Beginning Android Games Development by Hagos Ted (20 results)

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  • Language: English

    Published by Apress L. P., 2020

    1484261208 / 9781484261200

    • Softcover

    Seller: Better World Books, Mishawaka, IN, U.S.A.Better World Books

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    Condition: Good. Former library copy. Pages intact with minimal writing/highlighting. The binding may be loose and creased. Dust jackets/supplements are not included. Includes library markings. Stock photo provided. Product includes identifying sticker. Better World Books: Buy Books. Do Good.

  • Language: English

    Published by Apress, 2020

    1484261208 / 9781484261200

    • Softcover

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  • Language: English

    Published by Apress 9/25/2020, 2020

    1484261208 / 9781484261200

    • Softcover

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    Paperback or Softback. Condition: New. Beginning Android Games Development: From Beginner to Pro. Book.

  • Language: English

    Published by Apress, 2020

    1484261208 / 9781484261200

    • Softcover

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  • Language: English

    Published by Apress, 2020

    1484261208 / 9781484261200

    • Softcover

    Seller: California Books, Miami, FL, U.S.A.California Books

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  • Language: English

    Published by Apress, 2020

    1484261208 / 9781484261200

    • Softcover

    Seller: Kennys Bookshop and Art Galleries Ltd., Galway, GY, IrelandKennys Bookshop and Art Galleries Ltd.

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    Condition: New. 2020. 4th ed. paperback. . . . . .

  • Language: English

    Published by Apress, 2020

    1484261208 / 9781484261200

    • Softcover

    Seller: GreatBookPricesUK, Woodford Green, United KingdomGreatBookPricesUK

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  • Language: English

    Published by Apress, 2020

    1484261208 / 9781484261200

    • Softcover

    Seller: GreatBookPricesUK, Woodford Green, United KingdomGreatBookPricesUK

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  • Language: English

    Published by Apress, 2020

    1484261208 / 9781484261200

    • Softcover

    Seller: Revaluation Books, Exeter, United KingdomRevaluation Books

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    Paperback. Condition: Brand New. 4th edition. 364 pages. 9.25x6.00x0.75 inches. In Stock.

  • Language: English

    Published by Apress, 2020

    1484261208 / 9781484261200

    • Softcover

    Seller: Kennys Bookstore, Olney, MD, U.S.A.Kennys Bookstore

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    Condition: New. 2020. 4th ed. paperback. . . . . . Books ship from the US and Ireland.

  • Language: English

    Published by Apress, 2020

    1484261208 / 9781484261200

    • Softcover

    Seller: Ria Christie Collections, Uxbridge, United KingdomRia Christie Collections

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    Condition: New. In English.

  • Language: English

    Published by Apress 2020-09-11, 2020

    1484261208 / 9781484261200

    • Softcover

    Seller: Chiron Media, Wallingford, United KingdomChiron Media

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    Paperback. Condition: New.

  • Language: English

    Published by Apress, Incorporated, 2020

    1484261208 / 9781484261200

    • Softcover

    Seller: Books Puddle, New York, NY, U.S.A.Books Puddle

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    Condition: New. pp. XVII, 364 151 illus. 4th edition NO-PA16APR2015-KAP.

  • Language: English

    Published by Apress, 2020

    1484261208 / 9781484261200

    • Softcover

    Seller: Studibuch, Stuttgart, GermanyStudibuch

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    paperback. Condition: Gut. 384 Seiten; 9781484261200.3 Gewicht in Gramm: 1.

  • Language: English

    Published by Apress Sep 2020, 2020

    1484261208 / 9781484261200

    • Softcover
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    Seller: BuchWeltWeit Ludwig Meier e.K., Bergisch Gladbach, GermanyBuchWeltWeit Ludwig Meier e.K.

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    Taschenbuch. Condition: Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -Do you have an awesome idea for the next break-through mobile gaming title This updated editionwill help you kick-start your project as it guides you through the process of creating several example game apps using APIs available in Android.You will learn the basics needed to join the ranks of successful Android game app developers. the book startswith game design fundamentals using Canvas and Android SDK 10 or earlier programming basics. You then will progress toward creating your own basic game engine and playable game apps that work on Android 10 or earlier smartphones and tablets. You take your game through the chapters and topics in the book to learn different tools such as OpenGL ES.And you will learn about publishing and marketing your games to monetize your creation.What You Will Learn Gain knowledge on the fundamentals of game programming in the context of AndroidUse Android's APIsfor graphics, audio, and user input to reflect those fundamentals Develop two 2D games from scratch, based on Canvas API and OpenGL ES Create a full-featured 3D game Publish your games, get crash reports, and support your users Complete your own playable 2D OpenGL games Who This Book Is ForThose with basic knowledge of Java who want to write games on the Android platform, and experienced game developers who want to know about the pitfalls and peculiarities of the platform 384 pp. Englisch.

  • Language: English

    Published by Apress, Incorporated, 2020

    1484261208 / 9781484261200

    • Softcover
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    Seller: Majestic Books, Hounslow, United KingdomMajestic Books

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    Condition: New. Print on Demand pp. XVII, 364 151 illus.

  • Language: English

    Published by Apress, 2020

    1484261208 / 9781484261200

    • Softcover
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    Seller: moluna, Greven, Germanymoluna

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    Condition: New. Dieser Artikel ist ein Print on Demand Artikel und wird nach Ihrer Bestellung fuer Sie gedruckt. Beginning-Intermediate user level|The only book that covers game development up to Android SDK 10Includes several fun game app examples that you can build and playCovers both 2D and 3D game developmentTed Hagos&nbspis CTO .

  • Language: English

    Published by Apress, Incorporated, 2020

    1484261208 / 9781484261200

    • Softcover
    • Print on Demand

    Seller: Biblios, frankfurt am main, HESSE, GermanyBiblios

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    Condition: New. PRINT ON DEMAND pp. XVII, 364 151 illus.

  • Language: English

    Published by Apress, 2020

    1484261208 / 9781484261200

    • Softcover
    • Print on Demand

    Seller: AHA-BUCH GmbH, Einbeck, GermanyAHA-BUCH GmbH

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    Taschenbuch. Condition: Neu. nach der Bestellung gedruckt Neuware - Printed after ordering - Do you have an awesome idea for the next break-through mobile gaming title This updated editionwill help you kick-start your project as it guides you through the process of creating several example game apps using APIs available in Android.You will learn the basics needed to join the ranks of successful Android game app developers. the book startswith game design fundamentals using Canvas and Android SDK 10 or earlier programming basics. You then will progress toward creating your own basic game engine and playable game apps that work on Android 10 or earlier smartphones and tablets. You take your game through the chapters and topics in the book to learn different tools such as OpenGL ES.And you will learn about publishing and marketing your games to monetize your creation.What You Will Learn Gain knowledge on the fundamentals of game programming in the context of AndroidUse Android's APIsfor graphics, audio, and user input to reflect those fundamentals Develop two 2D games from scratch, based on Canvas API and OpenGL ES Create a full-featured 3D game Publish your games, get crash reports, and support your users Complete your own playable 2D OpenGL games Who This Book Is ForThose with basic knowledge of Java who want to write games on the Android platform, and experienced game developers who want to know about the pitfalls and peculiarities of the platform.

  • Language: English

    Published by Apress, Apress Sep 2020, 2020

    1484261208 / 9781484261200

    • Softcover
    • Print on Demand

    Seller: buchversandmimpf2000, Emtmannsberg, BAYE, Germanybuchversandmimpf2000

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    Taschenbuch. Condition: Neu. This item is printed on demand - Print on Demand Titel. Neuware -Do you have an awesome idea for the next break-through mobile gaming title This updated edition will help you kick-start your project as it guides you through the process of creating several example game apps using APIs available in Android.You will learn the basics needed to join the ranks of successful Android game app developers. the book starts with game design fundamentals using Canvas and Android SDK 10 or earlier programming basics. You then will progress toward creating your own basic game engine and playable game apps that work on Android 10 or earlier smartphones and tablets. You take your game through the chapters and topics in the book to learn different tools such as OpenGL ES.And you will learn about publishing and marketing your games to monetize your creation.What You Will Learn Gain knowledge on the fundamentals of game programming in the context of AndroidUse Android's APIsfor graphics, audio, and user input to reflect those fundamentalsDevelop two 2D games from scratch, based on Canvas API and OpenGL ESCreate a full-featured 3D gamePublish your games, get crash reports, and support your usersComplete your own playable 2D OpenGL gamesWho This Book Is ForThose with basic knowledge of Java who want to write games on the Android platform, and experienced game developers who want to know about the pitfalls and peculiarities of the platformSpringer-Verlag GmbH, Tiergartenstr. 17, 69121 Heidelberg 384 pp. Englisch.