Goss Owen (15 results)

iPhone Advanced Projects
Mark, Dave (EDT); Bondo, Joachim (EDT); Bruzenak, Dylan (EDT); Finkelstein, Steve (EDT); Goss, Owen (EDT)
- Softcover
Seller: GreatBookPrices, Columbia, MD, U.S.A.GreatBookPrices
Contact seller5-star sellerCondition: New
US$ 28.62
US$ 2.64 shippingShips within U.S.A.Quantity: Over 20 available
Condition: New.

iPhone Advanced Projects
Mark, Dave (EDT); Bondo, Joachim (EDT); Bruzenak, Dylan (EDT); Finkelstein, Steve (EDT); Goss, Owen (EDT)
- Softcover
Seller: GreatBookPrices, Columbia, MD, U.S.A.GreatBookPrices
Contact seller5-star sellerCondition: Used - As new
US$ 30.11
US$ 2.64 shippingShips within U.S.A.Quantity: Over 20 available
Condition: As New. Unread book in perfect condition.

Fate. Vol. 34, No. 5, Issue #374, May 1981
Fuller, Mary Margaret (editor); Balley K. Young; M.A. Hancock; Melvin Harris; Frederick R. Korf; Guy Lyon Playfair; Michael Goss; Jane H. Owen; Barbara S. Guthrie; Curtis Fuller; Loren Coleman; Jerome Clark; D. Scott Rogo
Published by Clark Publishing Co, Highland Park, IL, 1981
- Softcover
- Magazine / Periodical
Seller: Bolerium Books Inc., San Francisco, CA, U.S.A.Bolerium Books Inc.
Contact seller5-star sellerPaperback. pp. 3-138, illustrations, wraps. 7.25 x 5 in. Very Good. Articles include ?The Psychic Heritage of Thomas Wolfe? by M.A. Hancock, "A Device for Harnessing Bioenergy, " by Guy Lyon Playfair, and "Strange Death of Ella Salamon," by Michael Goss, among many others. Features include a column, ?True Mystic Experiences,? with reader submissions. …

- Softcover
- First Edition
Seller: Rarewaves USA, HEBRON, KY, U.S.A.Rarewaves USA
Contact seller5-star sellerCondition: New
US$ 39.99
Free ShippingShips within U.S.A.Quantity: 8 available
Paperback. Condition: New. 1st ed. As the fourth book in our series of iPhone Projects based on the work and experiences of iPhone, this volume takes on the more advanced aspects of iPhone development. The first generation of iPhone applications has hit the App Store, and now it's time to optimize performance, streamline the user interface, and make every successful iPhone app just that much more sophisticated.Paired with Apress's bestselling Beginning iPhone Development: Exploring the iPhone SDK, you'll have everything you need to create the next great iPhone app that everyone is talking about.Optimize performance. Streamline your user interface. Do things with your iPhone app that other developers haven't attempted. Along with series editor Dave Mark, your guides for this exploration of the next level of iPhone development, include:Ben "Panda" Smith, discussing particle systems using OpenGL ES Joachim Bondo, demonstrating his implementation of correspondence gaming in the most recent version of his chess application, Deep Green. Tom Harrington implementing streaming audio with Core Audio, one of many iPhone OS 3 APIs. Owen Goss debugging those pesky errors in your iPhone code with an eye toward achieving professional-strength results. Dylan Bruzenak building a data-driven application with SQLite. Ray Kiddy illustrating the full application development life cycle with Core Data. Steve Finkelstein marrying an offline e-mail client to Core Data. Peter Honeder and Florian Pflug tackling the challenges of networked applications in WiFi environments. Jonathan Saggau improving interface responsiveness with some of his personal tips and tricks, including "blocks" and other esoteric techniques. Joe Pezzillo pushing thefrontiers of APNS, the new in iPhone OS 3 Apple Push Notification Service that makes the cloud the limit for iPhone apps. Noel Llopis taking mere programmers into a really advanced developmental adventure into the world of environment mapping with OpenGL ES.…

Iphone Advanced Projects
Mark, David; Bruzenak, Dylan; Bondo, Joachim; Goss, Owen; Honeder, Peter; Kiddy, Ray; Finkelstein, Steve; Harrington, Tom; Saggau, Jonathan; Llopis, Noel; Smith, Ben; Pezzillo, Joe; Pflug, Florian; Smith, Roderick
- Softcover
Seller: Romtrade Corp., STERLING HEIGHTS, MI, U.S.A.Romtrade Corp.
Contact seller5-star sellerCondition: New
US$ 48.70
Free ShippingShips within U.S.A.Quantity: 1 available
Condition: New. This is a Brand-new US Edition. This Item may be shipped from US or any other country as we have multiple locations worldwide.

- Softcover
- First Edition
Seller: Rarewaves.com USA, London, LONDO, United KingdomRarewaves.com USA
Contact seller5-star sellerCondition: New
US$ 49.17
Free ShippingShips from United Kingdom to U.S.A.Quantity: 8 available
Paperback. Condition: New. 1st ed. As the fourth book in our series of iPhone Projects based on the work and experiences of iPhone, this volume takes on the more advanced aspects of iPhone development. The first generation of iPhone applications has hit the App Store, and now it's time to optimize performance, streamline the user interface, and make every successful iPhone app just that much more sophisticated.Paired with Apress's bestselling Beginning iPhone Development: Exploring the iPhone SDK, you'll have everything you need to create the next great iPhone app that everyone is talking about.Optimize performance. Streamline your user interface. Do things with your iPhone app that other developers haven't attempted. Along with series editor Dave Mark, your guides for this exploration of the next level of iPhone development, include:Ben "Panda" Smith, discussing particle systems using OpenGL ES Joachim Bondo, demonstrating his implementation of correspondence gaming in the most recent version of his chess application, Deep Green. Tom Harrington implementing streaming audio with Core Audio, one of many iPhone OS 3 APIs. Owen Goss debugging those pesky errors in your iPhone code with an eye toward achieving professional-strength results. Dylan Bruzenak building a data-driven application with SQLite. Ray Kiddy illustrating the full application development life cycle with Core Data. Steve Finkelstein marrying an offline e-mail client to Core Data. Peter Honeder and Florian Pflug tackling the challenges of networked applications in WiFi environments. Jonathan Saggau improving interface responsiveness with some of his personal tips and tricks, including "blocks" and other esoteric techniques. Joe Pezzillo pushing thefrontiers of APNS, the new in iPhone OS 3 Apple Push Notification Service that makes the cloud the limit for iPhone apps. Noel Llopis taking mere programmers into a really advanced developmental adventure into the world of environment mapping with OpenGL ES.…

iPhone Advanced Projects
Mark, David; Bondo, Joachim; Bruzenak, Dylan; Finkelstein, Steve; Goss, Owen; Harrington, Tom; Honeder, Peter; Kiddy, Ray; Llopis, Noel; Pezzillo, Jo
- Softcover
Seller: Kennys Bookshop and Art Galleries Ltd., Galway, GY, IrelandKennys Bookshop and Art Galleries Ltd.
Contact seller5-star sellerCondition: New
US$ 45.60
US$ 10.69 shippingShips from Ireland to U.S.A.Quantity: 15 available
Condition: New. This book presents advanced iPhone development techniques and code. It allows readers to learn by example from 10 of the most successful iPhone developers. Num Pages: 392 pages, biography. BIC Classification: UDT. Category: (G) General (US: Trade). Dimension: 229 x 182 x 24. Weight in Grams: 666. . 2009. Paperback. . . . .…

iPhone Advanced Projects
Mark, Dave (EDT); Bondo, Joachim (EDT); Bruzenak, Dylan (EDT); Finkelstein, Steve (EDT); Goss, Owen (EDT)
- Softcover
Seller: GreatBookPricesUK, Woodford Green, United KingdomGreatBookPricesUK
Contact seller5-star sellerCondition: Used - As new
US$ 42.40
US$ 19.86 shippingShips from United Kingdom to U.S.A.Quantity: Over 20 available
Condition: As New. Unread book in perfect condition.

iPhone Advanced Projects
Mark, David; Bondo, Joachim; Bruzenak, Dylan; Finkelstein, Steve; Goss, Owen; Harrington, Tom; Honeder, Peter; Kiddy, Ray; Llopis, Noel; Pezzillo, Jo
- Softcover
Seller: Kennys Bookstore, Olney, MD, U.S.A.Kennys Bookstore
Contact seller5-star sellerCondition: New
US$ 54.24
US$ 10.50 shippingShips within U.S.A.Quantity: 15 available
Condition: New. This book presents advanced iPhone development techniques and code. It allows readers to learn by example from 10 of the most successful iPhone developers. Num Pages: 392 pages, biography. BIC Classification: UDT. Category: (G) General (US: Trade). Dimension: 229 x 182 x 24. Weight in Grams: 666. . 2009. Paperback. . . . . Books ship from the US and Ireland.…

- Softcover
Seller: Revaluation Books, Exeter, United KingdomRevaluation Books
Contact seller5-star sellerCondition: New
US$ 50.22
US$ 16.55 shippingShips from United Kingdom to U.S.A.Quantity: 2 available
Paperback. Condition: Brand New. pap/pas edition. 375 pages. 9.00x7.50x1.00 inches. In Stock.

iPhone Advanced Projects
Mark, Dave (EDT); Bondo, Joachim (EDT); Bruzenak, Dylan (EDT); Finkelstein, Steve (EDT); Goss, Owen (EDT)
- Softcover
Seller: GreatBookPricesUK, Woodford Green, United KingdomGreatBookPricesUK
Contact seller5-star sellerCondition: New
US$ 47.26
US$ 19.86 shippingShips from United Kingdom to U.S.A.Quantity: Over 20 available
Condition: New.

iPhone Advanced Projects (Books for Professionals by Professionals)
Mark, David; Bruzenak, Dylan; Bondo, Joachim; Goss, Owen; Honeder, Peter; Kiddy, Ray; Finkelstein, Steve; Harrington, Tom; Saggau, Jonathan; Llopis, Noel; Smith, Ben; Pezzillo, Joe; Pflug, Florian; Smith, Roderick
- Softcover
Seller: Ria Christie Collections, Uxbridge, United KingdomRia Christie Collections
Contact seller5-star sellerCondition: New
US$ 55.55
US$ 14.95 shippingShips from United Kingdom to U.S.A.Quantity: Over 20 available
Condition: New. In English.

- Softcover
- First Edition
Seller: Rarewaves USA United, HEBRON, KY, U.S.A.Rarewaves USA United
Contact seller5-star sellerCondition: New
US$ 47.25
US$ 50.00 shippingShips within U.S.A.Quantity: 8 available
Paperback. Condition: New. 1st ed. As the fourth book in our series of iPhone Projects based on the work and experiences of iPhone, this volume takes on the more advanced aspects of iPhone development. The first generation of iPhone applications has hit the App Store, and now it's time to optimize performance, streamline the user interface, and make every successful iPhone app just that much more sophisticated.Paired with Apress's bestselling Beginning iPhone Development: Exploring the iPhone SDK, you'll have everything you need to create the next great iPhone app that everyone is talking about.Optimize performance. Streamline your user interface. Do things with your iPhone app that other developers haven't attempted. Along with series editor Dave Mark, your guides for this exploration of the next level of iPhone development, include:Ben "Panda" Smith, discussing particle systems using OpenGL ES Joachim Bondo, demonstrating his implementation of correspondence gaming in the most recent version of his chess application, Deep Green. Tom Harrington implementing streaming audio with Core Audio, one of many iPhone OS 3 APIs. Owen Goss debugging those pesky errors in your iPhone code with an eye toward achieving professional-strength results. Dylan Bruzenak building a data-driven application with SQLite. Ray Kiddy illustrating the full application development life cycle with Core Data. Steve Finkelstein marrying an offline e-mail client to Core Data. Peter Honeder and Florian Pflug tackling the challenges of networked applications in WiFi environments. Jonathan Saggau improving interface responsiveness with some of his personal tips and tricks, including "blocks" and other esoteric techniques. Joe Pezzillo pushing thefrontiers of APNS, the new in iPhone OS 3 Apple Push Notification Service that makes the cloud the limit for iPhone apps. Noel Llopis taking mere programmers into a really advanced developmental adventure into the world of environment mapping with OpenGL ES.…

- Softcover
- First Edition
Seller: Rarewaves.com UK, London, United KingdomRarewaves.com UK
Contact seller5-star sellerCondition: New
US$ 48.10
US$ 86.08 shippingShips from United Kingdom to U.S.A.Quantity: 8 available
Paperback. Condition: New. 1st ed. As the fourth book in our series of iPhone Projects based on the work and experiences of iPhone, this volume takes on the more advanced aspects of iPhone development. The first generation of iPhone applications has hit the App Store, and now it's time to optimize performance, streamline the user interface, and make every successful iPhone app just that much more sophisticated.Paired with Apress's bestselling Beginning iPhone Development: Exploring the iPhone SDK, you'll have everything you need to create the next great iPhone app that everyone is talking about.Optimize performance. Streamline your user interface. Do things with your iPhone app that other developers haven't attempted. Along with series editor Dave Mark, your guides for this exploration of the next level of iPhone development, include:Ben "Panda" Smith, discussing particle systems using OpenGL ES Joachim Bondo, demonstrating his implementation of correspondence gaming in the most recent version of his chess application, Deep Green. Tom Harrington implementing streaming audio with Core Audio, one of many iPhone OS 3 APIs. Owen Goss debugging those pesky errors in your iPhone code with an eye toward achieving professional-strength results. Dylan Bruzenak building a data-driven application with SQLite. Ray Kiddy illustrating the full application development life cycle with Core Data. Steve Finkelstein marrying an offline e-mail client to Core Data. Peter Honeder and Florian Pflug tackling the challenges of networked applications in WiFi environments. Jonathan Saggau improving interface responsiveness with some of his personal tips and tricks, including "blocks" and other esoteric techniques. Joe Pezzillo pushing thefrontiers of APNS, the new in iPhone OS 3 Apple Push Notification Service that makes the cloud the limit for iPhone apps. Noel Llopis taking mere programmers into a really advanced developmental adventure into the world of environment mapping with OpenGL ES.…

- Softcover
- Print on Demand
Seller: moluna, Greven, Germanymoluna
Contact seller5-star sellerCondition: New
US$ 36.62
US$ 55.14 shippingShips from Germany to U.S.A.Quantity: Over 20 available
Condition: New. Dieser Artikel ist ein Print on Demand Artikel und wird nach Ihrer Bestellung fuer Sie gedruckt. First book covering advanced techniques and best practices for iPhone development Learn by ex.