Ready to Use Gaming Programs Libraries (15 results)

Title: 
Refine with Advanced Search

Refine your search

  • Books (15)

to

Custom price range (US$)

to

  • Language: English

    Published by ALA Editions (edition ), 2020

    0838947344 / 9780838947340

    • Softcover

    Seller: BooksRun, Philadelphia, PA, U.S.A.BooksRun

    5-star seller
    Contact seller

    Condition: Used - Very good

    US$ 23.57

     Free Shipping 
    Ships within U.S.A.

    Quantity: 1 available

    Paperback. Condition: Very Good. It's a well-cared-for item that has seen limited use. The item may show minor signs of wear. All the text is legible, with all pages included. It may have slight markings and/or highlighting.

  • Language: English

    Published by ALA Editions, 2020

    0838947344 / 9780838947340

    • Softcover

    Seller: GoldBooks, Denver, CO, U.S.A.GoldBooks

    5-star seller
    Contact seller

    Condition: New

    US$ 63.18

    US$ 5.50 shipping 
    Ships within U.S.A.

    Quantity: 1 available

    Paperback. Condition: new. New Copy. Customer Service Guaranteed.

  • Language: English

    Published by ALA Editions, 2020

    0838947344 / 9780838947340

    • Softcover

    Seller: Brook Bookstore On Demand, Napoli, NA, ItalyBrook Bookstore On Demand

    5-star seller
    Contact seller

    Condition: New

    US$ 68.41

    US$ 7.73 shipping 
    Ships from Italy to U.S.A.

    Quantity: 6 available

    Condition: new.

  • Language: English

    Published by American Library Association, US, 2020

    0838947344 / 9780838947340

    • Softcover

    Seller: Rarewaves.com USA, London, LONDO, United KingdomRarewaves.com USA

    5-star seller
    Contact seller

    Condition: New

    US$ 76.22

     Free Shipping 
    Ships from United Kingdom to U.S.A.

    Quantity: 3 available

    Paperback. Condition: New. Gaming programs offer many benefits: they encourage interaction among patrons, strengthen community bonds with the library, and when done right they can be incredibly popular. Kroski, a bestselling author as well as an avid gamer herself, has gathered more than 50 creative programming ideas from public, school, and academic libraries nationwide. Most will hit your core gaming audience of teens, but you'll also find plenty of options for adults, tweens, and younger children-the mix of tabletop, video, and live-action gaming programs includes something for everyone. Complete with step-by-step instructions for how to prepare and host programs, a materials and equipment list, estimated budget, and recommendations for age ranges, inside this book you'll find fun ideas such asInstagram or zombie-tag scavenger games;a video game rec league;teaching cybersecurity with Minecraft;STEM with virtual reality and other programs for VR equipment;fostering science literacy with themed board games;a life-sized Game of Life;STEAM with an amazing race;hosting a Gaming Con at your library;video game study breaks for calming students' nerves during Finals Week;leading enthusiasts in writing an original roleplay or designing a board game; andbuilding your collection of games through donations and grants.The engaging programs in this book will have people flocking to your library-it's all in the game.…

  • Language: English

    Published by Ala Editions, 2020

    0838947344 / 9780838947340

    • Softcover

    Seller: Revaluation Books, Exeter, United KingdomRevaluation Books

    5-star seller
    Contact seller

    Condition: New

    US$ 68.77

    US$ 16.51 shipping 
    Ships from United Kingdom to U.S.A.

    Quantity: 2 available

    Paperback. Condition: Brand New. 368 pages. 8.75x6.00x0.75 inches. In Stock.

  • Language: English

    Published by American Library Association, Chicago, IL, 2020

    0838947344 / 9780838947340

    • Softcover

    Seller: Grand Eagle Retail, Bensenville, IL, U.S.A.Grand Eagle Retail

    5-star seller
    Contact seller

    Condition: New

    US$ 90.32

     Free Shipping 
    Ships within U.S.A.

    Quantity: 1 available

    Paperback. Condition: new. Paperback. Gaming programs offer many benefits: they encourage interaction among patrons, strengthen community bonds with the library, and when done right they can be incredibly popular. Kroski, a bestselling author as well as an avid gamer herself, has gathered more than 50 creative programming ideas from public, school, and academic libraries nationwide. Most will hit your core gaming audience of teens, but you'll also find plenty of options for adults, tweens, and younger children-the mix of tabletop, video, and live-action gaming programs includes something for everyone. Complete with step-by-step instructions for how to prepare and host programs, a materials and equipment list, estimated budget, and recommendations for age ranges, inside this book you'll find fun ideas such asInstagram or zombie-tag scavenger games;a video game rec league;teaching cybersecurity with Minecraft;STEM with virtual reality and other programs for VR equipment;fostering science literacy with themed board games;a life-sized Game of Life;STEAM with an amazing race;hosting a Gaming Con at your library;video game study breaks for calming students' nerves during Finals Week;leading enthusiasts in writing an original roleplay or designing a board game; andbuilding your collection of games through donations and grants.The engaging programs in this book will have people flocking to your library-it's all in the game. Gaming programs offer many benefits: they encourage interaction among patrons, strengthen community bonds with the library, and when done right they can be incredibly popular. This book presents more than 50 creative programming ideas from public, school, and academic libraries. Shipping may be from multiple locations in the US or from the UK, depending on stock availability.…

  • Language: English

    Published by American Library Association, 2020

    0838947344 / 9780838947340

    • Softcover

    Seller: Kennys Bookshop and Art Galleries Ltd., Galway, GY, IrelandKennys Bookshop and Art Galleries Ltd.

    5-star seller
    Contact seller

    Condition: New

    US$ 81.04

    US$ 10.81 shipping 
    Ships from Ireland to U.S.A.

    Quantity: 1 available

    Condition: New. 2020. Paperback. . . . . .

  • Language: English

    Published by American Library Association, 2020

    0838947344 / 9780838947340

    • Softcover

    Seller: Kennys Bookstore, Olney, MD, U.S.A.Kennys Bookstore

    5-star seller
    Contact seller

    Condition: New

    US$ 96.32

    US$ 10.50 shipping 
    Ships within U.S.A.

    Quantity: 1 available

    Condition: New. 2020. Paperback. . . . . . Books ship from the US and Ireland.

  • Language: English

    Published by American Library Association, 2020

    0838947344 / 9780838947340

    • Softcover

    Seller: THE SAINT BOOKSTORE, Southport, United KingdomTHE SAINT BOOKSTORE

    5-star seller
    Contact seller

    Condition: New

    US$ 87.50

    US$ 21.00 shipping 
    Ships from United Kingdom to U.S.A.

    Quantity: 8 available

    Paperback / softback. Condition: New. New copy - Usually dispatched within 4 working days.

  • Language: English

    Published by MP-ALA American Library Assoc, 2020

    0838947344 / 9780838947340

    • Softcover

    Seller: PBShop.store UK, Fairford, GLOS, United KingdomPBShop.store UK

    5-star seller
    Contact seller

    Condition: New

    US$ 81.91

    US$ 6.63 shipping 
    Ships from United Kingdom to U.S.A.

    Quantity: 6 available

    PAP. Condition: New. New Book. Shipped from UK. Established seller since 2000.

  • Language: English

    Published by American Library Association, US, 2020

    0838947344 / 9780838947340

    • Softcover

    Seller: Rarewaves.com UK, London, United KingdomRarewaves.com UK

    5-star seller
    Contact seller

    Condition: New

    US$ 74.57

    US$ 85.86 shipping 
    Ships from United Kingdom to U.S.A.

    Quantity: 3 available

    Paperback. Condition: New. Gaming programs offer many benefits: they encourage interaction among patrons, strengthen community bonds with the library, and when done right they can be incredibly popular. Kroski, a bestselling author as well as an avid gamer herself, has gathered more than 50 creative programming ideas from public, school, and academic libraries nationwide. Most will hit your core gaming audience of teens, but you'll also find plenty of options for adults, tweens, and younger children-the mix of tabletop, video, and live-action gaming programs includes something for everyone. Complete with step-by-step instructions for how to prepare and host programs, a materials and equipment list, estimated budget, and recommendations for age ranges, inside this book you'll find fun ideas such asInstagram or zombie-tag scavenger games;a video game rec league;teaching cybersecurity with Minecraft;STEM with virtual reality and other programs for VR equipment;fostering science literacy with themed board games;a life-sized Game of Life;STEAM with an amazing race;hosting a Gaming Con at your library;video game study breaks for calming students' nerves during Finals Week;leading enthusiasts in writing an original roleplay or designing a board game; andbuilding your collection of games through donations and grants.The engaging programs in this book will have people flocking to your library-it's all in the game.…

  • Language: English

    Published by American Library Association, Chicago, IL, 2020

    0838947344 / 9780838947340

    • Softcover

    Seller: AussieBookSeller, Truganina, VIC, AustraliaAussieBookSeller

    5-star seller
    Contact seller

    Condition: New

    US$ 139.74

    US$ 37.00 shipping 
    Ships from Australia to U.S.A.

    Quantity: 1 available

    Paperback. Condition: new. Paperback. Gaming programs offer many benefits: they encourage interaction among patrons, strengthen community bonds with the library, and when done right they can be incredibly popular. Kroski, a bestselling author as well as an avid gamer herself, has gathered more than 50 creative programming ideas from public, school, and academic libraries nationwide. Most will hit your core gaming audience of teens, but you'll also find plenty of options for adults, tweens, and younger children-the mix of tabletop, video, and live-action gaming programs includes something for everyone. Complete with step-by-step instructions for how to prepare and host programs, a materials and equipment list, estimated budget, and recommendations for age ranges, inside this book you'll find fun ideas such asInstagram or zombie-tag scavenger games;a video game rec league;teaching cybersecurity with Minecraft;STEM with virtual reality and other programs for VR equipment;fostering science literacy with themed board games;a life-sized Game of Life;STEAM with an amazing race;hosting a Gaming Con at your library;video game study breaks for calming students' nerves during Finals Week;leading enthusiasts in writing an original roleplay or designing a board game; andbuilding your collection of games through donations and grants.The engaging programs in this book will have people flocking to your library-it's all in the game. Gaming programs offer many benefits: they encourage interaction among patrons, strengthen community bonds with the library, and when done right they can be incredibly popular. This book presents more than 50 creative programming ideas from public, school, and academic libraries. Shipping may be from our Sydney, NSW warehouse or from our UK or US warehouse, depending on stock availability.…

  • Language: English

    Published by ALA Editions, 2020

    0838947344 / 9780838947340

    • Softcover

    Seller: Majestic Books, Hounslow, United KingdomMajestic Books

    4-star seller
    Contact seller

    Condition: New

    US$ 88.79

    US$ 8.59 shipping 
    Ships from United Kingdom to U.S.A.

    Quantity: 3 available

    Condition: New. pp. 352.

  • Language: English

    Published by ALA Editions, 2020

    0838947344 / 9780838947340

    • Softcover

    Seller: Books Puddle, Woodside, NY, U.S.A.Books Puddle

    4-star seller
    Contact seller

    Condition: New

    US$ 103.62

    US$ 3.99 shipping 
    Ships within U.S.A.

    Quantity: 3 available

    Condition: New. pp. 352.

  • Language: English

    Published by ALA Editions, 2020

    0838947344 / 9780838947340

    • Softcover

    Seller: Ria Christie Collections, Uxbridge, United KingdomRia Christie Collections

    5-star seller
    Contact seller

    Condition: New

    US$ 114.50

    US$ 14.91 shipping 
    Ships from United Kingdom to U.S.A.

    Quantity: 6 available

    Condition: New. In English.