Language: English
Published by Sybex Inc (edition ), 2003
ISBN 10: 0782142109 ISBN 13: 9780782142105
Seller: BooksRun, Philadelphia, PA, U.S.A.
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Language: English
Published by friends of ED Ltd 01/02/2002, 2002
ISBN 10: 1903450500 ISBN 13: 9781903450505
Seller: AwesomeBooks, Wallingford, United Kingdom
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Language: English
Published by friends of ED Ltd 01/02/2002, 2002
ISBN 10: 1903450500 ISBN 13: 9781903450505
Seller: Bahamut Media, Reading, United Kingdom
Paperback. Condition: Very Good. Shipped within 24 hours from our UK warehouse. Clean, undamaged book with no damage to pages and minimal wear to the cover. Spine still tight, in very good condition. Remember if you are not happy, you are covered by our 100% money back guarantee.
Condition: Como nuevo. : Descubre las últimas tendencias en diseño con Macromedia Flash MX en este libro que reúne a los diseñadores más innovadores del momento. Explora las nuevas características del software y cómo están inspirando a los creativos a llevar sus ideas a nuevas dimensiones. Desde interfaces experimentales hasta entornos 3D y sonido, este libro te guiará a través del poder de Flash MX y te ayudará a mantener tu creatividad siempre fresca. EAN: 9781903450994 Tipo: Libros Categoría: Tecnología Título: Fresh Flash: New Design Ideas with Macromedia Flash MX Autor: Jim Armstrong| Brandon Williams| Keith Peters| Jared Tarbell| Ty Lettau| Lifaros| Paul Prudence| Jd Hooge| Danny Franzreb Editorial: Friends Of Ed Idioma: en Páginas: 272 Formato: tapa blanda.
Condition: Como nuevo. : Descubre los secretos para crear impresionantes gráficos 3D con Flash. Este libro te guiará paso a paso a través de tutoriales detallados, enseñándote técnicas sencillas para engañar a la vista y simular efectos 3D. Aprende a manipular la luz y las sombras para crear interfaces impactantes y a aprovechar al máximo las capacidades de Flash para renderizar gráficos tridimensionales. Además, contarás con soporte técnico completo desde el sitio web de Friends of ED. EAN: 9781590592212 Tipo: Libros Categoría: Tecnología Título: Flash 3D Cheats Most Wanted Autor: Aral Balkan| Josh Dura| Anthony Eden| Brian Monnone| James Dean Palmer| Jared Tarbell| Todd Yard Editorial: Springer Idioma: en Páginas: 272 Formato: tapa blanda.
Condition: Como nuevo. : Flash Math Creativity es un libro que explora la intersección entre las matemáticas y el diseño creativo utilizando Adobe Flash. El libro presenta experimentos iterativos y diseño generativo, donde cada autor contribuye con experimentos que combinan código y explicaciones esenciales para inspirar a los lectores a experimentar y crear sus propias obras. Es una obra que busca inspirar a través de la experimentación, fomentando el aprendizaje práctico y la exploración de ideas en el ámbito del diseño digital. EAN: 9781903450505 Tipo: Libros Categoría: Tecnología|Educación Título: Flash Math Creativity Autor: Manny Tan| Jamie Macdonald| Glen Rhodes| Brandon Williams| Kip Parker| Gabriel Mulzer| Jared Tarbell| Ty Lettau| J. D.Amie Hooge| Keith Peters| David Hirmes| Lifaros| Paul Prudence| Pavel Kaluzhny| Ken Jokol Editorial: Wrox Press, Incorporated Idioma: en Páginas: 272 Formato: tapa blanda.
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Paperback. Condition: New. Digital 3D is a tricky area - and until the day someone makes 3D TV commercially viable, it's going to remain a tricky area. What is 3D? Can you genuinely render 3D on a flat screen? Do you have to spend a year's wages to get a dedicated piece of 3D software? Do you have to conjure up a bunch of complex math techniques to make the grade? Is anyone going to answer these interminable questions? Well, listen: we're not out to work ourselves into the ground here. We want 3D and we want it fast, and we want to use Flash to get it. In a series of clear and concise demonstrations, this book shows you exactly what can be achieved in Web 3D. Some of the most cunning designers around have put their heads together to present these: the most wanted 3D cheats in Flash. This book will show you that you can: * Lie your way into 3D with simple drawing techniques * Cheat a 3D interface with cunning use of light and shadow * Fool Flash into thinking it can render genuine 3D, and con the Internet into delivering it for us in double-quick time * Hoodwink visitors into thinking theyre witnessing focus and depth of field * Improve your depth of deception with an innovative slice engine to create convincing 3D objects * Trick users into thinking they're moving through a 3D space.
Paperback. Condition: New. Creating web designs and site content in Macromedia Flash MX can be a lot of fun, but there are always tasks that you'll want to do again and again. It's always a bit of a hassle to have to keep recreating and tweaking the same old content or functionality in different projects, so why can't you just reuse what you've created? With components, you can do just that! Flash MX Components enable the creation of self-contained design building blocks that can be simply dragged and dropped into any Flash movie. They are flexible enough to be easily customized to take care of many different tasks. No fuss, no bother - you can repurpose the standard elements of your design, application, or game, and use them over and over again. But wait, it gets better! Components can be used by anyone, not just the person who created them. So in this book, we've done all the hard work for you and collected together the Most Wanted components that will make your life easier. In this book (and on the CD) youill find a perfect combination of creative and functional components from some of today's leading Flash designers and developers.Just look at the fantastic components you get: - Event Calendar - David Doull - Text Editor - Josh Dura - XML News Ticker - Jon Steer - Tool Tip - Brandon Williams - Sketchpad - Steve Young - Video Player - Jen DeHaan - Image Scroller - Brian Monnone - Pattern Generators - Paul Prudence - TabControl - Jeremy Larkin - Sliding Panel - Todd Marks - ColorPicker - Jeremy Larkin - Game Player Selector - Todd Coulson - Particle Emitter - Jared Tarbell - Layout Manager - Michael Montagna - Data Grid - Daryn Nakhuda - Movie Loader - Aral Balkan - Image Modulators - Lifaros - XML-to-ActionScript Converter - Mike Pearce - Virtual 3D Trackball - James Palmer - Text Animations - Todd Yard - Dynamic Text Manager - Peter Elst Each of these components is included on the accompanying CD, ready to incorporate within your designs, along with plenty of example files giving practical demonstrations of their use. On top of that, each chapter in this book presents a comprehensive designer-oriented guide that will help you to get the most out of using all of the featured components.If youire a Flash designer, of any ability from novice to professional, this book will increase the power of your Flash designs and enhance your project workflow n instantly! From the Publisher This book is for experienced Flash users and novices alike. That is the beauty of Flash components, they are so easy to use that those who are fairly new to Flash can use them to create movies that would ordinarily be out of their reach, whereas the more experienced designer can use them as great time-saving tools, cutting the time needed to create their applications and improving their productivity. Softcover reprint of the original 1st ed.
Seller: GreatBookPrices, Columbia, MD, U.S.A.
Condition: As New. Unread book in perfect condition.
Seller: GreatBookPrices, Columbia, MD, U.S.A.
Condition: New.
Condition: New.
Seller: BargainBookStores, Grand Rapids, MI, U.S.A.
Condition: New. Fresh Flash: New Design Ideas with Flash MX (Paperback or Softback).
Condition: New. This is a Brand-new US Edition. This Item may be shipped from US or any other country as we have multiple locations worldwide.
US$ 33.02
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Add to basketpaperback. Condition: Good. Our good condition books are generally good for reading but not for gifting or collecting. They could have imperfections such as creasing, fanning, inscriptions, margin notes, yellowing, staining on edge or cover or pages, bumps, scuffs, etc etc (sometimes multiple of these). It's a wide category that encompasses anything that isn't almost-new down to anything that is slightly better than poor. We would NOT recommend gifting Good books - these should be considered reading copies. Our books are dispatched from a Yorkshire former cotton mill. We list via barcode/ISBN so please note that the images are stock images and may not be the exact copy you receive, furthermore the details about edition and year might not be accurate as many publishers reuse the same ISBN for multiple editions and as we simply scan a barcode or enter an ISBN we do not check the validity of the edition data when listing. If you're looking for an exact edition please don't order (at least not without checking with us first, although we don't always have time to check). We aim to dispatch prompty, the service used will depend on order value and book size. We can ship to most countries, see our shipping policies. Payment is via Abe only.
Paperback. Condition: New. Digital 3D is a tricky area - and until the day someone makes 3D TV commercially viable, it's going to remain a tricky area. What is 3D? Can you genuinely render 3D on a flat screen? Do you have to spend a year's wages to get a dedicated piece of 3D software? Do you have to conjure up a bunch of complex math techniques to make the grade? Is anyone going to answer these interminable questions? Well, listen: we're not out to work ourselves into the ground here. We want 3D and we want it fast, and we want to use Flash to get it. In a series of clear and concise demonstrations, this book shows you exactly what can be achieved in Web 3D. Some of the most cunning designers around have put their heads together to present these: the most wanted 3D cheats in Flash. This book will show you that you can: * Lie your way into 3D with simple drawing techniques * Cheat a 3D interface with cunning use of light and shadow * Fool Flash into thinking it can render genuine 3D, and con the Internet into delivering it for us in double-quick time * Hoodwink visitors into thinking theyre witnessing focus and depth of field * Improve your depth of deception with an innovative slice engine to create convincing 3D objects * Trick users into thinking they're moving through a 3D space.
Paperback. Condition: New. So you think you've got to grips with the new features of Macromedia Flash MX? Welcome to this inspirations upgrade from friends of ED. Upgrade your thinking, upgrade your attitude, and upgrade your standards to take on board the host of exciting features incorporated into the latest version of Flash. With this title we run the gamut of new features, from the Drawing API ("to die for"), through new Video compression, Scriptable Masks and Components. We explore the new territory with Experimental Interfaces, check out the improvements in the 3D arena, and quarry the backend technologies to see what gems we can turn up! Some of the best designers in the Web community have concentrated their efforts on this project. This has resulted in the highest caliber of work, including an exclusive insight into the creation of Jim Armstrong's New York Flash Film Festival Final piece. From the acclaimed team that brought you Flash Math Creativity comes this inspiring volume, full of brand new effects and discussion on what Flash MX is going to do for designers -- and where we go from here.Book Info Provides the competent Flash user the means to become an advanced user in terms of creativity, and also the ability to become an advanced MX user by working with the new tools.
Paperback. Condition: New. Creating web designs and site content in Macromedia Flash MX can be a lot of fun, but there are always tasks that you'll want to do again and again. It's always a bit of a hassle to have to keep recreating and tweaking the same old content or functionality in different projects, so why can't you just reuse what you've created? With components, you can do just that! Flash MX Components enable the creation of self-contained design building blocks that can be simply dragged and dropped into any Flash movie. They are flexible enough to be easily customized to take care of many different tasks. No fuss, no bother - you can repurpose the standard elements of your design, application, or game, and use them over and over again. But wait, it gets better! Components can be used by anyone, not just the person who created them. So in this book, we've done all the hard work for you and collected together the Most Wanted components that will make your life easier. In this book (and on the CD) youill find a perfect combination of creative and functional components from some of today's leading Flash designers and developers.Just look at the fantastic components you get: - Event Calendar - David Doull - Text Editor - Josh Dura - XML News Ticker - Jon Steer - Tool Tip - Brandon Williams - Sketchpad - Steve Young - Video Player - Jen DeHaan - Image Scroller - Brian Monnone - Pattern Generators - Paul Prudence - TabControl - Jeremy Larkin - Sliding Panel - Todd Marks - ColorPicker - Jeremy Larkin - Game Player Selector - Todd Coulson - Particle Emitter - Jared Tarbell - Layout Manager - Michael Montagna - Data Grid - Daryn Nakhuda - Movie Loader - Aral Balkan - Image Modulators - Lifaros - XML-to-ActionScript Converter - Mike Pearce - Virtual 3D Trackball - James Palmer - Text Animations - Todd Yard - Dynamic Text Manager - Peter Elst Each of these components is included on the accompanying CD, ready to incorporate within your designs, along with plenty of example files giving practical demonstrations of their use. On top of that, each chapter in this book presents a comprehensive designer-oriented guide that will help you to get the most out of using all of the featured components.If youire a Flash designer, of any ability from novice to professional, this book will increase the power of your Flash designs and enhance your project workflow n instantly! From the Publisher This book is for experienced Flash users and novices alike. That is the beauty of Flash components, they are so easy to use that those who are fairly new to Flash can use them to create movies that would ordinarily be out of their reach, whereas the more experienced designer can use them as great time-saving tools, cutting the time needed to create their applications and improving their productivity. Softcover reprint of the original 1st ed.
Condition: New. This is a Brand-new US Edition. This Item may be shipped from US or any other country as we have multiple locations worldwide.
Paperback. Condition: New. So you think you've got to grips with the new features of Macromedia Flash MX? Welcome to this inspirations upgrade from friends of ED. Upgrade your thinking, upgrade your attitude, and upgrade your standards to take on board the host of exciting features incorporated into the latest version of Flash. With this title we run the gamut of new features, from the Drawing API ("to die for"), through new Video compression, Scriptable Masks and Components. We explore the new territory with Experimental Interfaces, check out the improvements in the 3D arena, and quarry the backend technologies to see what gems we can turn up! Some of the best designers in the Web community have concentrated their efforts on this project. This has resulted in the highest caliber of work, including an exclusive insight into the creation of Jim Armstrong's New York Flash Film Festival Final piece. From the acclaimed team that brought you Flash Math Creativity comes this inspiring volume, full of brand new effects and discussion on what Flash MX is going to do for designers -- and where we go from here.Book Info Provides the competent Flash user the means to become an advanced user in terms of creativity, and also the ability to become an advanced MX user by working with the new tools.
Condition: New. 2003. Paperback. . . . . .
Seller: Ria Christie Collections, Uxbridge, United Kingdom
US$ 45.44
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Seller: Ria Christie Collections, Uxbridge, United Kingdom
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Condition: New. 2003. Paperback. . . . . . Books ship from the US and Ireland.
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Add to basketPaperback. Condition: Brand New. 1st edition. 300 pages. 9.00x8.00x0.50 inches. In Stock.