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Taschenbuch. Condition: Neu. Methods for Studying Video Games and Religion | Vít ¿Isler (u. a.) | Taschenbuch | Einband - flex.(Paperback) | Englisch | 2019 | Routledge | EAN 9780367889920 | Verantwortliche Person für die EU: Libri GmbH, Europaallee 1, 36244 Bad Hersfeld, gpsr[at]libri[dot]de | Anbieter: preigu.
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Add to basketHardcover. Condition: Brand New. 216 pages. 9.00x6.00x0.75 inches. In Stock.
Language: English
Published by Taylor & Francis Ltd, 2017
ISBN 10: 1138698717 ISBN 13: 9781138698710
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Condition: New. Editor(s): Radde-Antweiler, Kerstin; Zeiler, Xenia. Series: Routledge Studies in Religion and Digital Culture. Num Pages: 216 pages. BIC Classification: GTC; HRA; JFC; JFD. Category: (UP) Postgraduate, Research & Scholarly; (UU) Undergraduate. Dimension: 229 x 152. . . 2017. 1st Edition. Hardcover. . . . . Books ship from the US and Ireland.
Language: English
Published by Taylor & Francis Ltd, 2017
ISBN 10: 1138698717 ISBN 13: 9781138698710
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Add to basketCondition: New. Editor(s): Radde-Antweiler, Kerstin; Zeiler, Xenia. Series: Routledge Studies in Religion and Digital Culture. Num Pages: 216 pages. BIC Classification: GTC; HRA; JFC; JFD. Category: (UP) Postgraduate, Research & Scholarly; (UU) Undergraduate. Dimension: 229 x 152. . . 2017. 1st Edition. Hardcover. . . . .
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Taschenbuch. Condition: Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -Game studies has been an understudied area within the emerging field of digital media and religion. Video games can reflect, reject, or reconfigure traditionally held religious ideas and often serve as sources for the production of religious practices and ideas. This collection of essays presents a broad range of influential methodological approaches that illuminate how and why video games shape the construction of religious beliefs and practices, and also situates such research within the wider discourse on how digital media intersect with the religious worlds of the 21st century. Each chapter discusses a particular method and its theoretical background, summarizes existing research, and provides a practical case study that demonstrates how the method specifically contributes to the wider study of video games and religion. Featuring contributions from leading and emerging scholars of religion and digital gaming, this book will be an invaluable resource for scholars in the areas of digital culture, new media, religious studies, and game studies across a wide range of disciplines. 244 pp. Englisch.
Taschenbuch. Condition: Neu. nach der Bestellung gedruckt Neuware - Printed after ordering - Game studies has been an understudied area within the emerging field of digital media and religion. Video games can reflect, reject, or reconfigure traditionally held religious ideas and often serve as sources for the production of religious practices and ideas. This collection of essays presents a broad range of influential methodological approaches that illuminate how and why video games shape the construction of religious beliefs and practices, and also situates such research within the wider discourse on how digital media intersect with the religious worlds of the 21st century. Each chapter discusses a particular method and its theoretical background, summarizes existing research, and provides a practical case study that demonstrates how the method specifically contributes to the wider study of video games and religion. Featuring contributions from leading and emerging scholars of religion and digital gaming, this book will be an invaluable resource for scholars in the areas of digital culture, new media, religious studies, and game studies across a wide range of disciplines.
Seller: preigu, Osnabrück, Germany
Buch. Condition: Neu. Methods for Studying Video Games and Religion | Vít ¿Isler (u. a.) | Buch | Einband - fest (Hardcover) | Englisch | 2017 | Routledge | EAN 9781138698710 | Verantwortliche Person für die EU: Libri GmbH, Europaallee 1, 36244 Bad Hersfeld, gpsr[at]libri[dot]de | Anbieter: preigu Print on Demand.
Buch. Condition: Neu. nach der Bestellung gedruckt Neuware - Printed after ordering - This collection of essays presents a broad range of influential methodological approaches that illuminate how and why video games shape the construction of religious beliefs and practices, and also situates such research within the wider discourse on how digital media intersect with the religious worlds of the 21st century.