Learning Game Programming Lua by David Young (13 results)

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  • Language: English

    Published by Packt Publishing 01/v /28 N, 2014

    1783281332 / 9781783281336

    • Softcover

    Seller: Bahamut Media, Reading, United KingdomBahamut Media

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    Condition: Used - Very good

    US$ 13.62

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    Paperback. Condition: Very Good. Shipped within 24 hours from our UK warehouse. Clean, undamaged book with no damage to pages and minimal wear to the cover. Spine still tight, in very good condition. Remember if you are not happy, you are covered by our 100% money back guarantee.

  • Language: English

    Published by Packt Publishing, 2014

    1783281332 / 9781783281336

    • Softcover

    Seller: California Books, Miami, FL, U.S.A.California Books

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    US$ 56.00

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  • Language: English

    Published by Packt Publishing Limited, GB, 2023

    1783281332 / 9781783281336

    • Softcover

    Seller: Rarewaves.com USA, London, LONDO, United KingdomRarewaves.com USA

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    US$ 68.46

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    Digital. Condition: New. Key FeaturesBook DescriptionIf you are a game developer or a general programmer who wishes to focus on programming systems and techniques to build your game AI without creating low-level interfaces in a game engine, then this book is for you. Knowledge of C++ will come in handy to debug the entirety of the AI sandbox and expand on the features present within the book, but it is not required.What you will learnCreate an animation state machine to drive AI animations within LuaBuild and find paths on navigation meshesWrite and debug Lua scripts within a fullscale Lua IDEDevelop decision logic with behavior trees, state machines, and decision trees to build modular, reusable AIManage short and longterm knowledge representation with blackboard data structuresAdd sensory perception to give AIs the ability to see and hearDevelop highlevel tactics with multiple AIs based on influence mapsWho this book is for.…

  • Language: English

    Published by Packt Publishing, 2014

    1783281332 / 9781783281336

    • Softcover

    Seller: Books Puddle, Woodside, NY, U.S.A.Books Puddle

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    Condition: New

    US$ 72.99

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  • Language: English

    Published by Packt Publishing, 2014

    1783281332 / 9781783281336

    • Softcover

    Seller: Ria Christie Collections, Uxbridge, United KingdomRia Christie Collections

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    Condition: New

    US$ 67.10

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    Condition: New. In English.

  • Language: English

    Published by Packt Publishing 28 N, 2014

    1783281332 / 9781783281336

    • Softcover

    Seller: AwesomeBooks, Wallingford, United KingdomAwesomeBooks

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    Condition: Used - Very good

    US$ 102.32

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    Paperback. Condition: Very Good. Learning Game AI Programming with Lua This book is in very good condition and will be shipped within 24 hours of ordering. The cover may have some limited signs of wear but the pages are clean, intact and the spine remains undamaged. This book has clearly been well maintained and looked after thus far. Money back guarantee if you are not satisfied. See all our books here, order more than 1 book and get discounted shipping. .…

  • Language: English

    Published by Packt Publishing Limited, GB, 2023

    1783281332 / 9781783281336

    • Softcover

    Seller: Rarewaves.com UK, London, United KingdomRarewaves.com UK

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    Condition: New

    US$ 66.36

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    Digital. Condition: New. Key FeaturesBook DescriptionIf you are a game developer or a general programmer who wishes to focus on programming systems and techniques to build your game AI without creating low-level interfaces in a game engine, then this book is for you. Knowledge of C++ will come in handy to debug the entirety of the AI sandbox and expand on the features present within the book, but it is not required.What you will learnCreate an animation state machine to drive AI animations within LuaBuild and find paths on navigation meshesWrite and debug Lua scripts within a fullscale Lua IDEDevelop decision logic with behavior trees, state machines, and decision trees to build modular, reusable AIManage short and longterm knowledge representation with blackboard data structuresAdd sensory perception to give AIs the ability to see and hearDevelop highlevel tactics with multiple AIs based on influence mapsWho this book is for.…

  • Language: English

    Published by Packt Publishing, 2014

    1783281332 / 9781783281336

    • Softcover
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    Seller: Majestic Books, Hounslow, United KingdomMajestic Books

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  • Language: English

    Published by Packt Publishing, 2014

    1783281332 / 9781783281336

    • Softcover
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    Seller: Biblios, frankfurt am main, HESSE, GermanyBiblios

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  • Language: English

    Published by Packt Publishing Limited, 2014

    1783281332 / 9781783281336

    • Softcover
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    Seller: THE SAINT BOOKSTORE, Southport, United KingdomTHE SAINT BOOKSTORE

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    Paperback / softback. Condition: New. This item is printed on demand. New copy - Usually dispatched within 5-9 working days.

  • Language: English

    Published by Packt Publishing, 2014

    1783281332 / 9781783281336

    • Softcover
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    Seller: AHA-BUCH GmbH, Einbeck, GermanyAHA-BUCH GmbH

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    Condition: New

    US$ 91.47

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    Taschenbuch. Condition: Neu. nach der Bestellung gedruckt Neuware - Printed after ordering.

  • Language: English

    Published by Packt Publishing, 2014

    1783281332 / 9781783281336

    • Softcover
    • Print on Demand

    Seller: moluna, Greven, Germanymoluna

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    Condition: New. Dieser Artikel ist ein Print on Demand Artikel und wird nach Ihrer Bestellung fuer Sie gedruckt.

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    Language: English

    Published by Packt Publishing, 2014

    1783281332 / 9781783281336

    • Softcover
    • Print on Demand

    Seller: preigu, Osnabrück, Germanypreigu

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    US$ 74.98

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    Taschenbuch. Condition: Neu. Learning Game AI Programming with Lua | David Young | Taschenbuch | Kartoniert / Broschiert | Englisch | 2014 | Packt Publishing | EAN 9781783281336 | Verantwortliche Person für die EU: Libri GmbH, Europaallee 1, 36244 Bad Hersfeld, gpsr[at]libri[dot]de | Anbieter: preigu Print on Demand. …