Malankar Nikhil (20 results)

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  • Language: English

    Published by Independently published, 2018

    172888022X / 9781728880228

    • Softcover

    Seller: WorldofBooks, Goring-By-Sea, WS, United KingdomWorldofBooks

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    Paperback. Condition: Very Good. The book has been read, but is in excellent condition. Pages are intact and not marred by notes or highlighting. The spine remains undamaged.

  • Language: English

    Published by Independently published, 2018

    172888022X / 9781728880228

    • Softcover

    Seller: Revaluation Books, Exeter, United KingdomRevaluation Books

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    Paperback. Condition: Brand New. 196 pages. 11.00x8.50x0.49 inches. In Stock.

  • Language: English

    Published by Packt Publishing, 2017

    1785880950 / 9781785880957

    • Softcover

    Seller: GreatBookPrices, Columbia, MD, U.S.A.GreatBookPrices

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  • Language: English

    Published by Packt Publishing 5/30/2017, 2017

    1785880950 / 9781785880957

    • Softcover

    Seller: BargainBookStores, Grand Rapids, MI, U.S.A.BargainBookStores

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    Paperback or Softback. Condition: New. Learning Android Game Development. Book.

  • Language: English

    Published by Packt Publishing, 2017

    1785880950 / 9781785880957

    • Softcover

    Seller: California Books, Miami, FL, U.S.A.California Books

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  • Language: English

    Published by Packt Publishing, 2017

    1785880950 / 9781785880957

    • Softcover

    Seller: GreatBookPrices, Columbia, MD, U.S.A.GreatBookPrices

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  • Language: English

    Published by Packt Publishing Limited, GB, 2023

    1785880950 / 9781785880957

    • Softcover

    Seller: Rarewaves.com USA, London, LONDO, United KingdomRarewaves.com USA

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    Digital. Condition: New. Learn the art of making Android games and turn your game development dreams into realityAbout This Book. Leverage the latest features of Android N to create real-world 2D games. Architect a 2D game from scratch and level up your Android game development skill. Transition from developing simple 2D games to 3D games using basic Java code Who This Book Is ForIf you are a mobile developer who has basic Java programming knowledge, then this book is ideal for you. Previous Android development experience is not needed; however, basic mobile development knowledge is essential.What You Will Learn. Understand the nuts and bolts of developing highly interactive and interesting games for Android N. Link the interface to the code used in games through simple methods. Interact with the images on the screen and also learn to animate them. Set and save the game state and save high scores, hit points, and so on for your games. Get a grasp of various collision techniques and implement the bounding box technique. Convert your 2D games to 3D games using Android N. Get an understanding of the process of UI creation using Android StudioIn DetailIn this book, we'll start with installing Android studio and its components, and setting it up ready for Android N. We teach you how to take inputs from users, create images and interact with them, and work with sprites to create animations. You'll then explore the various collision detection methods and use sprites to create an explosion. Moving on, you'll go through the process of UI creation and see how to create buttons as well as display the score and other parameters on screen.By the end of the book, you will have a working example and an understanding of a 2D platform game like Super Mario and know how to convert your 2D games to 3D games.Style and approachThis easy-to-understand guide follows a step-by-step approach to building games, and contains plenty of graphical examples for you to follow and grasp quickly, giving you the chance to implement the concepts practically.…

  • Language: English

    Published by Packt Publishing, 2017

    1785880950 / 9781785880957

    • Softcover

    Seller: Books Puddle, Woodside, NY, U.S.A.Books Puddle

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    Condition: New. pp. 238.

  • Language: English

    Published by Packt Publishing, 2017

    1785880950 / 9781785880957

    • Softcover

    Seller: Ria Christie Collections, Uxbridge, United KingdomRia Christie Collections

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    Condition: New. In English.

  • Language: English

    Published by Packt Publishing, 2017

    1785880950 / 9781785880957

    • Softcover

    Seller: GreatBookPricesUK, Woodford Green, United KingdomGreatBookPricesUK

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  • Language: English

    Published by Packt Publishing, 2017

    1785880950 / 9781785880957

    • Softcover

    Seller: GreatBookPricesUK, Woodford Green, United KingdomGreatBookPricesUK

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    Condition: Used - As new

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  • Language: English

    Published by Packt Publishing Limited, GB, 2023

    1785880950 / 9781785880957

    • Softcover

    Seller: Rarewaves.com UK, London, United KingdomRarewaves.com UK

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    US$ 51.38

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    Digital. Condition: New. Learn the art of making Android games and turn your game development dreams into realityAbout This Book. Leverage the latest features of Android N to create real-world 2D games. Architect a 2D game from scratch and level up your Android game development skill. Transition from developing simple 2D games to 3D games using basic Java code Who This Book Is ForIf you are a mobile developer who has basic Java programming knowledge, then this book is ideal for you. Previous Android development experience is not needed; however, basic mobile development knowledge is essential.What You Will Learn. Understand the nuts and bolts of developing highly interactive and interesting games for Android N. Link the interface to the code used in games through simple methods. Interact with the images on the screen and also learn to animate them. Set and save the game state and save high scores, hit points, and so on for your games. Get a grasp of various collision techniques and implement the bounding box technique. Convert your 2D games to 3D games using Android N. Get an understanding of the process of UI creation using Android StudioIn DetailIn this book, we'll start with installing Android studio and its components, and setting it up ready for Android N. We teach you how to take inputs from users, create images and interact with them, and work with sprites to create animations. You'll then explore the various collision detection methods and use sprites to create an explosion. Moving on, you'll go through the process of UI creation and see how to create buttons as well as display the score and other parameters on screen.By the end of the book, you will have a working example and an understanding of a 2D platform game like Super Mario and know how to convert your 2D games to 3D games.Style and approachThis easy-to-understand guide follows a step-by-step approach to building games, and contains plenty of graphical examples for you to follow and grasp quickly, giving you the chance to implement the concepts practically.…

  • Language: English

    Published by Packt Publishing, 2017

    1785880950 / 9781785880957

    • Softcover
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    PAP. Condition: New. New Book. Shipped from UK. THIS BOOK IS PRINTED ON DEMAND. Established seller since 2000.

  • Language: English

    Published by Packt Publishing, 2017

    1785880950 / 9781785880957

    • Softcover
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    Seller: PBShop.store UK, Fairford, GLOS, United KingdomPBShop.store UK

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  • Language: English

    Published by Packt Publishing, 2017

    1785880950 / 9781785880957

    • Softcover
    • Print on Demand

    Seller: Majestic Books, Hounslow, United KingdomMajestic Books

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    Condition: New. Print on Demand pp. 238.

  • Language: English

    Published by Packt Publishing, 2017

    1785880950 / 9781785880957

    • Softcover
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    Seller: Biblios, frankfurt am main, HESSE, GermanyBiblios

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    Condition: New. PRINT ON DEMAND pp. 238.

  • Language: English

    Published by Packt Publishing Limited, 2017

    1785880950 / 9781785880957

    • Softcover
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    Seller: THE SAINT BOOKSTORE, Southport, United KingdomTHE SAINT BOOKSTORE

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    Paperback / softback. Condition: New. This item is printed on demand. New copy - Usually dispatched within 5-9 working days.

  • Language: English

    Published by Packt Publishing, 2017

    1785880950 / 9781785880957

    • Softcover
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    Seller: AHA-BUCH GmbH, Einbeck, GermanyAHA-BUCH GmbH

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    Taschenbuch. Condition: Neu. nach der Bestellung gedruckt Neuware - Printed after ordering.

  • Language: English

    Published by Packt Publishing, 2017

    1785880950 / 9781785880957

    • Softcover
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    Language: English

    Published by Packt Publishing, 2017

    1785880950 / 9781785880957

    • Softcover
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    Seller: preigu, Osnabrück, Germanypreigu

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    Taschenbuch. Condition: Neu. Learning Android Game Development | Nikhil Malankar | Taschenbuch | Kartoniert / Broschiert | Englisch | 2017 | Packt Publishing | EAN 9781785880957 | Verantwortliche Person für die EU: Libri GmbH, Europaallee 1, 36244 Bad Hersfeld, gpsr[at]libri[dot]de | Anbieter: preigu Print on Demand. …