe, including: actor Kezia Burrows; software developer Stéphane Dalbera; director Kate Saxon; a group of Japanese games directors; Jeremy Meunier, Head of Motion Capture at Moov studios, Montreal; Marc Morisseau, motion editor for Avatar; and a Chinese Motion Capture suit manufacturer.
Language: English
Published by Bloomsbury Publishing, 2022
ISBN 10: 1350211257 ISBN 13: 9781350211254
Seller: Majestic Books, Hounslow, United Kingdom
Condition: New. pp. 248.
Language: English
Published by Bloomsbury Methuen Drama, 2022
ISBN 10: 1350211257 ISBN 13: 9781350211254
Seller: Revaluation Books, Exeter, United Kingdom
US$ 33.45
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Add to basketPaperback. Condition: Brand New. 224 pages. 8.50x5.51x1.00 inches. In Stock.
Language: English
Published by Methuen Drama 2022-06-02, 2022
ISBN 10: 1350211257 ISBN 13: 9781350211254
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Add to basketPaperback. Condition: New.
Language: English
Published by Methuen Drama 2022-06-02, 2022
ISBN 10: 1350211257 ISBN 13: 9781350211254
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Language: English
Published by Bloomsbury Publishing, 2022
ISBN 10: 1350211257 ISBN 13: 9781350211254
Seller: Books Puddle, New York, NY, U.S.A.
Condition: New. pp. 248.
Language: English
Published by Bloomsbury Publishing, 2022
ISBN 10: 1350211257 ISBN 13: 9781350211254
Seller: Biblios, Frankfurt am main, HESSE, Germany
Condition: New. pp. 248.
Seller: GreatBookPricesUK, Woodford Green, United Kingdom
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Language: English
Published by Bloomsbury Methuen Drama, 2022
ISBN 10: 1350211257 ISBN 13: 9781350211254
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Add to basketPaperback. Condition: Brand New. 224 pages. 8.50x5.51x1.00 inches. In Stock.
Language: English
Published by Bloomsbury Publishing PLC, GB, 2022
ISBN 10: 1350211257 ISBN 13: 9781350211254
Seller: Rarewaves USA United, OSWEGO, IL, U.S.A.
Paperback. Condition: New. Want to be the next Andy Serkis as Gollum in Lord of the Rings? Or Zoe Saldana in Avatar? How about Seth MacFarlane in Ted? Or do you want to star in video games such as Fortnite, Call of Duty or Halo? If so, this book will tell you everything you need to know about acting for motion capture. This is the first book to provide an invaluable resource for the education of the next generation of performers in this exciting medium. Over the last 10 years, a revolution has occurred in digital production - video games have overtaken the film and TV industries in terms of production and revenues. Many video games derive their digital animation from human performance by means of motion and performance capture. Actors such as Andy Serkis and Troy Baker have won critical acclaim for their digital performance in games and film. The book includes contributions from practitioners working across the globe, including: actor Kezia Burrows; software developer Stéphane Dalbera; director Kate Saxon; a group of Japanese games directors; Jeremy Meunier, Head of Motion Capture at Moov studios, Montreal; Marc Morisseau, motion editor for Avatar; and a Chinese Motion Capture suit manufacturer.
Language: English
Published by Bloomsbury Publishing PLC, 2022
ISBN 10: 1350211257 ISBN 13: 9781350211254
Seller: moluna, Greven, Germany
Condition: New. Über den AutorJohn Dower is co-founder of The Mocap Vaults and runs workshops with students and consultancy with developers worldwide in motion capture. He directs in film, television drama and motion captured animation. H.
Seller: GreatBookPrices, Columbia, MD, U.S.A.
Condition: New.
Language: English
Published by Bloomsbury Publishing PLC, GB, 2022
ISBN 10: 1350211257 ISBN 13: 9781350211254
Seller: Rarewaves.com UK, London, United Kingdom
US$ 28.53
Quantity: Over 20 available
Add to basketPaperback. Condition: New. Want to be the next Andy Serkis as Gollum in Lord of the Rings? Or Zoe Saldana in Avatar? How about Seth MacFarlane in Ted? Or do you want to star in video games such as Fortnite, Call of Duty or Halo? If so, this book will tell you everything you need to know about acting for motion capture. This is the first book to provide an invaluable resource for the education of the next generation of performers in this exciting medium. Over the last 10 years, a revolution has occurred in digital production - video games have overtaken the film and TV industries in terms of production and revenues. Many video games derive their digital animation from human performance by means of motion and performance capture. Actors such as Andy Serkis and Troy Baker have won critical acclaim for their digital performance in games and film. The book includes contributions from practitioners working across the globe, including: actor Kezia Burrows; software developer Stéphane Dalbera; director Kate Saxon; a group of Japanese games directors; Jeremy Meunier, Head of Motion Capture at Moov studios, Montreal; Marc Morisseau, motion editor for Avatar; and a Chinese Motion Capture suit manufacturer.
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Seller: Ria Christie Collections, Uxbridge, United Kingdom
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Language: English
Published by Bloomsbury Methuen Drama, 2022
ISBN 10: 1350211265 ISBN 13: 9781350211261
Seller: Revaluation Books, Exeter, United Kingdom
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Add to basketHardcover. Condition: Brand New. 226 pages. 8.50x5.50x0.75 inches. In Stock.
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