9780240817170 - Interactive Storytelling for Video Games: a Player-centered Approach to Creating Memorable Characters and Stories by Lebowitz, Josiah; Klug, Chris (32 results)
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Seller: WeBuyBooks, Rossendale, LANCS, United KingdomWeBuyBooks
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Seller: World of Books (was SecondSale), Montgomery, IL, U.S.A.World of Books (was SecondSale)
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Condition: Good. Your purchase helps support Sri Lankan Children's Charity 'The Rainbow Centre'. Ex-library, so some stamps and wear, but in good overall condition. Our donations to The Rainbow Centre have helped provide an education and a safe haven to hundreds of children who live in appalling conditions.
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Seller: GreatBookPrices, Columbia, MD, U.S.A.GreatBookPrices
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Paperback or Softback. Condition: New. Interactive Storytelling for Video Games: Proven Writing Techniques for Role Playing Games, Online Games, First Person Shooters, and more. Book.
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Seller: Rarewaves USA, OSWEGO, IL, U.S.A.Rarewaves USA
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Paperback. Condition: New. What really makes a video game story interactive? What's the best way to create an interactive story?How much control should players be given? Do they really want that control in the first place?Do they even know what they want-or are their stated desires at odds with the unconscious preferences?All of… these questions and more are examined in this definitive book on interactive storytelling for video games. You'll get detailed descriptions of all major types of interactive stories, case studies of popular games (including Bioshock, Fallout 3, Final Fantasy XIII, Heavy Rain, and Metal Gear Solid), and how players interact with them, and an in-depth analysis of the results of a national survey on player storytelling preferences in games. You'll get the expert advice you need to generate compelling and original game concepts and narratives.With Interactive Storytelling for Video Games, you'll.
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Seller: PBShop.store US, Wood Dale, IL, U.S.A.PBShop.store US
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Seller: PBShop.store UK, Fairford, GLOS, United KingdomPBShop.store UK
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Seller: Rarewaves.com USA, London, LONDO, United KingdomRarewaves.com USA
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Paperback. Condition: New. What really makes a video game story interactive? What's the best way to create an interactive story?How much control should players be given? Do they really want that control in the first place?Do they even know what they want-or are their stated desires at odds with the unconscious preferences?All of… these questions and more are examined in this definitive book on interactive storytelling for video games. You'll get detailed descriptions of all major types of interactive stories, case studies of popular games (including Bioshock, Fallout 3, Final Fantasy XIII, Heavy Rain, and Metal Gear Solid), and how players interact with them, and an in-depth analysis of the results of a national survey on player storytelling preferences in games. You'll get the expert advice you need to generate compelling and original game concepts and narratives.With Interactive Storytelling for Video Games, you'll.
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Seller: GreatBookPricesUK, Woodford Green, United KingdomGreatBookPricesUK
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Seller: GreatBookPricesUK, Woodford Green, United KingdomGreatBookPricesUK
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Seller: Chiron Media, Wallingford, United KingdomChiron Media
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Seller: THE SAINT BOOKSTORE, Southport, United KingdomTHE SAINT BOOKSTORE
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Paperback / softback. Condition: New. New copy - Usually dispatched within 4 working days.
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Seller: Kennys Bookshop and Art Galleries Ltd., Galway, GY, IrelandKennys Bookshop and Art Galleries Ltd.
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Condition: New. 2011. 1st Edition. Paperback. What really makes a video game story interactive? What's the best way to create an interactive story? How much control should players be given? Do they really want that control in the first place? Do they even know what they want-or are their stated desires at odds with the unconscio…us preferences? This book examines these questions and more. Num Pages: 332 pages, 100 black & white illustrations. BIC Classification: UGG. Category: (P) Professional & Vocational. Dimension: 234 x 190 x 20. Weight in Grams: 816. . . . . .
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Seller: Ria Christie Collections, Uxbridge, United KingdomRia Christie Collections
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Seller: Books Puddle, New York, NY, U.S.A.Books Puddle
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Condition: New. pp. xi + 319.
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Seller: Revaluation Books, Exeter, United KingdomRevaluation Books
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Paperback. Condition: Brand New. 1st edition. 336 pages. 9.10x7.50x1.00 inches. In Stock.
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Seller: Biblios, frankfurt am main, HESSE, GermanyBiblios
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Condition: New. pp. xi + 319.
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Seller: Kennys Bookstore, Olney, MD, U.S.A.Kennys Bookstore
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Condition: New. 2011. 1st Edition. Paperback. What really makes a video game story interactive? What's the best way to create an interactive story? How much control should players be given? Do they really want that control in the first place? Do they even know what they want-or are their stated desires at odds with the unconscio…us preferences? This book examines these questions and more. Num Pages: 332 pages, 100 black & white illustrations. BIC Classification: UGG. Category: (P) Professional & Vocational. Dimension: 234 x 190 x 20. Weight in Grams: 816. . . . . . Books ship from the US and Ireland.
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Seller: Rarewaves USA United, OSWEGO, IL, U.S.A.Rarewaves USA United
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Paperback. Condition: New. What really makes a video game story interactive? What's the best way to create an interactive story?How much control should players be given? Do they really want that control in the first place?Do they even know what they want-or are their stated desires at odds with the unconscious preferences?All of… these questions and more are examined in this definitive book on interactive storytelling for video games. You'll get detailed descriptions of all major types of interactive stories, case studies of popular games (including Bioshock, Fallout 3, Final Fantasy XIII, Heavy Rain, and Metal Gear Solid), and how players interact with them, and an in-depth analysis of the results of a national survey on player storytelling preferences in games. You'll get the expert advice you need to generate compelling and original game concepts and narratives.With Interactive Storytelling for Video Games, you'll.
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Seller: Speedyhen, Hertfordshire, United KingdomSpeedyhen
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Condition: NEW.
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Interactive Storytelling for Video Games: A Player-Centered Approach to Creating Memorable Characters and Stories
Josiah Lebowitz|Chris Klug (Instructor, Carnegie Mellon University Entertainment Technology Center)
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Seller: moluna, Greven, Germanymoluna
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Condition: New. Josiah LebowitzWhat really makes a video game story interactive? What s the best way to create an interactive story?How much control should players be given? Do they really want that control in the first place?Do they even know wh.
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Seller: Rarewaves.com UK, London, United KingdomRarewaves.com UK
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Paperback. Condition: New. What really makes a video game story interactive? What's the best way to create an interactive story?How much control should players be given? Do they really want that control in the first place?Do they even know what they want-or are their stated desires at odds with the unconscious preferences?All of… these questions and more are examined in this definitive book on interactive storytelling for video games. You'll get detailed descriptions of all major types of interactive stories, case studies of popular games (including Bioshock, Fallout 3, Final Fantasy XIII, Heavy Rain, and Metal Gear Solid), and how players interact with them, and an in-depth analysis of the results of a national survey on player storytelling preferences in games. You'll get the expert advice you need to generate compelling and original game concepts and narratives.With Interactive Storytelling for Video Games, you'll.
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Seller: Basi6 International, Irving, TX, U.S.A.Basi6 International
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Condition: Brand New. New. Delivery takes 20-25 days. Print on Demand.
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Seller: Majestic Books, Hounslow, United KingdomMajestic Books
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Condition: New. pp. xi + 319 Illus. This item is printed on demand.









