Lockyer Mike (13 results)

- Softcover
Seller: WorldofBooks, Goring-By-Sea, WS, United KingdomWorldofBooks
Contact seller5-star sellerCondition: Used - Very good
US$ 10.66
US$ 7.53 shippingShips from United Kingdom to U.S.A.Quantity: 3 available
Paperback. Condition: Very Good. The book has been read, but is in excellent condition. Pages are intact and not marred by notes or highlighting. The spine remains undamaged.

- Softcover
Seller: Keeper of the Page, Enumclaw, WA, U.S.A.Keeper of the Page
Contact seller5-star sellerCondition: Used - Fine
US$ 19.65
US$ 7.00 shippingShips within U.S.A.Quantity: 1 available
Paperback. Condition: Fine. Wright Group 1996 Fine/ Spoor, Mike (illustrator). Bright glossy cover with cartoon adult and child in green inner tube on a water slide. 16 bright color illustrated pages. 1.6 ounces. Size: 8 3/8 x 6 x 1/8 inches.

- Softcover
Seller: Chapter 1, Johannesburg, GAU, South AfricaChapter 1
Contact seller5-star sellerCondition: Used - Very good
US$ 7.00
US$ 28.57 shippingShips from South Africa to U.S.A.Quantity: 1 available
Softcover. Condition: Very Good. No edition stated. The prestige series. No. 26. Series editor John Banks. Publication of 64 pages. The wraps are a little shelf rubbed. Internally the pages are clean and complete. The text is legible. The binding is excellent. GK. Our orders are shipped using tracked courier delivery services.

Language: English
Published by Venture Publications Ltd, United Kingdom., 2004
- Softcover
Seller: Anthony Vickers Bookdealer PBFA, Selby, United KingdomAnthony Vickers Bookdealer PBFA
Contact seller5-star sellerAssociation member: PBFA
Condition: Used - Very good
US$ 10.39
US$ 40.33 shippingShips from United Kingdom to U.S.A.Quantity: 1 available
Paperback. Condition: Very Good +. 64pp, bw illus.

- Softcover
Seller: Parrot Books, Hemel Hempstead, HERT, United KingdomParrot Books
Contact seller5-star sellerCondition: Used - Fine
US$ 13.85
US$ 38.92 shippingShips from United Kingdom to U.S.A.Quantity: 2 available
Paperback. Condition: Fine.

- Softcover
Seller: Better World Books, Mishawaka, IN, U.S.A.Better World Books
Contact seller5-star sellerCondition: Used - Very good
US$ 64.12
Free ShippingShips within U.S.A.Quantity: 1 available
Condition: Very Good. Former library copy. Pages intact with possible writing/highlighting. Binding strong with minor wear. Dust jackets/supplements may not be included. Includes library markings. Stock photo provided. Product includes identifying sticker. Better World Books: Buy Books. Do Good.

- Softcover
Seller: GreatBookPrices, Columbia, MD, U.S.A.GreatBookPrices
Contact seller5-star sellerCondition: Used - As new
US$ 69.58
US$ 2.64 shippingShips within U.S.A.Quantity: Over 20 available
Condition: As New. Unread book in perfect condition.

- Softcover
Seller: GreatBookPrices, Columbia, MD, U.S.A.GreatBookPrices
Contact seller5-star sellerCondition: New
US$ 71.25
US$ 2.64 shippingShips within U.S.A.Quantity: Over 20 available
Condition: New.

- Softcover
Seller: Rarewaves.com USA, London, LONDO, United KingdomRarewaves.com USA
Contact seller5-star sellerCondition: New
US$ 75.39
Free ShippingShips from United Kingdom to U.S.A.Quantity: Over 20 available
Paperback. Condition: New. Presenting a holistic and thoroughly practical investigation of the true nature of computer games that arms readers with a small yet powerful set of theories for developing unique approaches to understanding games. Game Invaders fully integrates genre theory, new media aesthetics, perceptual opportunit…ies, and semiotics into a practical DIY toolkit for games analysis-offering detailed guidance for how to conduct in-depth critiques of game content and gameplay. Featuring an informal and witty writing style, the book devotes a number of chapters to specific games from all eras, clearly demonstrating the practical application of the theories to modern, large-scale computer games. Readers will find: . Suggestions on how to apply the DIY package to major issues central to understanding computer games and their design . Coverage of the semiotics of video games, laying the foundation for such topics as the role of agency and virtual storytelling . Tasks and solutions for readers wishing to practice techniques introduced in the book . A companion website featuring access to an app that enables the reader to conduct their own activity profiling of games An important resource for those wishing to dig deeper into the games they design, Game Invaders gives game designers the skills they need to stand out from the crowd. It is also a valuable guide for anyone wishing to learn more about computer games, virtual reality, and new media.

- Softcover
Seller: GreatBookPricesUK, Woodford Green, United KingdomGreatBookPricesUK
Contact seller5-star sellerCondition: New
US$ 68.30
US$ 20.17 shippingShips from United Kingdom to U.S.A.Quantity: Over 20 available
Condition: New.

- Softcover
Seller: Ria Christie Collections, Uxbridge, United KingdomRia Christie Collections
Contact seller5-star sellerCondition: New
US$ 72.27
US$ 16.11 shippingShips from United Kingdom to U.S.A.Quantity: Over 20 available
Condition: New. In.

- Softcover
Seller: GreatBookPricesUK, Woodford Green, United KingdomGreatBookPricesUK
Contact seller5-star sellerCondition: Used - As new
US$ 74.42
US$ 20.17 shippingShips from United Kingdom to U.S.A.Quantity: Over 20 available
Condition: As New. Unread book in perfect condition.

- Softcover
Seller: Rarewaves.com UK, London, United KingdomRarewaves.com UK
Contact seller5-star sellerCondition: New
US$ 72.08
US$ 87.39 shippingShips from United Kingdom to U.S.A.Quantity: Over 20 available
Paperback. Condition: New. Presenting a holistic and thoroughly practical investigation of the true nature of computer games that arms readers with a small yet powerful set of theories for developing unique approaches to understanding games. Game Invaders fully integrates genre theory, new media aesthetics, perceptual opportunit…ies, and semiotics into a practical DIY toolkit for games analysis-offering detailed guidance for how to conduct in-depth critiques of game content and gameplay. Featuring an informal and witty writing style, the book devotes a number of chapters to specific games from all eras, clearly demonstrating the practical application of the theories to modern, large-scale computer games. Readers will find: . Suggestions on how to apply the DIY package to major issues central to understanding computer games and their design . Coverage of the semiotics of video games, laying the foundation for such topics as the role of agency and virtual storytelling . Tasks and solutions for readers wishing to practice techniques introduced in the book . A companion website featuring access to an app that enables the reader to conduct their own activity profiling of games An important resource for those wishing to dig deeper into the games they design, Game Invaders gives game designers the skills they need to stand out from the crowd. It is also a valuable guide for anyone wishing to learn more about computer games, virtual reality, and new media.