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Language: English
Published by Apress, Incorporated, 2015
ISBN 10: 1484206517 ISBN 13: 9781484206515
Seller: Books Puddle, New York, NY, U.S.A.
Condition: New. pp. 380.
Language: English
Published by Apress, Apress Jul 2015, 2015
ISBN 10: 1484206517 ISBN 13: 9781484206515
Seller: buchversandmimpf2000, Emtmannsberg, BAYE, Germany
Taschenbuch. Condition: Neu. Neuware -'Concepts of game programming are explained well, and no prior knowledge of Swift language programming is required. . The images and audio provided are professional and clean.' William Fahle, Computing Review, May 31, 2016Swift Game Programming for Absolute Beginners teaches Apple¿s Swift language in the context of four, fun and colorful games. Learn the Swift 2.0 language, and learn to create game apps for iOS at the same time ¿ a double win!The four games yoüll develop while reading this book are:PainterTut¿s TombPenguin PairsTick TickThese four games are casual, arcade-style games representing the aim-and-shoot, casual, puzzle, and platform styles of game play. Professionally developed game assets form part of the book download. Yoüll get professionally drawn sprites and imagery that¿ll have you proud to show your learning to friends and family.The approach in Swift Game Programming for Absolute Beginners follows the structure of a game rather than the syntax of a language. Yoüll learn to create game worlds, manage game objects and game states, define levels for players to pass through, implement animations based upon realistic physics, and much more. Along the way yoüll learn the language, but always in the context of fun and games.Swift is Apple¿s new programming language introduced in 2014 to replace Objective-C as the main programming language for iOS devices and Mac OS X. Swift is a must learn language for anyone targeting Apple devices, and Swift Game Programming for Absolute Beginners provides the most fun yoüll ever have in stepping over the threshold toward eventual mastery of the language.APress in Springer Science + Business Media, Heidelberger Platz 3, 14197 Berlin 380 pp. Englisch.
Taschenbuch. Condition: Neu. Swift Game Programming for Absolute Beginners | Arjan Egges | Taschenbuch | 380 S. | Englisch | 2015 | APRESS | EAN 9781484206515 | Verantwortliche Person für die EU: APress in Springer Science + Business Media, Heidelberger Platz 3, 14197 Berlin, juergen[dot]hartmann[at]springer[dot]com | Anbieter: preigu.
Seller: BuchWeltWeit Ludwig Meier e.K., Bergisch Gladbach, Germany
Taschenbuch. Condition: Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -'Concepts of game programming are explained well, and no prior knowledge of Swift language programming is required. . The images and audio provided are professional and clean.' William Fahle, Computing Review , May 31, 2016Swift Game Programming for Absolute Beginners teaches Apple's Swift language in the context of four, fun and colorful games. Learn the Swift 2.0 language, and learn to create game apps for iOS at the same time - a double win!The four games you'll develop while reading this book are:PainterTut's TombPenguin PairsTick Tick These four games are casual, arcade-style games representing the aim-and-shoot, casual, puzzle, and platform styles of game play. Professionally developed game assets form part of the book download. You'll get professionally drawn sprites and imagery that'll have you proud to show your learning to friends and family.The approach in Swift Game Programming for Absolute Beginners follows the structure of a game rather than the syntax of a language. You'll learn to create game worlds, manage game objects and game states, define levels for players to pass through, implement animations based upon realistic physics, and much more. Along the way you'll learn the language, but always in the context of fun and games.Swift is Apple's new programming language introduced in 2014 to replace Objective-C as the main programming language for iOS devices and Mac OS X. Swift is a must learn language for anyone targeting Apple devices, and Swift Game Programming for Absolute Beginners provides the most fun you'll ever have in stepping over the threshold toward eventual mastery of the language. 380 pp. Englisch.
Language: English
Published by Apress, Incorporated, 2015
ISBN 10: 1484206517 ISBN 13: 9781484206515
Seller: Majestic Books, Hounslow, United Kingdom
Condition: New. Print on Demand pp. 380.
Language: English
Published by Apress, Incorporated, 2015
ISBN 10: 1484206517 ISBN 13: 9781484206515
Seller: Biblios, Frankfurt am main, HESSE, Germany
Condition: New. PRINT ON DEMAND pp. 380.
Seller: moluna, Greven, Germany
Condition: New. Dieser Artikel ist ein Print on Demand Artikel und wird nach Ihrer Bestellung fuer Sie gedruckt. Arjan Egges is an associate professor in Computer Science at Utrecht University in the Netherlands. He is responsible there for research in the area of computer animation, and he heads the university s motion capture lab in the animation department. Arjan h.
Seller: AHA-BUCH GmbH, Einbeck, Germany
Taschenbuch. Condition: Neu. nach der Bestellung gedruckt Neuware - Printed after ordering - 'Concepts of game programming are explained well, and no prior knowledge of Swift language programming is required. . The images and audio provided are professional and clean.' William Fahle, Computing Review , May 31, 2016Swift Game Programming for Absolute Beginners teaches Apple's Swift language in the context of four, fun and colorful games. Learn the Swift 2.0 language, and learn to create game apps for iOS at the same time - a double win!The four games you'll develop while reading this book are:PainterTut's TombPenguin PairsTick Tick These four games are casual, arcade-style games representing the aim-and-shoot, casual, puzzle, and platform styles of game play. Professionally developed game assets form part of the book download. You'll get professionally drawn sprites and imagery that'll have you proud to show your learning to friends and family.The approach in Swift Game Programming for Absolute Beginners follows the structure of a game rather than the syntax of a language. You'll learn to create game worlds, manage game objects and game states, define levels for players to pass through, implement animations based upon realistic physics, and much more. Along the way you'll learn the language, but always in the context of fun and games.Swift is Apple's new programming language introduced in 2014 to replace Objective-C as the main programming language for iOS devices and Mac OS X. Swift is a must learn language for anyone targeting Apple devices, and Swift Game Programming for Absolute Beginners provides the most fun you'll ever have in stepping over the threshold toward eventual mastery of the language.