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Published by Routledge 2019-02-08, 2019
ISBN 10: 1138738972 ISBN 13: 9781138738973
Language: English
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Published by Taylor & Francis Group, 2020
ISBN 10: 1138738972 ISBN 13: 9781138738973
Language: English
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Published by Taylor & Francis Ltd, London, 2020
ISBN 10: 1138738972 ISBN 13: 9781138738973
Language: English
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Paperback. Condition: new. Paperback. Principles of Game Audio and Sound Design is a comprehensive introduction to the art of sound for games and interactive media using Unity. This accessible guide encompasses both the conceptual challenges of the artform as well as the technical and creative aspects, such as sound design, spatial audio, scripting, implementation and mixing.Beginning with basic techniques, including linear and interactive sound design, before moving on to advanced techniques, such as procedural audio, Principles of Game Audio and Sound Design is supplemented by a host of digital resources, including a library of ready-to-use, adaptable scripts. This thorough introduction provides the reader with the skills and tools to combat the potential challenges of game audio independently.Principles of Game Audio and Sound Design is the perfect primer for beginner- to intermediate-level readers with a basic understanding of audio production and Unity who want to learn how to gain a foothold in the exciting world of game and interactive audio. A comprehensive introduction to the art of sound for games and interactive media using Unity. This accessible guide encompasses both the conceptual challenges of the artform as well as the technical and creative aspects, such as sound design, spatial audio, scripting, implementation and mixing. Shipping may be from multiple locations in the US or from the UK, depending on stock availability.
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Published by Routledge 2019-02-08, 2019
ISBN 10: 1138738972 ISBN 13: 9781138738973
Language: English
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Published by Taylor & Francis Group, 2020
ISBN 10: 1138738972 ISBN 13: 9781138738973
Language: English
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Published by Taylor and Francis Ltd, GB, 2020
ISBN 10: 1138738972 ISBN 13: 9781138738973
Language: English
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Add to basketPaperback. Condition: New. Principles of Game Audio and Sound Design is a comprehensive introduction to the art of sound for games and interactive media using Unity. This accessible guide encompasses both the conceptual challenges of the artform as well as the technical and creative aspects, such as sound design, spatial audio, scripting, implementation and mixing.Beginning with basic techniques, including linear and interactive sound design, before moving on to advanced techniques, such as procedural audio, Principles of Game Audio and Sound Design is supplemented by a host of digital resources, including a library of ready-to-use, adaptable scripts. This thorough introduction provides the reader with the skills and tools to combat the potential challenges of game audio independently.Principles of Game Audio and Sound Design is the perfect primer for beginner- to intermediate-level readers with a basic understanding of audio production and Unity who want to learn how to gain a foothold in the exciting world of game and interactive audio.
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Published by Taylor & Francis Ltd, 2020
ISBN 10: 1138738972 ISBN 13: 9781138738973
Language: English
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Published by Taylor & Francis Ltd, 2020
ISBN 10: 1138738972 ISBN 13: 9781138738973
Language: English
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Published by Routledge 2019-02-08, 2019
ISBN 10: 1138738972 ISBN 13: 9781138738973
Language: English
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Published by Taylor & Francis Group, 2020
ISBN 10: 1138738972 ISBN 13: 9781138738973
Language: English
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Published by Taylor & Francis Ltd, 2020
ISBN 10: 1138738972 ISBN 13: 9781138738973
Language: English
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Published by Focal Press 4/29/2020, 2020
ISBN 10: 1138738972 ISBN 13: 9781138738973
Language: English
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Paperback or Softback. Condition: New. Principles of Game Audio and Sound Design: Sound Design and Audio Implementation for Interactive and Immersive Media. Book.
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Published by Taylor & Francis Ltd, London, 2020
ISBN 10: 1138738972 ISBN 13: 9781138738973
Language: English
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Add to basketPaperback. Condition: new. Paperback. Principles of Game Audio and Sound Design is a comprehensive introduction to the art of sound for games and interactive media using Unity. This accessible guide encompasses both the conceptual challenges of the artform as well as the technical and creative aspects, such as sound design, spatial audio, scripting, implementation and mixing.Beginning with basic techniques, including linear and interactive sound design, before moving on to advanced techniques, such as procedural audio, Principles of Game Audio and Sound Design is supplemented by a host of digital resources, including a library of ready-to-use, adaptable scripts. This thorough introduction provides the reader with the skills and tools to combat the potential challenges of game audio independently.Principles of Game Audio and Sound Design is the perfect primer for beginner- to intermediate-level readers with a basic understanding of audio production and Unity who want to learn how to gain a foothold in the exciting world of game and interactive audio. A comprehensive introduction to the art of sound for games and interactive media using Unity. This accessible guide encompasses both the conceptual challenges of the artform as well as the technical and creative aspects, such as sound design, spatial audio, scripting, implementation and mixing. Shipping may be from our Sydney, NSW warehouse or from our UK or US warehouse, depending on stock availability.
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Published by Taylor & Francis Ltd, London, 2020
ISBN 10: 1138738972 ISBN 13: 9781138738973
Language: English
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Add to basketPaperback. Condition: new. Paperback. Principles of Game Audio and Sound Design is a comprehensive introduction to the art of sound for games and interactive media using Unity. This accessible guide encompasses both the conceptual challenges of the artform as well as the technical and creative aspects, such as sound design, spatial audio, scripting, implementation and mixing.Beginning with basic techniques, including linear and interactive sound design, before moving on to advanced techniques, such as procedural audio, Principles of Game Audio and Sound Design is supplemented by a host of digital resources, including a library of ready-to-use, adaptable scripts. This thorough introduction provides the reader with the skills and tools to combat the potential challenges of game audio independently.Principles of Game Audio and Sound Design is the perfect primer for beginner- to intermediate-level readers with a basic understanding of audio production and Unity who want to learn how to gain a foothold in the exciting world of game and interactive audio. A comprehensive introduction to the art of sound for games and interactive media using Unity. This accessible guide encompasses both the conceptual challenges of the artform as well as the technical and creative aspects, such as sound design, spatial audio, scripting, implementation and mixing. Shipping may be from our UK warehouse or from our Australian or US warehouses, depending on stock availability.
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Published by Taylor and Francis Ltd, GB, 2020
ISBN 10: 1138738972 ISBN 13: 9781138738973
Language: English
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Add to basketPaperback. Condition: New. Principles of Game Audio and Sound Design is a comprehensive introduction to the art of sound for games and interactive media using Unity. This accessible guide encompasses both the conceptual challenges of the artform as well as the technical and creative aspects, such as sound design, spatial audio, scripting, implementation and mixing.Beginning with basic techniques, including linear and interactive sound design, before moving on to advanced techniques, such as procedural audio, Principles of Game Audio and Sound Design is supplemented by a host of digital resources, including a library of ready-to-use, adaptable scripts. This thorough introduction provides the reader with the skills and tools to combat the potential challenges of game audio independently.Principles of Game Audio and Sound Design is the perfect primer for beginner- to intermediate-level readers with a basic understanding of audio production and Unity who want to learn how to gain a foothold in the exciting world of game and interactive audio.