Penberthy Scott (29 results)

Beginning iPhone Games Development (Books for Professionals by Professionals)
PJ Cabrera; Peter Bakhirev; Ian Marsh; Ben Smith; Eric Wing; Scott Penberthy; Stuart Marsh; Roderick Smith
- Softcover
Seller: ThriftBooks-Dallas, Dallas, TX, U.S.A.ThriftBooks-Dallas
Contact seller5-star sellerCondition: Used - Good
US$ 7.78
Free ShippingShips within U.S.A.Quantity: 1 available
Paperback. Condition: Good. No Jacket. Pages can have notes/highlighting. Spine may show signs of wear. ~ ThriftBooks: Read More, Spend Less.

- Softcover
Seller: HPB-Diamond, Dallas, TX, U.S.A.HPB-Diamond
Contact seller5-star sellerCondition: Used - Very good
US$ 5.19
US$ 3.75 shippingShips within U.S.A.Quantity: 1 available
paperback. Condition: Very Good. Connecting readers with great books since 1972! Used books may not include companion materials, and may have some shelf wear or limited writing. We ship orders daily and Customer Service is our top priority.

Beginning iPhone Games Development
Bakhirev, Peter; Cabrera, P. J.; Marsh, Ian; Penberthy, Scott; Smith, Ben Britten
- Softcover
Seller: GreatBookPrices, Columbia, MD, U.S.A.GreatBookPrices
Contact seller5-star sellerCondition: New
US$ 28.68
US$ 2.64 shippingShips within U.S.A.Quantity: Over 20 available
Condition: New.

Beginning iPhone Games Development
Bakhirev, Peter; Cabrera, P. J.; Marsh, Ian; Penberthy, Scott; Smith, Ben Britten
- Softcover
Seller: GreatBookPrices, Columbia, MD, U.S.A.GreatBookPrices
Contact seller5-star sellerCondition: Used - As new
US$ 32.21
US$ 2.64 shippingShips within U.S.A.Quantity: Over 20 available
Condition: As New. Unread book in perfect condition.

- Hardcover
- First Edition
Seller: Lion Books PBFA, Kidderminster, WORCS, United KingdomLion Books PBFA
Contact seller5-star sellerAssociation member: PBFA
Condition: Used - Very good
US$ 27.59
US$ 10.72 shippingShips from United Kingdom to U.S.A.Quantity: 1 available
Hardcover. Condition: Very Good. Dust Jacket Condition: Very Good. First Edition. Slight wear to head of wrapper spine,; 4to 11" - 13"; 296 pages.

Beginning iPhone Games Development (Books for Professionals by Professionals)
Cabrera, PJ; Bakhirev, Peter; Marsh, Ian; Smith, Ben; Wing, Eric; Penberthy, Scott; Marsh, Stuart; Smith, Roderick
- Softcover
Seller: California Books, Miami, FL, U.S.A.California Books
Contact seller5-star sellerCondition: New
US$ 35.00
US$ 3.00 shippingShips within U.S.A.Quantity: Over 20 available
Condition: New.

- Softcover
- First Edition
Seller: Rarewaves USA, HEBRON, KY, U.S.A.Rarewaves USA
Contact seller5-star sellerCondition: New
US$ 39.41
Free ShippingShips within U.S.A.Quantity: 8 available
Paperback. Condition: New. 1st ed. Everyone is developing iPhone applications, and it's clear why. The iPhone is the coolest mobile device available, and the App Store makes it simple to get an application out into the unstoppable iPhone app market. With hundreds of thousands of app developers entering the game, it's crucial to learn from those who have actually succeeded. This book shows you how some of the most innovative and creative iPhone application developers have developed cool, best-selling apps.Not only does every successful application have a story, but behind every great app is excellent code. In this book, you'll see the code and learn how to use it to make your own cool applications. You'll learn everything from importing 3D art assets into your iPhone game to using Cocos2d for iPhone and iPad. This book shares the secrets of the coolest iPhone apps being built today by the best iPhone developers-invaluable knowledge for anyone who wants to create the app that everyone is talking about.…

Language: English
Published by Icon Publishing, 35th Year of Publication., 2011
- Hardcover
Seller: Sainsbury's Books Pty. Ltd., Camberwell, VIC, AustraliaSainsbury's Books Pty. Ltd.
Contact seller4-star sellerCondition: Used
US$ 21.72
US$ 24.00 shippingShips from Australia to U.S.A.Quantity: 1 available
4to, 296pp. Illustrated in colour. A very good hardback copy in like dust jacket.

- Softcover
- First Edition
Seller: Rarewaves USA, HEBRON, KY, U.S.A.Rarewaves USA
Contact seller5-star sellerCondition: New
US$ 45.54
Free ShippingShips within U.S.A.Quantity: 8 available
Paperback. Condition: New. 1st ed. iPhone games are hot! Just look at the numbers. Games make up over 25 percent of total apps and over 70 percent of the most popular apps. Surprised? Of course not! Most of us have filled our iPhone or iPod touch with games, and many of us hope to develop the next best-selling, most talked-about game. You've probably already read and mastered Beginning iPhone 3 Development; Exploring the iPhone SDK, the best-selling second edition of Apress's highly acclaimed introduction to the iPhone and iPod touch by developers Dave Mark and Jeff LaMarche. This book is the game-specific equivalent, providing you with the same easy-to-follow, step-by-step approach, more deep technical insights, and that familiar friendly style. While games are all about fun, at the same time, they're serious business. With this Beginning iPhone Games Development book, you're going to roll up your sleeves and get your hands dirty with some hardcore coding. While you may have written games before, this book will take you further, immersing you in the following topics: Game graphics and animation with UIKit, Quartz, Core Animation, and OpenGL ES Game audio with OpenAL, MediaPlayer Framework, AV Foundation, and AudioSession Game networking with GameKit, Bonjour, and Internet sharing For those looking for iPad game development coverage and/or iOS 5 SDK specific game coverage, check out the published Beginning iOS 5 Games Development by Lucas Jordan from Apress.…

- Softcover
- First Edition
Seller: Rarewaves.com USA, London, LONDO, United KingdomRarewaves.com USA
Contact seller5-star sellerCondition: New
US$ 48.19
Free ShippingShips from United Kingdom to U.S.A.Quantity: 8 available
Paperback. Condition: New. 1st ed. Everyone is developing iPhone applications, and it's clear why. The iPhone is the coolest mobile device available, and the App Store makes it simple to get an application out into the unstoppable iPhone app market. With hundreds of thousands of app developers entering the game, it's crucial to learn from those who have actually succeeded. This book shows you how some of the most innovative and creative iPhone application developers have developed cool, best-selling apps.Not only does every successful application have a story, but behind every great app is excellent code. In this book, you'll see the code and learn how to use it to make your own cool applications. You'll learn everything from importing 3D art assets into your iPhone game to using Cocos2d for iPhone and iPad. This book shares the secrets of the coolest iPhone apps being built today by the best iPhone developers-invaluable knowledge for anyone who wants to create the app that everyone is talking about.…

Beginning Iphone Games Development
Cabrera, PJ; Bakhirev, Peter; Marsh, Ian; Smith, Ben; Wing, Eric; Penberthy, Scott; Marsh, Stuart; Smith, Roderick
- Softcover
Seller: Romtrade Corp., STERLING HEIGHTS, MI, U.S.A.Romtrade Corp.
Contact seller5-star sellerCondition: New
US$ 48.34
Free ShippingShips within U.S.A.Quantity: 1 available
Condition: New. This is a Brand-new US Edition. This Item may be shipped from US or any other country as we have multiple locations worldwide.

- Softcover
- First Edition
Seller: Rarewaves.com USA, London, LONDO, United KingdomRarewaves.com USA
Contact seller5-star sellerCondition: New
US$ 61.61
Free ShippingShips from United Kingdom to U.S.A.Quantity: 8 available
Paperback. Condition: New. 1st ed. iPhone games are hot! Just look at the numbers. Games make up over 25 percent of total apps and over 70 percent of the most popular apps. Surprised? Of course not! Most of us have filled our iPhone or iPod touch with games, and many of us hope to develop the next best-selling, most talked-about game. You've probably already read and mastered Beginning iPhone 3 Development; Exploring the iPhone SDK, the best-selling second edition of Apress's highly acclaimed introduction to the iPhone and iPod touch by developers Dave Mark and Jeff LaMarche. This book is the game-specific equivalent, providing you with the same easy-to-follow, step-by-step approach, more deep technical insights, and that familiar friendly style. While games are all about fun, at the same time, they're serious business. With this Beginning iPhone Games Development book, you're going to roll up your sleeves and get your hands dirty with some hardcore coding. While you may have written games before, this book will take you further, immersing you in the following topics: Game graphics and animation with UIKit, Quartz, Core Animation, and OpenGL ES Game audio with OpenAL, MediaPlayer Framework, AV Foundation, and AudioSession Game networking with GameKit, Bonjour, and Internet sharing For those looking for iPad game development coverage and/or iOS 5 SDK specific game coverage, check out the published Beginning iOS 5 Games Development by Lucas Jordan from Apress.…

Beginning iPhone Games Development
Bakhirev, Peter; Cabrera, P. J.; Marsh, Ian; Penberthy, Scott; Smith, Ben Britten
- Softcover
Seller: GreatBookPricesUK, Woodford Green, United KingdomGreatBookPricesUK
Contact seller5-star sellerCondition: Used - As new
US$ 44.19
US$ 20.09 shippingShips from United Kingdom to U.S.A.Quantity: Over 20 available
Condition: As New. Unread book in perfect condition.

- Hardcover
Seller: Emerald Green Media, Simi Valley, CA, U.S.A.Emerald Green Media
Contact seller5-star sellerCondition: Used - Very good
US$ 60.00
US$ 4.49 shippingShips within U.S.A.Quantity: 4 available
Hardcover. Condition: Very Good. Clean Copy, May have light wear on cover/edges, otherwise very good! Established Seller, We Ship Daily.

- Hardcover
Seller: ThriftBooks-Atlanta, AUSTELL, GA, U.S.A.ThriftBooks-Atlanta
Contact seller5-star sellerCondition: Used - Good
US$ 64.77
Free ShippingShips within U.S.A.Quantity: 1 available
Hardcover. Condition: Good. No Jacket. Pages can have notes/highlighting. Spine may show signs of wear. ~ ThriftBooks: Read More, Spend Less.

Beginning iPhone Games Development
Bakhirev, Peter; Cabrera, P. J.; Marsh, Ian; Penberthy, Scott; Smith, Ben Britten
- Softcover
Seller: GreatBookPricesUK, Woodford Green, United KingdomGreatBookPricesUK
Contact seller5-star sellerCondition: New
US$ 47.26
US$ 20.09 shippingShips from United Kingdom to U.S.A.Quantity: Over 20 available
Condition: New.

- Hardcover
Seller: HPB-Red, Dallas, TX, U.S.A.HPB-Red
Contact seller5-star sellerCondition: Used - Good
US$ 62.49
US$ 3.75 shippingShips within U.S.A.Quantity: 1 available
hardcover. Condition: Good. Connecting readers with great books since 1972! Used textbooks may not include companion materials such as access codes, etc. May have some wear or writing/highlighting. We ship orders daily and Customer Service is our top priority.

Beginning iPhone Games Development (Books for Professionals by Professionals)
Cabrera, PJ; Bakhirev, Peter; Marsh, Ian; Smith, Ben; Wing, Eric; Penberthy, Scott; Marsh, Stuart; Smith, Roderick
- Softcover
Seller: Ria Christie Collections, Uxbridge, United KingdomRia Christie Collections
Contact seller5-star sellerCondition: New
US$ 56.19
US$ 20.01 shippingShips from United Kingdom to U.S.A.Quantity: Over 20 available
Condition: New. In English.

- Hardcover
Seller: AardBooks, Fitzwilliam, NH, U.S.A.AardBooks
Contact seller5-star sellerCondition: Used
US$ 75.00
US$ 6.25 shippingShips within U.S.A.Quantity: 1 available
Condition: Near Fine/Near Fine. hardcover. 4to. 296pp. NO INTERNATIONAL OR PRIORITY. GT motors label front end paper. In mylar.

- Hardcover
- First Edition
Seller: David's Bookshop, Letchworth BA, Letchworth Garden City, HERTS, United KingdomDavid's Bookshop, Letchworth BA
Contact seller4-star sellerCondition: Used - Fine
US$ 66.22
US$ 26.79 shippingShips from United Kingdom to U.S.A.Quantity: 1 available
Hardcover. Condition: Fine. Dust Jacket Condition: Fine. 1st Edition. A fine book inside a fine glossy pictorial dust-jacket. May incur additional postage charges overseas.

- Softcover
Seller: Books Puddle, Woodside, NY, U.S.A.Books Puddle
Contact seller4-star sellerCondition: New
US$ 89.52
US$ 3.99 shippingShips within U.S.A.Quantity: 4 available
Condition: New. pp. 392.

- Softcover
- First Edition
Seller: Rarewaves USA United, HEBRON, KY, U.S.A.Rarewaves USA United
Contact seller5-star sellerCondition: New
US$ 46.44
US$ 50.00 shippingShips within U.S.A.Quantity: 8 available
Paperback. Condition: New. 1st ed. Everyone is developing iPhone applications, and it's clear why. The iPhone is the coolest mobile device available, and the App Store makes it simple to get an application out into the unstoppable iPhone app market. With hundreds of thousands of app developers entering the game, it's crucial to learn from those who have actually succeeded. This book shows you how some of the most innovative and creative iPhone application developers have developed cool, best-selling apps.Not only does every successful application have a story, but behind every great app is excellent code. In this book, you'll see the code and learn how to use it to make your own cool applications. You'll learn everything from importing 3D art assets into your iPhone game to using Cocos2d for iPhone and iPad. This book shares the secrets of the coolest iPhone apps being built today by the best iPhone developers-invaluable knowledge for anyone who wants to create the app that everyone is talking about.…

- Softcover
- First Edition
Seller: Rarewaves USA United, HEBRON, KY, U.S.A.Rarewaves USA United
Contact seller5-star sellerCondition: New
US$ 48.98
US$ 50.00 shippingShips within U.S.A.Quantity: 8 available
Paperback. Condition: New. 1st ed. iPhone games are hot! Just look at the numbers. Games make up over 25 percent of total apps and over 70 percent of the most popular apps. Surprised? Of course not! Most of us have filled our iPhone or iPod touch with games, and many of us hope to develop the next best-selling, most talked-about game. You've probably already read and mastered Beginning iPhone 3 Development; Exploring the iPhone SDK, the best-selling second edition of Apress's highly acclaimed introduction to the iPhone and iPod touch by developers Dave Mark and Jeff LaMarche. This book is the game-specific equivalent, providing you with the same easy-to-follow, step-by-step approach, more deep technical insights, and that familiar friendly style. While games are all about fun, at the same time, they're serious business. With this Beginning iPhone Games Development book, you're going to roll up your sleeves and get your hands dirty with some hardcore coding. While you may have written games before, this book will take you further, immersing you in the following topics: Game graphics and animation with UIKit, Quartz, Core Animation, and OpenGL ES Game audio with OpenAL, MediaPlayer Framework, AV Foundation, and AudioSession Game networking with GameKit, Bonjour, and Internet sharing For those looking for iPad game development coverage and/or iOS 5 SDK specific game coverage, check out the published Beginning iOS 5 Games Development by Lucas Jordan from Apress.…

Beginning iPhone Games Development
PJ Cabrera|Peter Bakhirev|Ian Marsh|Ben Smith|Eric Wing|Scott Penberthy|Stuart Marsh|Roderick Smith
- Softcover
Seller: moluna, Greven, Germanymoluna
Contact seller5-star sellerCondition: New
US$ 59.07
US$ 55.04 shippingShips from Germany to U.S.A.Quantity: Over 20 available
Condition: New. Complete coverage of all aspect of iPhone game development Satisfies a huge demand for pragmatic explanations of iPhone game making tools and techniques Part of the best-selling series started by Dave Mark and Jeff LaMarche and.
More images- Softcover
- First Edition
Seller: Rarewaves.com UK, London, United KingdomRarewaves.com UK
Contact seller5-star sellerCondition: New
US$ 47.38
US$ 87.06 shippingShips from United Kingdom to U.S.A.Quantity: 8 available
Paperback. Condition: New. 1st ed. Everyone is developing iPhone applications, and it's clear why. The iPhone is the coolest mobile device available, and the App Store makes it simple to get an application out into the unstoppable iPhone app market. With hundreds of thousands of app developers entering the game, it's crucial to learn from those who have actually succeeded. This book shows you how some of the most innovative and creative iPhone application developers have developed cool, best-selling apps.Not only does every successful application have a story, but behind every great app is excellent code. In this book, you'll see the code and learn how to use it to make your own cool applications. You'll learn everything from importing 3D art assets into your iPhone game to using Cocos2d for iPhone and iPad. This book shares the secrets of the coolest iPhone apps being built today by the best iPhone developers-invaluable knowledge for anyone who wants to create the app that everyone is talking about.…

- Softcover
- First Edition
Seller: Rarewaves.com UK, London, United KingdomRarewaves.com UK
Contact seller5-star sellerCondition: New
US$ 61.45
US$ 87.06 shippingShips from United Kingdom to U.S.A.Quantity: 8 available
Paperback. Condition: New. 1st ed. iPhone games are hot! Just look at the numbers. Games make up over 25 percent of total apps and over 70 percent of the most popular apps. Surprised? Of course not! Most of us have filled our iPhone or iPod touch with games, and many of us hope to develop the next best-selling, most talked-about game. You've probably already read and mastered Beginning iPhone 3 Development; Exploring the iPhone SDK, the best-selling second edition of Apress's highly acclaimed introduction to the iPhone and iPod touch by developers Dave Mark and Jeff LaMarche. This book is the game-specific equivalent, providing you with the same easy-to-follow, step-by-step approach, more deep technical insights, and that familiar friendly style. While games are all about fun, at the same time, they're serious business. With this Beginning iPhone Games Development book, you're going to roll up your sleeves and get your hands dirty with some hardcore coding. While you may have written games before, this book will take you further, immersing you in the following topics: Game graphics and animation with UIKit, Quartz, Core Animation, and OpenGL ES Game audio with OpenAL, MediaPlayer Framework, AV Foundation, and AudioSession Game networking with GameKit, Bonjour, and Internet sharing For those looking for iPad game development coverage and/or iOS 5 SDK specific game coverage, check out the published Beginning iOS 5 Games Development by Lucas Jordan from Apress.…

- Softcover
- Print on Demand
Seller: moluna, Greven, Germanymoluna
Contact seller5-star sellerCondition: New
US$ 36.59
US$ 55.04 shippingShips from Germany to U.S.A.Quantity: Over 20 available
Condition: New. Dieser Artikel ist ein Print on Demand Artikel und wird nach Ihrer Bestellung fuer Sie gedruckt. Experienced developers describing real-world programming and sharing their own hard-won code. Not just the usual beginner fluff, but elegant solutions to complex programming problems A diverse range of cooler techniques covered and fully explained and il.…

- Softcover
- Print on Demand
Seller: Majestic Books, Hounslow, United KingdomMajestic Books
Contact seller4-star sellerCondition: New
US$ 89.42
US$ 8.71 shippingShips from United Kingdom to U.S.A.Quantity: 4 available
Condition: New. Print on Demand pp. 392 Illus.

- Softcover
- Print on Demand
Seller: Biblios, frankfurt am main, HESSE, GermanyBiblios
Contact seller4-star sellerCondition: New
US$ 93.93
US$ 11.18 shippingShips from Germany to U.S.A.Quantity: 4 available
Condition: New. PRINT ON DEMAND pp. 392.