Learning Andengine by Martin Varga (19 results)

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  • Language: English

    Published by Packt Publishing, 2014

    1783985968 / 9781783985968

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  • Language: English

    Published by Packt Publishing 9/12/2014, 2014

    1783985968 / 9781783985968

    • Softcover

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    Paperback or Softback. Condition: New. Learning AndEngine. Book.

  • Language: English

    Published by Packt Publishing, 2014

    1783985968 / 9781783985968

    • Softcover

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  • Language: English

    Published by Packt Publishing Limited, GB, 2014

    1783985968 / 9781783985968

    • Softcover

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    Paperback. Condition: New. Illustrated. Design and create Android games with the simple but powerful tool AndEngineKey FeaturesBook DescriptionAndEngine is a very popular open source OpenGL (open graphics library) Android game engine, used to create mobile games quickly while maintaining the ability to fully customize them.This book will guide you through the whole development process of creating a mobile game for the Android platform using one of the most popular and easy-to-use game engines available today.Beginning with the very basics, you will learn how to install AndEngine, gather graphics, add sound and music assets, and design game rules. You will first design an example game and enhance it by adding various features over the course of the book. Each chapter adds more colors, enhances the game, and takes it to the next level. You will also learn how to work with Box2D, a popular 2D physics engine that forms an integral part of some of the most successful mobile games.By the end of the book, you will be able to create a complete, interactive, and fully featured mobile game for Android and publish it to Google Play.What you will learnUnderstand the basics of a game engineInstall all the required software and download and set up AndEngine along with its physics extensionDesign basic game rules and gather game assetsCreate a basic runnable application using AndEngineDisplay text and graphics in the gameImplement basic interactions between the player and the game, making use of the mobile device sensorsSimulate realworld physics ingameFinish a polished 2D physicsbasedWho this book is forIf you are a beginner to AndEngine, or mobile game development in general, and you are looking for a simple way to start making games for Android, this book is for you. You should already know the basics of Java programming, but no previous game development experience is required.

  • Language: English

    Published by Packt Publishing, 2014

    1783985968 / 9781783985968

    • Softcover

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  • Language: English

    Published by Packt Publishing, 2014

    1783985968 / 9781783985968

    • Softcover

    Seller: Ria Christie Collections, Uxbridge, United KingdomRia Christie Collections

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  • Language: English

    Published by Packt Publishing 2014-09-10, 2014

    1783985968 / 9781783985968

    • Softcover

    Seller: Chiron Media, Wallingford, United KingdomChiron Media

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  • Language: English

    Published by Packt Publishing, 2014

    1783985968 / 9781783985968

    • Softcover

    Seller: GreatBookPricesUK, Woodford Green, United KingdomGreatBookPricesUK

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  • Language: English

    Published by Packt Publishing, 2014

    1783985968 / 9781783985968

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  • Language: English

    Published by Packt Publishing, 2014

    1783985968 / 9781783985968

    • Softcover

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  • Language: English

    Published by Packt Publishing, 2014

    1783985968 / 9781783985968

    • Softcover

    Seller: GreatBookPrices, Columbia, MD, U.S.A.GreatBookPrices

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  • Language: English

    Published by Packt Publishing Limited, GB, 2014

    1783985968 / 9781783985968

    • Softcover

    Seller: Rarewaves.com UK, London, United KingdomRarewaves.com UK

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    Paperback. Condition: New. Illustrated. Design and create Android games with the simple but powerful tool AndEngineKey FeaturesBook DescriptionAndEngine is a very popular open source OpenGL (open graphics library) Android game engine, used to create mobile games quickly while maintaining the ability to fully customize them.This book will guide you through the whole development process of creating a mobile game for the Android platform using one of the most popular and easy-to-use game engines available today.Beginning with the very basics, you will learn how to install AndEngine, gather graphics, add sound and music assets, and design game rules. You will first design an example game and enhance it by adding various features over the course of the book. Each chapter adds more colors, enhances the game, and takes it to the next level. You will also learn how to work with Box2D, a popular 2D physics engine that forms an integral part of some of the most successful mobile games.By the end of the book, you will be able to create a complete, interactive, and fully featured mobile game for Android and publish it to Google Play.What you will learnUnderstand the basics of a game engineInstall all the required software and download and set up AndEngine along with its physics extensionDesign basic game rules and gather game assetsCreate a basic runnable application using AndEngineDisplay text and graphics in the gameImplement basic interactions between the player and the game, making use of the mobile device sensorsSimulate realworld physics ingameFinish a polished 2D physicsbasedWho this book is forIf you are a beginner to AndEngine, or mobile game development in general, and you are looking for a simple way to start making games for Android, this book is for you. You should already know the basics of Java programming, but no previous game development experience is required.

  • Language: English

    Published by Packt Publishing, 2014

    1783985968 / 9781783985968

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    PAP. Condition: New. New Book. Delivered from our UK warehouse in 4 to 14 business days. THIS BOOK IS PRINTED ON DEMAND. Established seller since 2000.

  • Language: English

    Published by Packt Publishing, 2014

    1783985968 / 9781783985968

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  • Language: English

    Published by Packt Publishing, 2014

    1783985968 / 9781783985968

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    Seller: Biblios, frankfurt am main, HESSE, GermanyBiblios

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  • Language: English

    Published by Packt Publishing Limited, 2014

    1783985968 / 9781783985968

    • Softcover
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    Paperback / softback. Condition: New. This item is printed on demand. New copy - Usually dispatched within 5-9 working days.

  • Language: English

    Published by Packt Publishing, 2014

    1783985968 / 9781783985968

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    Seller: moluna, Greven, Germanymoluna

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    Condition: New. Dieser Artikel ist ein Print on Demand Artikel und wird nach Ihrer Bestellung fuer Sie gedruckt. KlappentextLearning AndEngine is meant to teach the basics of AndEngine. It is a step-by-step guide to create a simple game.

  • Language: English

    Published by Packt Publishing, 2014

    1783985968 / 9781783985968

    • Softcover
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    Taschenbuch. Condition: Neu. nach der Bestellung gedruckt Neuware - Printed after ordering - Learning AndEngine is meant to teach the basics of AndEngine. It is a step-by-step guide to create a simple game.

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    Language: English

    Published by Packt Publishing, 2014

    1783985968 / 9781783985968

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    Seller: preigu, Osnabrück, Germanypreigu

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    Taschenbuch. Condition: Neu. Learning AndEngine | Martin Varga | Taschenbuch | Kartoniert / Broschiert | Englisch | 2014 | Packt Publishing | EAN 9781783985968 | Verantwortliche Person für die EU: Libri GmbH, Europaallee 1, 36244 Bad Hersfeld, gpsr[at]libri[dot]de | Anbieter: preigu Print on Demand.