Hamna Aslam (13 results)

Author: 
Refine with Advanced Search

Refine your search

  • Books (13)

to

Custom price range (US$)

to

  • Language: English

    Published by Morgan & Claypool Publishers, 2020

    1681737523 / 9781681737522

    • Softcover

    Seller: suffolkbooks, center moriches, NY, U.S.A.suffolkbooks

    5-star seller
    Contact seller

    Condition: Used - Very good

    US$ 19.96

    US$ 3.99 shipping 
    Ships within U.S.A.

    Quantity: 4 available

    paperback. Condition: Very Good. Fast Shipping - Safe and Secure 7 days a week.

  • Language: English

    Published by Springer, 2020

    3031009959 / 9783031009952

    • Softcover

    Seller: Ria Christie Collections, Uxbridge, United KingdomRia Christie Collections

    5-star seller
    Contact seller

    Condition: New

    US$ 29.47

    US$ 12.40 shipping 
    Ships from United Kingdom to U.S.A.

    Quantity: Over 20 available

    Condition: New. In English.

  • Language: English

    Published by Springer 2020-03, 2020

    3031009959 / 9783031009952

    • Softcover

    Seller: Chiron Media, Wallingford, United KingdomChiron Media

    5-star seller
    Contact seller

    Condition: New

    US$ 23.08

    US$ 20.49 shipping 
    Ships from United Kingdom to U.S.A.

    Quantity: 10 available

    PF. Condition: New.

  • Language: English

    Published by Springer, 2020

    3031009959 / 9783031009952

    • Softcover

    Seller: Books Puddle, Woodside, NY, U.S.A.Books Puddle

    4-star seller
    Contact seller

    Condition: New

    US$ 56.19

    US$ 3.99 shipping 
    Ships within U.S.A.

    Quantity: 4 available

    Condition: New. 1st edition NO-PA16APR2015-KAP.

  • Language: English

    Published by Springer, 2020

    3031009959 / 9783031009952

    • Softcover

    Seller: Kennys Bookshop and Art Galleries Ltd., Galway, GY, IrelandKennys Bookshop and Art Galleries Ltd.

    5-star seller
    Contact seller

    Condition: New

    US$ 56.87

    US$ 10.81 shipping 
    Ships from Ireland to U.S.A.

    Quantity: 15 available

    Condition: New.

  • Language: English

    Published by Springer, 2020

    3031009959 / 9783031009952

    • Softcover

    Seller: Kennys Bookstore, Olney, MD, U.S.A.Kennys Bookstore

    5-star seller
    Contact seller

    Condition: New

    US$ 67.22

    US$ 10.50 shipping 
    Ships within U.S.A.

    Quantity: 15 available

    Condition: New.

  • Language: English

    Published by Springer, 2020

    3031009959 / 9783031009952

    • Softcover

    Seller: AHA-BUCH GmbH, Einbeck, GermanyAHA-BUCH GmbH

    5-star seller
    Contact seller

    Condition: New

    US$ 48.07

    US$ 39.82 shipping 
    Ships from Germany to U.S.A.

    Quantity: 1 available

    Taschenbuch. Condition: Neu. Druck auf Anfrage Neuware - Printed after ordering - Games, whether educational or recreational, are meant to be fun. How do we ensure that the game delivers its intent The answer to this question is playtesting. However, a haphazard playtest process cannot discover play experience from various dimensions. Players' perceptions, affordances, age, gender, culture, and many more human factors influence play experience. A playtest requires an intensive experimental process and scientific protocols to ensure that the outcomes seen are reliable for the designer.Playtesting and players' affordances are the focus of this book. This book is not just about the playtest procedures but also demonstrates how they lead to the conclusions obtained when considering data sets. The playtest process or playtest stories differ according to the hypothesis under investigation. We cover examples of playtesting to identify the impact of human factors, such as age and gender, to examine a player's preferences for game objects' design and colors. The book details topics to reflect on possible emotional outcomes of the player at the early stages of game design as well as the methodology for presenting questions to players in such a way as to elicit authentic feedback.This book is intended mainly for game designers, researchers, and developers. However, it provides a general understanding of affordances and human factors that can be informative for readers working in any domain.…

  • Language: English

    Published by Springer, 2020

    3031009959 / 9783031009952

    • Softcover

    Seller: preigu, Osnabrück, Germanypreigu

    5-star seller
    Contact seller

    Condition: New

    US$ 41.26

    US$ 79.65 shipping 
    Ships from Germany to U.S.A.

    Quantity: 5 available

    Taschenbuch. Condition: Neu. Affordance Theory in Game Design | A Guide Toward Understanding Players | Hamna Aslam (u. a.) | Taschenbuch | Synthesis Lectures on Games and Computational Intelligence | xiv | Englisch | 2020 | Springer | EAN 9783031009952 | Verantwortliche Person für die EU: Springer Verlag GmbH, Tiergartenstr. 17, 69121 Heidelberg, juergen[dot]hartmann[at]springer[dot]com | Anbieter: preigu.…

  • Language: English

    Published by Springer, 2020

    3031009959 / 9783031009952

    • Softcover
    • Print on Demand

    Seller: Brook Bookstore On Demand, Napoli, NA, ItalyBrook Bookstore On Demand

    5-star seller
    Contact seller

    Condition: New

    US$ 38.23

    US$ 6.26 shipping 
    Ships from Italy to U.S.A.

    Quantity: Over 20 available

    Condition: new. Questo è un articolo print on demand.

  • Language: English

    Published by Springer, 2020

    3031009959 / 9783031009952

    • Softcover
    • Print on Demand

    Seller: Majestic Books, Hounslow, United KingdomMajestic Books

    4-star seller
    Contact seller

    Condition: New

    US$ 53.67

    US$ 8.60 shipping 
    Ships from United Kingdom to U.S.A.

    Quantity: 4 available

    Condition: New. Print on Demand.

  • Language: English

    Published by Springer, 2020

    3031009959 / 9783031009952

    • Softcover
    • Print on Demand

    Seller: Biblios, frankfurt am main, HESSE, GermanyBiblios

    4-star seller
    Contact seller

    Condition: New

    US$ 57.48

    US$ 11.32 shipping 
    Ships from Germany to U.S.A.

    Quantity: 4 available

    Condition: New. PRINT ON DEMAND.

  • Language: English

    Published by Springer International Publishing, 2020

    3031009959 / 9783031009952

    • Softcover
    • Print on Demand

    Seller: moluna, Greven, Germanymoluna

    5-star seller
    Contact seller

    Condition: New

    US$ 38.31

    US$ 55.74 shipping 
    Ships from Germany to U.S.A.

    Quantity: Over 20 available

    Condition: New. Dieser Artikel ist ein Print on Demand Artikel und wird nach Ihrer Bestellung fuer Sie gedruckt. Hamna Aslam received a B.Sc. (Hons.) in Computer Engineering from Bahauddin Zakariya University. She received an M.Sc. in Computer Engineering from the University of Engineering and Technology, Lahore, Pakistan. Presently, she is a Ph.D. student as well as .…

  • Language: English

    Published by Springer, Springer Mär 2020, 2020

    3031009959 / 9783031009952

    • Softcover
    • Print on Demand

    Seller: buchversandmimpf2000, Emtmannsberg, BAYE, Germanybuchversandmimpf2000

    5-star seller
    Contact seller

    Condition: New

    US$ 41.37

    US$ 68.27 shipping 
    Ships from Germany to U.S.A.

    Quantity: 1 available

    Taschenbuch. Condition: Neu. This item is printed on demand - Print on Demand Titel. Neuware -Games, whether educational or recreational, are meant to be fun. How do we ensure that the game delivers its intent The answer to this question is playtesting. However, a haphazard playtest process cannot discover play experience from various dimensions. Players' perceptions, affordances, age, gender, culture, and many more human factors influence play experience. A playtest requires an intensive experimental process and scientific protocols to ensure that the outcomes seen are reliable for the designer.Playtesting and players' affordances are the focus of this book. This book is not just about the playtest procedures but also demonstrates how they lead to the conclusions obtained when considering data sets. The playtest process or playtest stories differ according to the hypothesis under investigation. We cover examples of playtesting to identify the impact of human factors, such as age and gender, to examine a player's preferences for game objects' design and colors. The book details topics to reflect on possible emotional outcomes of the player at the early stages of game design as well as the methodology for presenting questions to players in such a way as to elicit authentic feedback.This book is intended mainly for game designers, researchers, and developers. However, it provides a general understanding of affordances and human factors that can be informative for readers working in any domain.Springer-Verlag KG, Sachsenplatz 4-6, 1201 Wien 112 pp. Englisch.…