Mathias Funk (23 results)

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  • Language: English

    Published by Apress, 2023

    1484297792 / 9781484297797

    Series: Book 7 of 10 - Design Thinking

    • Softcover

    Seller: Books From California, Simi Valley, CA, U.S.A.Books From California

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    paperback. Condition: Good.

  • Language: English

    Published by Apress, 2023

    1484297792 / 9781484297797

    Series: Book 7 of 10 - Design Thinking

    • Softcover

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  • Language: English

    Published by Apress 11/18/2023, 2023

    1484297792 / 9781484297797

    Series: Book 7 of 10 - Design Thinking

    • Softcover

    Seller: BargainBookStores, Grand Rapids, MI, U.S.A.BargainBookStores

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    Paperback or Softback. Condition: New. Coding Art: A Guide to Unlocking Your Creativity with the Processing Language and P5.Js in Four Simple Steps. Book.

  • Language: English

    Published by Apress, 2023

    1484297792 / 9781484297797

    Series: Book 7 of 10 - Design Thinking

    • Softcover

    Seller: GreatBookPrices, Columbia, MD, U.S.A.GreatBookPrices

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    Condition: As New. Unread book in perfect condition.

  • Language: English

    Published by Apress, 2023

    1484297792 / 9781484297797

    Series: Book 7 of 10 - Design Thinking

    • Softcover

    Seller: California Books, Miami, FL, U.S.A.California Books

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  • Language: English

    Published by APress, US, 2023

    1484297792 / 9781484297797

    Series: Book 7 of 10 - Design Thinking

    • Softcover

    Seller: Rarewaves USA, HEBRON, KY, U.S.A.Rarewaves USA

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    Paperback. Condition: New. Second Edition. Finally, a book on creative programming, written directly for artists and designers! This second edition offers expanded and updated content incorporating the latest advancements and trends in the field of creative programming, also for creatives who want to work directly with P5.js and online. It delves deeper into the intricacies of computational art. It includes fresh case studies that explore real-world applications of coding art, inspiring readers to think beyond traditional boundaries.Rather than following a computer science curriculum, this book is aimed at creatives who are working in the intersection of design, art, and education. Following a real-world use case of computation art, you'll see how it relates back to the four key pillars, and addresses potential pitfalls and challenges in the creative process. All code examples are presented in a fully integrated Processing example library, making it easy for readers to get started. This unique and finely balanced approach between skill acquisition and development makes Coding Art, Second Edition the ideal reference book for both creative programming and the creative process for professors and students alike.What You'll LearnReview ideas and approaches from creative programming to different professional domainsWork with computational tools like the Processing languageUnderstand the skills needed to move from static elements to animation to interactionUse interactivity as input to bring creative concepts closer to refinement and depthSimplify and extend the design of aesthetics, rhythms, and smoothness with data structuresLeverage the diversity of art code on other platforms like the web or mobile applicationsUnderstand the end-to-end process of computation art through real world use casesStudy best practices, common pitfalls, and challenges of the creative processWho This Book Is ForThose looking to see what computation and data can do for their creative expression; learners who want to integrate computation and data into their practices in different perspectives; creative technologists, educators, digital artists and those who already know how to program, seeking creativity and inspiration in the context of computation and data.

  • Language: English

    Published by APress, US, 2023

    1484297792 / 9781484297797

    Series: Book 7 of 10 - Design Thinking

    • Softcover

    Seller: Rarewaves.com USA, London, LONDO, United KingdomRarewaves.com USA

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    Paperback. Condition: New. Second Edition. Finally, a book on creative programming, written directly for artists and designers! This second edition offers expanded and updated content incorporating the latest advancements and trends in the field of creative programming, also for creatives who want to work directly with P5.js and online. It delves deeper into the intricacies of computational art. It includes fresh case studies that explore real-world applications of coding art, inspiring readers to think beyond traditional boundaries.Rather than following a computer science curriculum, this book is aimed at creatives who are working in the intersection of design, art, and education. Following a real-world use case of computation art, you'll see how it relates back to the four key pillars, and addresses potential pitfalls and challenges in the creative process. All code examples are presented in a fully integrated Processing example library, making it easy for readers to get started. This unique and finely balanced approach between skill acquisition and development makes Coding Art, Second Edition the ideal reference book for both creative programming and the creative process for professors and students alike.What You'll LearnReview ideas and approaches from creative programming to different professional domainsWork with computational tools like the Processing languageUnderstand the skills needed to move from static elements to animation to interactionUse interactivity as input to bring creative concepts closer to refinement and depthSimplify and extend the design of aesthetics, rhythms, and smoothness with data structuresLeverage the diversity of art code on other platforms like the web or mobile applicationsUnderstand the end-to-end process of computation art through real world use casesStudy best practices, common pitfalls, and challenges of the creative processWho This Book Is ForThose looking to see what computation and data can do for their creative expression; learners who want to integrate computation and data into their practices in different perspectives; creative technologists, educators, digital artists and those who already know how to program, seeking creativity and inspiration in the context of computation and data.

  • Condition: Used - Very good

    US$ 51.37

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    Condition: very good. Gut/Very good: Buch bzw. Schutzumschlag mit wenigen Gebrauchsspuren an Einband, Schutzumschlag oder Seiten. / Describes a book or dust jacket that does show some signs of wear on either the binding, dust jacket or pages.

  • Language: English

    Published by Apress Publishers, 2023

    1484297792 / 9781484297797

    Series: Book 7 of 10 - Design Thinking

    • Softcover

    Seller: Kennys Bookshop and Art Galleries Ltd., Galway, GY, IrelandKennys Bookshop and Art Galleries Ltd.

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    US$ 54.12

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    Condition: New. 2023. 2nd Edition. paperback. . . . . .

  • Language: English

    Published by Apress, 2023

    1484297792 / 9781484297797

    Series: Book 7 of 10 - Design Thinking

    • Softcover

    Seller: GreatBookPricesUK, Woodford Green, United KingdomGreatBookPricesUK

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  • Language: English

    Published by Apress, 2023

    1484297792 / 9781484297797

    Series: Book 7 of 10 - Design Thinking

    • Softcover

    Seller: GreatBookPricesUK, Woodford Green, United KingdomGreatBookPricesUK

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    Condition: Used - As new

    US$ 49.28

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    Condition: As New. Unread book in perfect condition.

  • Language: English

    Published by Apress, 2024

    1484297792 / 9781484297797

    Series: Book 7 of 10 - Design Thinking

    • Softcover

    Seller: Revaluation Books, Exeter, United KingdomRevaluation Books

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    US$ 58.45

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    Paperback. Condition: Brand New. 2nd edition. 350 pages. 9.25x6.10x0.73 inches. In Stock.

  • Language: English

    Published by Apress Publishers, 2023

    1484297792 / 9781484297797

    Series: Book 7 of 10 - Design Thinking

    • Softcover

    Seller: Kennys Bookstore, Olney, MD, U.S.A.Kennys Bookstore

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    Condition: New. 2023. 2nd Edition. paperback. . . . . . Books ship from the US and Ireland.

  • Language: English

    Published by Apress, 2023

    1484297792 / 9781484297797

    Series: Book 7 of 10 - Design Thinking

    • Softcover

    Seller: Ria Christie Collections, Uxbridge, United KingdomRia Christie Collections

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    US$ 63.38

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    Condition: New. In English.

  • Language: English

    Published by Apress, 2021

    1484262638 / 9781484262634

    Series: Book 1 of 10 - Design Thinking

    • Softcover

    Seller: Revaluation Books, Exeter, United KingdomRevaluation Books

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    US$ 70.59

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    Paperback. Condition: Brand New. 280 pages. 9.00x6.25x1.00 inches. In Stock.

  • Language: English

    Published by APress, US, 2023

    1484297792 / 9781484297797

    Series: Book 7 of 10 - Design Thinking

    • Softcover

    Seller: Rarewaves USA United, HEBRON, KY, U.S.A.Rarewaves USA United

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    US$ 47.69

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    Paperback. Condition: New. Second Edition. Finally, a book on creative programming, written directly for artists and designers! This second edition offers expanded and updated content incorporating the latest advancements and trends in the field of creative programming, also for creatives who want to work directly with P5.js and online. It delves deeper into the intricacies of computational art. It includes fresh case studies that explore real-world applications of coding art, inspiring readers to think beyond traditional boundaries.Rather than following a computer science curriculum, this book is aimed at creatives who are working in the intersection of design, art, and education. Following a real-world use case of computation art, you'll see how it relates back to the four key pillars, and addresses potential pitfalls and challenges in the creative process. All code examples are presented in a fully integrated Processing example library, making it easy for readers to get started. This unique and finely balanced approach between skill acquisition and development makes Coding Art, Second Edition the ideal reference book for both creative programming and the creative process for professors and students alike.What You'll LearnReview ideas and approaches from creative programming to different professional domainsWork with computational tools like the Processing languageUnderstand the skills needed to move from static elements to animation to interactionUse interactivity as input to bring creative concepts closer to refinement and depthSimplify and extend the design of aesthetics, rhythms, and smoothness with data structuresLeverage the diversity of art code on other platforms like the web or mobile applicationsUnderstand the end-to-end process of computation art through real world use casesStudy best practices, common pitfalls, and challenges of the creative processWho This Book Is ForThose looking to see what computation and data can do for their creative expression; learners who want to integrate computation and data into their practices in different perspectives; creative technologists, educators, digital artists and those who already know how to program, seeking creativity and inspiration in the context of computation and data.

  • Language: English

    Published by APress, US, 2023

    1484297792 / 9781484297797

    Series: Book 7 of 10 - Design Thinking

    • Softcover

    Seller: Rarewaves.com UK, London, United KingdomRarewaves.com UK

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    Condition: New

    US$ 49.92

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    Paperback. Condition: New. Second Edition. Finally, a book on creative programming, written directly for artists and designers! This second edition offers expanded and updated content incorporating the latest advancements and trends in the field of creative programming, also for creatives who want to work directly with P5.js and online. It delves deeper into the intricacies of computational art. It includes fresh case studies that explore real-world applications of coding art, inspiring readers to think beyond traditional boundaries.Rather than following a computer science curriculum, this book is aimed at creatives who are working in the intersection of design, art, and education. Following a real-world use case of computation art, you'll see how it relates back to the four key pillars, and addresses potential pitfalls and challenges in the creative process. All code examples are presented in a fully integrated Processing example library, making it easy for readers to get started. This unique and finely balanced approach between skill acquisition and development makes Coding Art, Second Edition the ideal reference book for both creative programming and the creative process for professors and students alike.What You'll LearnReview ideas and approaches from creative programming to different professional domainsWork with computational tools like the Processing languageUnderstand the skills needed to move from static elements to animation to interactionUse interactivity as input to bring creative concepts closer to refinement and depthSimplify and extend the design of aesthetics, rhythms, and smoothness with data structuresLeverage the diversity of art code on other platforms like the web or mobile applicationsUnderstand the end-to-end process of computation art through real world use casesStudy best practices, common pitfalls, and challenges of the creative processWho This Book Is ForThose looking to see what computation and data can do for their creative expression; learners who want to integrate computation and data into their practices in different perspectives; creative technologists, educators, digital artists and those who already know how to program, seeking creativity and inspiration in the context of computation and data.

  • Language: German

    Published by Englisch

    3881402578 / 9783881402576

    • Softcover

    Seller: butzle, Buttenwiesen, DE, Germanybutzle

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    Condition: Used - Very good

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    Softcover. Condition: Gut. 110 S. B2789-58 9783881402576 Sprache: Deutsch Gewicht in Gramm: 280.

  • Language: English

    Published by APress, Berkley, 2023

    1484297792 / 9781484297797

    Series: Book 7 of 10 - Design Thinking

    • Softcover
    • Print on Demand

    Seller: Grand Eagle Retail, Bensenville, IL, U.S.A.Grand Eagle Retail

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    Paperback. Condition: new. Paperback. Finally, a book on creative programming, written directly for artists and designers! This second edition offers expanded and updated content incorporating the latest advancements and trends in the field of creative programming, also for creatives who want to work directly with P5.js and online. It delves deeper into the intricacies of computational art. It includes fresh case studies that explore real-world applications of coding art, inspiring readers to think beyond traditional boundaries.Rather than following a computer science curriculum, this book is aimed at creatives who are working in the intersection of design, art, and education. Following a real-world use case of computation art, you'll see how it relates back to the four key pillars, and addresses potential pitfalls and challenges in the creative process. All code examples are presented in a fully integrated Processing example library, making it easy for readers to get started. This unique and finely balanced approach between skill acquisition and development makes Coding Art, Second Edition the ideal reference book for both creative programming and the creative process for professors and students alike.What Youll LearnReview ideas and approaches from creative programming to different professional domainsWork with computational tools like the Processing languageUnderstand the skills needed to move from static elements to animation to interactionUse interactivity as input to bring creative concepts closer to refinement and depthSimplify and extend the design of aesthetics, rhythms, and smoothness with data structuresLeverage the diversity of art code on other platforms like the web or mobile applicationsUnderstand the end-to-end process of computation art through real world use casesStudy best practices, common pitfalls, and challenges of the creative processWho This Book Is ForThose looking to see what computation and data can do for their creative expression; learners who want to integrate computation and data into their practices in different perspectives; creative technologists, educators, digital artists and those who already know how to program, seeking creativity and inspiration in the context of computation and data. This item is printed on demand. Shipping may be from multiple locations in the US or from the UK, depending on stock availability.

  • Language: English

    Published by APress, Berkley, 2023

    1484297792 / 9781484297797

    Series: Book 7 of 10 - Design Thinking

    • Softcover
    • Print on Demand

    Seller: CitiRetail, Stevenage, United KingdomCitiRetail

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    Paperback. Condition: new. Paperback. Finally, a book on creative programming, written directly for artists and designers! This second edition offers expanded and updated content incorporating the latest advancements and trends in the field of creative programming, also for creatives who want to work directly with P5.js and online. It delves deeper into the intricacies of computational art. It includes fresh case studies that explore real-world applications of coding art, inspiring readers to think beyond traditional boundaries.Rather than following a computer science curriculum, this book is aimed at creatives who are working in the intersection of design, art, and education. Following a real-world use case of computation art, you'll see how it relates back to the four key pillars, and addresses potential pitfalls and challenges in the creative process. All code examples are presented in a fully integrated Processing example library, making it easy for readers to get started. This unique and finely balanced approach between skill acquisition and development makes Coding Art, Second Edition the ideal reference book for both creative programming and the creative process for professors and students alike.What Youll LearnReview ideas and approaches from creative programming to different professional domainsWork with computational tools like the Processing languageUnderstand the skills needed to move from static elements to animation to interactionUse interactivity as input to bring creative concepts closer to refinement and depthSimplify and extend the design of aesthetics, rhythms, and smoothness with data structuresLeverage the diversity of art code on other platforms like the web or mobile applicationsUnderstand the end-to-end process of computation art through real world use casesStudy best practices, common pitfalls, and challenges of the creative processWho This Book Is ForThose looking to see what computation and data can do for their creative expression; learners who want to integrate computation and data into their practices in different perspectives; creative technologists, educators, digital artists and those who already know how to program, seeking creativity and inspiration in the context of computation and data. This item is printed on demand. Shipping may be from our UK warehouse or from our Australian or US warehouses, depending on stock availability.

  • Language: English

    Published by Apress, 2023

    1484297792 / 9781484297797

    Series: Book 7 of 10 - Design Thinking

    • Softcover
    • Print on Demand

    Seller: moluna, Greven, Germanymoluna

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    Condition: New. Dieser Artikel ist ein Print on Demand Artikel und wird nach Ihrer Bestellung fuer Sie gedruckt. Make the lateral shift from programming to creative programming with the processing languageLearn to creatively program your art through practical resources and skill developmentUnderstand the backend of coding an art piece for presentation.

  • Language: English

    Published by APress, Berkley, 2023

    1484297792 / 9781484297797

    Series: Book 7 of 10 - Design Thinking

    • Softcover
    • Print on Demand

    Seller: AussieBookSeller, Truganina, VIC, AustraliaAussieBookSeller

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    US$ 92.47

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    Paperback. Condition: new. Paperback. Finally, a book on creative programming, written directly for artists and designers! This second edition offers expanded and updated content incorporating the latest advancements and trends in the field of creative programming, also for creatives who want to work directly with P5.js and online. It delves deeper into the intricacies of computational art. It includes fresh case studies that explore real-world applications of coding art, inspiring readers to think beyond traditional boundaries.Rather than following a computer science curriculum, this book is aimed at creatives who are working in the intersection of design, art, and education. Following a real-world use case of computation art, you'll see how it relates back to the four key pillars, and addresses potential pitfalls and challenges in the creative process. All code examples are presented in a fully integrated Processing example library, making it easy for readers to get started. This unique and finely balanced approach between skill acquisition and development makes Coding Art, Second Edition the ideal reference book for both creative programming and the creative process for professors and students alike.What Youll LearnReview ideas and approaches from creative programming to different professional domainsWork with computational tools like the Processing languageUnderstand the skills needed to move from static elements to animation to interactionUse interactivity as input to bring creative concepts closer to refinement and depthSimplify and extend the design of aesthetics, rhythms, and smoothness with data structuresLeverage the diversity of art code on other platforms like the web or mobile applicationsUnderstand the end-to-end process of computation art through real world use casesStudy best practices, common pitfalls, and challenges of the creative processWho This Book Is ForThose looking to see what computation and data can do for their creative expression; learners who want to integrate computation and data into their practices in different perspectives; creative technologists, educators, digital artists and those who already know how to program, seeking creativity and inspiration in the context of computation and data. This item is printed on demand. Shipping may be from our Sydney, NSW warehouse or from our UK or US warehouse, depending on stock availability.

  • Language: English

    Published by Apress, Apress Nov 2023, 2023

    1484297792 / 9781484297797

    Series: Book 7 of 10 - Design Thinking

    • Softcover
    • Print on Demand

    Seller: buchversandmimpf2000, Emtmannsberg, BAYE, Germanybuchversandmimpf2000

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    Taschenbuch. Condition: Neu. This item is printed on demand - Print on Demand Titel. Neuware -Finally, a book on creative programming, written directly for artists and designers! This second edition offers expanded and updated content incorporating the latest advancements and trends in the field of creative programming, also for creatives who want to work directly with P5.js and online. It delves deeper into the intricacies of computational art. It includes fresh case studies that explore real-world applications of coding art, inspiring readers to think beyond traditional boundaries.Springer-Verlag GmbH, Tiergartenstr. 17, 69121 Heidelberg 352 pp. Englisch.