Fontijne Daniel (12 results)

Language: English
Published by Morgan Kaufmann 2007
Series: The Morgan Kaufmann Series in Computer Graphics, Book 30 of 40. Book 30 of 40 - The Morgan Kaufmann Series in Computer Graphics
- Hardcover
Seller: HPB-Red, Dallas, TX, U.S.A.HPB-Red
Contact seller5-star sellerCondition: Used - Good
US$ 51.00
US$ 3.75 shippingShips within U.S.A.Quantity: 1 available
Hardcover. Condition: Good. Connecting readers with great books since 1972! Used textbooks may not include companion materials such as access codes, etc. May have some wear or writing/highlighting. We ship orders daily and Customer Service is our top priority.

Language: English
Published by Morgan Kaufmann 2007
Series: The Morgan Kaufmann Series in Computer Graphics, Book 30 of 40. Book 30 of 40 - The Morgan Kaufmann Series in Computer Graphics
- Hardcover
Seller: Goodbooks Company, Springdale, AR, U.S.A.Goodbooks Company
Contact seller5-star sellerCondition: Used - Good
US$ 50.00
US$ 4.99 shippingShips within U.S.A.Quantity: 1 available
Condition: good. Has a sturdy binding with some shelf wear. May have some markings or highlighting. Used copies may not include access codes or Cd's. Slight bending may be present.
More imagesLanguage: English
Published by Morgan Kaufmann 2007
Series: The Morgan Kaufmann Series in Computer Graphics, Book 30 of 40. Book 30 of 40 - The Morgan Kaufmann Series in Computer Graphics
- Hardcover
Seller: Books & Bobs, Deeside, FLINT, United KingdomBooks & Bobs
Contact seller5-star sellerCondition: Used - Fine
US$ 81.62
US$ 26.35 shippingShips from United Kingdom to U.S.A.Quantity: 1 available
Hardcover. Condition: Fine. A tight, bright, and clean copy with no inscriptions and no annotations/notes. No bumping to edges or foxing to pages. Fantastic edition book. 626pp. (20x24cm). Please contact us for any more information.

Language: English
Published by Elsevier 2007
Series: The Morgan Kaufmann Series in Computer Graphics, Book 30 of 40. Book 30 of 40 - The Morgan Kaufmann Series in Computer Graphics
- Hardcover
Seller: Majestic Books, Hounslow, , United KingdomMajestic Books
Contact seller4-star sellerCondition: New
US$ 100.73
US$ 8.58 shippingShips from United Kingdom to U.S.A.Quantity: 3 available
Condition: New. pp. 664.

Language: English
Published by Elsevier 2007
- Hardcover
Seller: L'ivre d'Histoires, Merbes Sainte Marie, , BelgiumL'ivre d'Histoires
Contact seller5-star sellerCondition: Used - Near fine
US$ 82.64
US$ 43.21 shippingShips from Belgium to U.S.A.Quantity: 1 available
Couverture rigide. Condition: Bon. 626 pages (C.563).

Language: English
Published by Morgan Kaufmann Pub 2009
Series: The Morgan Kaufmann Series in Computer Graphics, Book 30 of 40. Book 30 of 40 - The Morgan Kaufmann Series in Computer Graphics
- Hardcover
Seller: Revaluation Books, Exeter, , United KingdomRevaluation Books
Contact seller5-star sellerCondition: New
US$ 102.41
US$ 26.41 shippingShips from United Kingdom to U.S.A.Quantity: 2 available
Hardcover. Condition: Brand New. revised edition. 664 pages. 9.30x7.90x1.50 inches. In Stock.

Language: English
Published by Elsevier 2007
Series: The Morgan Kaufmann Series in Computer Graphics, Book 30 of 40. Book 30 of 40 - The Morgan Kaufmann Series in Computer Graphics
- Hardcover
Seller: Books Puddle, New York, NY, U.S.A.Books Puddle
Contact seller4-star sellerCondition: New
US$ 131.97
US$ 3.99 shippingShips within U.S.A.Quantity: 3 available
Condition: New. pp. 664 Revised Edition.

Language: English
Published by Elsevier 2007
Series: The Morgan Kaufmann Series in Computer Graphics, Book 30 of 40. Book 30 of 40 - The Morgan Kaufmann Series in Computer Graphics
- Hardcover
Seller: Biblios, frankfurt am main, HESSE, GermanyBiblios
Contact seller4-star sellerCondition: New
US$ 128.47
US$ 11.40 shippingShips from Germany to U.S.A.Quantity: 3 available
Condition: New. pp. 664.

Language: English
Published by Morgan Kaufmann 2007
Series: The Morgan Kaufmann Series in Computer Graphics, Book 30 of 40. Book 30 of 40 - The Morgan Kaufmann Series in Computer Graphics
- Hardcover
Seller: HPB-Red, Dallas, TX, U.S.A.HPB-Red
Contact seller5-star sellerCondition: Used - Good
US$ 138.08
US$ 3.75 shippingShips within U.S.A.Quantity: 1 available
Hardcover. Condition: Good. Connecting readers with great books since 1972! Used textbooks may not include companion materials such as access codes, etc. May have some wear or writing/highlighting. We ship orders daily and Customer Service is our top priority.

Language: English
Published by Morgan Kaufmann 2007
Series: The Morgan Kaufmann Series in Computer Graphics, Book 30 of 40. Book 30 of 40 - The Morgan Kaufmann Series in Computer Graphics
- Hardcover
Seller: Mispah books, Redhill, SURRE, United KingdomMispah books
Contact seller4-star sellerCondition: Used - Fair
US$ 370.01
US$ 33.02 shippingShips from United Kingdom to U.S.A.Quantity: 1 available
hardcover. Condition: Acceptable. Acceptable. Dust Jacket NOT present. CD WILL BE MISSING. SHIPS FROM MULTIPLE LOCATIONS. book.

Language: English
Published by Elsevier Science Mär 2009 2009
Series: The Morgan Kaufmann Series in Computer Graphics, Book 30 of 40. Book 30 of 40 - The Morgan Kaufmann Series in Computer Graphics
- Hardcover
- Print on Demand
Seller: BuchWeltWeit Ludwig Meier e.K., Bergisch Gladbach, , GermanyBuchWeltWeit Ludwig Meier e.K.
Contact seller5-star sellerCondition: New
US$ 94.39
US$ 26.36 shippingShips from Germany to U.S.A.Quantity: 2 available
Buch. Condition: Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -Geometric Algebra for Computer Science (Revised Edition) presents a compelling alternative to the limitations of linear algebra. Geometric algebra (GA) is a compact, time-effective, and performance-enhancing way to represent the geometry o…f 3D objects in computer programs. This book explains GA as a natural extension of linear algebra and conveys its significance for 3D programming of geometry in graphics, vision, and robotics. It systematically explores the concepts and techniques that are key to representing elementary objects and geometric operators using GA. It covers in detail the conformal model, a convenient way to implement 3D geometry using a 5D representation space. Numerous drills and programming exercises are helpful for both students and practitioners. A companion web site includes links to GAViewer, a program that will allow you to interact with many of the 3D figures in the book; and Gaigen 2, the platform for the instructive programming exercises that conclude each chapter. The book will be of interest to professionals working in fields requiring complex geometric computation such as robotics, computer graphics, and computer games. It is also be ideal for students in graduate or advanced undergraduate programs in computer science. 664 pp. Englisch.

Language: English
Published by Elsevier Science 2007
Series: The Morgan Kaufmann Series in Computer Graphics, Book 30 of 40. Book 30 of 40 - The Morgan Kaufmann Series in Computer Graphics
- Hardcover
- Print on Demand
Seller: AHA-BUCH GmbH, Einbeck, GermanyAHA-BUCH GmbH
Contact seller5-star sellerCondition: New
US$ 103.56
US$ 77.22 shippingShips from Germany to U.S.A.Quantity: 2 available
Buch. Condition: Neu. nach der Bestellung gedruckt Neuware - Printed after ordering - Geometric Algebra for Computer Science (Revised Edition) presents a compelling alternative to the limitations of linear algebra. Geometric algebra (GA) is a compact, time-effective, and performance-enhancing way to represent the geometry of 3D…objects in computer programs. This book explains GA as a natural extension of linear algebra and conveys its significance for 3D programming of geometry in graphics, vision, and robotics. It systematically explores the concepts and techniques that are key to representing elementary objects and geometric operators using GA. It covers in detail the conformal model, a convenient way to implement 3D geometry using a 5D representation space. Numerous drills and programming exercises are helpful for both students and practitioners. A companion web site includes links to GAViewer, a program that will allow you to interact with many of the 3D figures in the book; and Gaigen 2, the platform for the instructive programming exercises that conclude each chapter. The book will be of interest to professionals working in fields requiring complex geometric computation such as robotics, computer graphics, and computer games. It is also be ideal for students in graduate or advanced undergraduate programs in computer science.