Nhan Jayven (23 results)

Auto Layout by Tutorials (First Edition): Build Dynamic User Interfaces on iOS
Tutorial Team, Raywenderlich; Nhan, Jayven; Santos, Libranner
Language: English
- Softcover
Seller: -OnTimeBooks-, Phoenix, AZ, U.S.A.-OnTimeBooks-
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US$ 23.67
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Condition: good. A copy that has been read, remains in good condition. All pages are intact, and the cover is intact. The spine and cover show signs of wear. Pages can include notes and highlighting and show signs of wear, and the copy can include "From the library of" labels or previous owner inscriptions. 100% GUARANTEE! Shipp…ed with delivery confirmation, if you're not satisfied with purchase please return item! Ships via media mail.

Language: English
- Softcover
Seller: HPB-Red, Dallas, TX, U.S.A.HPB-Red
Contact seller5-star sellerCondition: Used - Good
US$ 20.94
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paperback. Condition: Good. Connecting readers with great books since 1972! Used textbooks may not include companion materials such as access codes, etc. May have some wear or writing/highlighting. We ship orders daily and Customer Service is our top priority.

Language: English
Published by Apress, 2024
Series: Maker Innovations, Book 29 of 32. Book 29 of 32 - Maker Innovations
- Softcover
Seller: Lakeside Books, Benton Harbor, MI, U.S.A.Lakeside Books
Contact seller5-star sellerCondition: New
US$ 40.76
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Condition: New. Brand New! Not Overstocks or Low Quality Book Club Editions! Direct From the Publisher! We're not a giant, faceless warehouse organization! We're a small town bookstore that loves books and loves it's customers! Buy from Lakeside Books.

Auto Layout by Tutorials (First Edition): Build Dynamic User Interfaces on iOS
Tutorial Team, raywenderlich; Nhan, Jayven; Santos, Libranner
- Softcover
Seller: Meadowland Media, fayetteville, AR, U.S.A.Meadowland Media
Contact seller5-star sellerCondition: Used
US$ 43.90
US$ 3.99 shippingShips within U.S.A.Quantity: 1 available
paperback. SHIPS DAILY WITH FREE TRACKING.

Language: English
Published by Apress, 2024
Series: Maker Innovations, Book 29 of 32. Book 29 of 32 - Maker Innovations
- Softcover
Seller: GreatBookPrices, Columbia, MD, U.S.A.GreatBookPrices
Contact seller5-star sellerCondition: Used - As new
US$ 51.55
US$ 2.64 shippingShips within U.S.A.Quantity: 15 available
Condition: As New. Unread book in perfect condition.

Language: English
Published by Apress, 2024
Series: Maker Innovations, Book 29 of 32. Book 29 of 32 - Maker Innovations
- Softcover
Seller: GreatBookPrices, Columbia, MD, U.S.A.GreatBookPrices
Contact seller5-star sellerCondition: New
US$ 52.66
US$ 2.64 shippingShips within U.S.A.Quantity: 15 available
Condition: New.

Language: English
Published by APress, US, 2024
Series: Maker Innovations, Book 29 of 32. Book 29 of 32 - Maker Innovations
- Softcover
Seller: Rarewaves USA, OSWEGO, IL, U.S.A.Rarewaves USA
Contact seller5-star sellerCondition: New
US$ 55.31
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Paperback. Condition: New. Second Edition. Embark on a journey to build an augmented reality world. This book puts theory into practical application by building unique augmented reality apps specific to each chapter's topic.You'll learn to engineer successful, well-designed, and comprehensive augmented reality applications for i…OS devices. This updated edition has been thoroughly revised to cover the latest advancements in iOS 17 and Xcode 15, equipping you with the knowledge and tools to build cutting-edge augmented reality experiences. Starting with the foundation of augmented reality on Apple platforms, you will understand the building blocks and inner workings of the technologies that power augmented reality. Then, delve into the practicalities of building AR apps using ARKit, SceneKit, SpriteKit, RealityKit, and integrating with SwiftUI and advanced features like ReplayKit for recording experiences.Explore augmented reality app business models, designs, and content for the ultimate user experience. This book covers a wide range of ARKit APIs and topics, including surface detection, 3D objects implementation, horizontal plane detection with raycast, physics by launching rocket ships, light estimation, 2D image recognition, world-mapping data for persistence, immersive audio experiences, real-time image analysis, machine learning, face and body motion capture, people occlusion, and more. Chapter by chapter, this book guides you to become an advanced augmented reality engineer for Apple's platforms.By the end of the book, you'll have acquired the necessary mental models and tools to engineer delightful experiences in Apple's augmented reality ecosystem. What You'll LearnConstruct AR apps using SceneKit, SpriteKit, RealityKit, and integrate with SwiftUI.Leverage ARKit for advanced features like face and body motion capture, people occlusion, and world tracking.Incorporate 3D objects, surface detection, computer vision, and body motion capture in your apps.Implement persistence in AR experiences and create shared experiences using Multipeer Connectivity. Who This Book Is ForiOS developers who want to expand their knowledge of ARKit. Ideal for those with a solid foundation in Swift and familiarity with Xcode, seeking to explore the expansive capabilities of augmented reality on Apple devices.

Language: English
Published by APress, US, 2024
Series: Maker Innovations, Book 29 of 32. Book 29 of 32 - Maker Innovations
- Softcover
Seller: Rarewaves.com USA, London, LONDO, United KingdomRarewaves.com USA
Contact seller5-star sellerCondition: New
US$ 61.26
Free ShippingShips from United Kingdom to U.S.A.Quantity: 8 available
Paperback. Condition: New. Second Edition. Embark on a journey to build an augmented reality world. This book puts theory into practical application by building unique augmented reality apps specific to each chapter's topic.You'll learn to engineer successful, well-designed, and comprehensive augmented reality applications for i…OS devices. This updated edition has been thoroughly revised to cover the latest advancements in iOS 17 and Xcode 15, equipping you with the knowledge and tools to build cutting-edge augmented reality experiences. Starting with the foundation of augmented reality on Apple platforms, you will understand the building blocks and inner workings of the technologies that power augmented reality. Then, delve into the practicalities of building AR apps using ARKit, SceneKit, SpriteKit, RealityKit, and integrating with SwiftUI and advanced features like ReplayKit for recording experiences.Explore augmented reality app business models, designs, and content for the ultimate user experience. This book covers a wide range of ARKit APIs and topics, including surface detection, 3D objects implementation, horizontal plane detection with raycast, physics by launching rocket ships, light estimation, 2D image recognition, world-mapping data for persistence, immersive audio experiences, real-time image analysis, machine learning, face and body motion capture, people occlusion, and more. Chapter by chapter, this book guides you to become an advanced augmented reality engineer for Apple's platforms.By the end of the book, you'll have acquired the necessary mental models and tools to engineer delightful experiences in Apple's augmented reality ecosystem. What You'll LearnConstruct AR apps using SceneKit, SpriteKit, RealityKit, and integrate with SwiftUI.Leverage ARKit for advanced features like face and body motion capture, people occlusion, and world tracking.Incorporate 3D objects, surface detection, computer vision, and body motion capture in your apps.Implement persistence in AR experiences and create shared experiences using Multipeer Connectivity. Who This Book Is ForiOS developers who want to expand their knowledge of ARKit. Ideal for those with a solid foundation in Swift and familiarity with Xcode, seeking to explore the expansive capabilities of augmented reality on Apple devices.

Language: English
- Softcover
Seller: GreatBookPrices, Columbia, MD, U.S.A.GreatBookPrices
Contact seller5-star sellerCondition: Used - As new
US$ 63.38
US$ 2.64 shippingShips within U.S.A.Quantity: Over 20 available
Condition: As New. Unread book in perfect condition.

Language: English
Published by Apress, 2024
Series: Maker Innovations, Book 29 of 32. Book 29 of 32 - Maker Innovations
- Softcover
Seller: Ria Christie Collections, Uxbridge, United KingdomRia Christie Collections
Contact seller5-star sellerCondition: New
US$ 83.91
US$ 15.99 shippingShips from United Kingdom to U.S.A.Quantity: Over 20 available
Condition: New. In.

Language: English
Published by APress, US, 2024
Series: Maker Innovations, Book 29 of 32. Book 29 of 32 - Maker Innovations
- Softcover
Seller: Rarewaves USA United, OSWEGO, IL, U.S.A.Rarewaves USA United
Contact seller5-star sellerCondition: New
US$ 64.61
US$ 50.00 shippingShips within U.S.A.Quantity: 8 available
Paperback. Condition: New. Second Edition. Embark on a journey to build an augmented reality world. This book puts theory into practical application by building unique augmented reality apps specific to each chapter's topic.You'll learn to engineer successful, well-designed, and comprehensive augmented reality applications for i…OS devices. This updated edition has been thoroughly revised to cover the latest advancements in iOS 17 and Xcode 15, equipping you with the knowledge and tools to build cutting-edge augmented reality experiences. Starting with the foundation of augmented reality on Apple platforms, you will understand the building blocks and inner workings of the technologies that power augmented reality. Then, delve into the practicalities of building AR apps using ARKit, SceneKit, SpriteKit, RealityKit, and integrating with SwiftUI and advanced features like ReplayKit for recording experiences.Explore augmented reality app business models, designs, and content for the ultimate user experience. This book covers a wide range of ARKit APIs and topics, including surface detection, 3D objects implementation, horizontal plane detection with raycast, physics by launching rocket ships, light estimation, 2D image recognition, world-mapping data for persistence, immersive audio experiences, real-time image analysis, machine learning, face and body motion capture, people occlusion, and more. Chapter by chapter, this book guides you to become an advanced augmented reality engineer for Apple's platforms.By the end of the book, you'll have acquired the necessary mental models and tools to engineer delightful experiences in Apple's augmented reality ecosystem. What You'll LearnConstruct AR apps using SceneKit, SpriteKit, RealityKit, and integrate with SwiftUI.Leverage ARKit for advanced features like face and body motion capture, people occlusion, and world tracking.Incorporate 3D objects, surface detection, computer vision, and body motion capture in your apps.Implement persistence in AR experiences and create shared experiences using Multipeer Connectivity. Who This Book Is ForiOS developers who want to expand their knowledge of ARKit. Ideal for those with a solid foundation in Swift and familiarity with Xcode, seeking to explore the expansive capabilities of augmented reality on Apple devices.

- Softcover
Seller: moluna, Greven, Germanymoluna
Contact seller5-star sellerCondition: New
US$ 68.40
US$ 55.85 shippingShips from Germany to U.S.A.Quantity: Over 20 available
Condition: New.

Language: English
Published by Apress, Apress Nov 2024, 2024
Series: Maker Innovations, Book 29 of 32. Book 29 of 32 - Maker Innovations
- Softcover
Seller: AHA-BUCH GmbH, Einbeck, GermanyAHA-BUCH GmbH
Contact seller5-star sellerCondition: New
US$ 75.38
US$ 71.55 shippingShips from Germany to U.S.A.Quantity: 1 available
Taschenbuch. Condition: Neu. Neuware - Embark on a journey to build an augmented reality world. This book puts theory into practical application by building unique augmented reality apps specific to each chapter s topic.You ll learn to engineer successful, well-designed, and comprehensive augmented reality applications for iOS d…evices. This updated edition has been thoroughly revised to cover the latest advancements in iOS 17 and Xcode 15, equipping you with the knowledge and tools to build cutting-edge augmented reality experiences. Starting with the foundation of augmented reality on Apple platforms, you will understand the building blocks and inner workings of the technologies that power augmented reality. Then, delve into the practicalities of building AR apps using ARKit, SceneKit, SpriteKit, RealityKit, and integrating with SwiftUI and advanced features like ReplayKit for recording experiences.Explore augmented reality app business models, designs, and content for the ultimate user experience. This book covers a wide range of ARKit APIs and topics, including surface detection, 3D objects implementation, horizontal plane detection with raycast, physics by launching rocket ships, light estimation, 2D image recognition, world-mapping data for persistence, immersive audio experiences, real-time image analysis, machine learning, face and body motion capture, people occlusion, and more. Chapter by chapter, this book guides you to become an advanced augmented reality engineer for Apple s platforms.By the end of the book, you ll have acquired the necessary mental models and tools to engineer delightful experiences in Apple s augmented reality ecosystem.What You'll LearnConstruct AR apps using SceneKit, SpriteKit, RealityKit, and integrate with SwiftUI.Leverage ARKit for advanced features like face and body motion capture, people occlusion, and world tracking.Incorporate 3D objects, surface detection, computer vision, and body motion capture in your apps.Implement persistence in AR experiences and create shared experiences using Multipeer Connectivity.Who This Book Is ForiOS developers who want to expand their knowledge of ARKit. Ideal for those with a solid foundation in Swift and familiarity with Xcode, seeking to explore the expansive capabilities of augmented reality on Apple devices.

Language: English
Published by APress, US, 2024
Series: Maker Innovations, Book 29 of 32. Book 29 of 32 - Maker Innovations
- Softcover
Seller: Rarewaves.com UK, London, United KingdomRarewaves.com UK
Contact seller5-star sellerCondition: New
US$ 63.98
US$ 86.75 shippingShips from United Kingdom to U.S.A.Quantity: 8 available
Paperback. Condition: New. Second Edition. Embark on a journey to build an augmented reality world. This book puts theory into practical application by building unique augmented reality apps specific to each chapter's topic.You'll learn to engineer successful, well-designed, and comprehensive augmented reality applications for i…OS devices. This updated edition has been thoroughly revised to cover the latest advancements in iOS 17 and Xcode 15, equipping you with the knowledge and tools to build cutting-edge augmented reality experiences. Starting with the foundation of augmented reality on Apple platforms, you will understand the building blocks and inner workings of the technologies that power augmented reality. Then, delve into the practicalities of building AR apps using ARKit, SceneKit, SpriteKit, RealityKit, and integrating with SwiftUI and advanced features like ReplayKit for recording experiences.Explore augmented reality app business models, designs, and content for the ultimate user experience. This book covers a wide range of ARKit APIs and topics, including surface detection, 3D objects implementation, horizontal plane detection with raycast, physics by launching rocket ships, light estimation, 2D image recognition, world-mapping data for persistence, immersive audio experiences, real-time image analysis, machine learning, face and body motion capture, people occlusion, and more. Chapter by chapter, this book guides you to become an advanced augmented reality engineer for Apple's platforms.By the end of the book, you'll have acquired the necessary mental models and tools to engineer delightful experiences in Apple's augmented reality ecosystem. What You'll LearnConstruct AR apps using SceneKit, SpriteKit, RealityKit, and integrate with SwiftUI.Leverage ARKit for advanced features like face and body motion capture, people occlusion, and world tracking.Incorporate 3D objects, surface detection, computer vision, and body motion capture in your apps.Implement persistence in AR experiences and create shared experiences using Multipeer Connectivity. Who This Book Is ForiOS developers who want to expand their knowledge of ARKit. Ideal for those with a solid foundation in Swift and familiarity with Xcode, seeking to explore the expansive capabilities of augmented reality on Apple devices.

Nhan, J: AUTO LAYOUT BY TUTORIALS (FIRS
Tutorial Team, Raywenderlich; Nhan, Jayven; Santos, Libranner
Language: English
Published by Amazon Digital Services LLC - KDP Print US, 2020
- Softcover
Seller: AHA-BUCH GmbH, Einbeck, GermanyAHA-BUCH GmbH
Contact seller5-star sellerCondition: New
US$ 90.32
US$ 72.14 shippingShips from Germany to U.S.A.Quantity: 2 available
Taschenbuch. Condition: Neu. Neuware.

Language: English
- Softcover
Seller: GreatBookPricesUK, Woodford Green, United KingdomGreatBookPricesUK
Contact seller5-star sellerCondition: Used - As new
US$ 73.85
US$ 20.02 shippingShips from United Kingdom to U.S.A.Quantity: Over 20 available
Condition: As New. Unread book in perfect condition.

Language: English
- Softcover
Seller: GreatBookPrices, Columbia, MD, U.S.A.GreatBookPrices
Contact seller5-star sellerCondition: New
US$ 90.76
US$ 2.64 shippingShips within U.S.A.Quantity: Over 20 available
Condition: New.

Language: English
- Softcover
Seller: GreatBookPricesUK, Woodford Green, United KingdomGreatBookPricesUK
Contact seller5-star sellerCondition: New
US$ 76.67
US$ 20.02 shippingShips from United Kingdom to U.S.A.Quantity: Over 20 available
Condition: New.

Language: English
Published by Apress, 2024
Series: Maker Innovations, Book 29 of 32. Book 29 of 32 - Maker Innovations
- Softcover
- Print on Demand
Seller: Brook Bookstore On Demand, Napoli, NA, ItalyBrook Bookstore On Demand
Contact seller5-star sellerCondition: New
US$ 58.99
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Condition: new. Questo è un articolo print on demand.

Language: English
Published by Springer-Verlag Berlin and Heidelberg GmbH and Co. KG, 2024
Series: Maker Innovations, Book 29 of 32. Book 29 of 32 - Maker Innovations
- Softcover
- Print on Demand
Seller: PBShop.store US, Wood Dale, IL, U.S.A.PBShop.store US
Contact seller5-star sellerCondition: New
US$ 87.06
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PAP. Condition: New. New Book. Shipped from UK. THIS BOOK IS PRINTED ON DEMAND. Established seller since 2000.

- Softcover
- Print on Demand
Seller: THE SAINT BOOKSTORE, Southport, United KingdomTHE SAINT BOOKSTORE
Contact seller5-star sellerCondition: New
US$ 76.18
US$ 16.90 shippingShips from United Kingdom to U.S.A.Quantity: Over 20 available
Paperback / softback. Condition: New. This item is printed on demand. New copy - Usually dispatched within 5-9 working days.

Language: English
Published by APress, 2024
Series: Maker Innovations, Book 29 of 32. Book 29 of 32 - Maker Innovations
- Softcover
- Print on Demand
Seller: moluna, Greven, Germanymoluna
Contact seller5-star sellerCondition: New
US$ 61.50
US$ 55.85 shippingShips from Germany to U.S.A.Quantity: Over 20 available
Condition: New. Dieser Artikel ist ein Print on Demand Artikel und wird nach Ihrer Bestellung fuer Sie gedruckt.

Language: English
Published by Apress, Apress Nov 2024, 2024
Series: Maker Innovations, Book 29 of 32. Book 29 of 32 - Maker Innovations
- Softcover
- Print on Demand
Seller: buchversandmimpf2000, Emtmannsberg, BAYE, Germanybuchversandmimpf2000
Contact seller5-star sellerCondition: New
US$ 75.38
US$ 68.41 shippingShips from Germany to U.S.A.Quantity: 1 available
Taschenbuch. Condition: Neu. This item is printed on demand - Print on Demand Titel. Neuware -Embark on a journey to build an augmented reality world. This book puts theory into practical application by building unique augmented reality apps specific to each chapter's topic.Springer-Verlag GmbH, Tiergartenstr. 17, 69121 Heidelbe…rg 364 pp. Englisch.