Published by Packt Publishing - ebooks Account, 2016
ISBN 10: 1785285246 ISBN 13: 9781785285240
Language: English
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Add to basketPaperback. Condition: Very Good. Unity 5.x Shaders and Effects Cookbook: Master the art of Shader programming to bring life to your Unity projects This book is in very good condition and will be shipped within 24 hours of ordering. The cover may have some limited signs of wear but the pages are clean, intact and the spine remains undamaged. This book has clearly been well maintained and looked after thus far. Money back guarantee if you are not satisfied. See all our books here, order more than 1 book and get discounted shipping. .
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Published by Packt Publishing 26/02/2016, 2016
ISBN 10: 1785285246 ISBN 13: 9781785285240
Language: English
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Add to basketPaperback. Condition: Very Good. Shipped within 24 hours from our UK warehouse. Clean, undamaged book with no damage to pages and minimal wear to the cover. Spine still tight, in very good condition. Remember if you are not happy, you are covered by our 100% money back guarantee.
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Condition: New. pp. 240.
Published by Packt Publishing 2016-02, 2016
ISBN 10: 1785285246 ISBN 13: 9781785285240
Language: English
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Add to basketCondition: New. Über den AutorrnrnAlan Zucconi is a passionate developer, author, and lecturer, recognized as one of Develop s 30 under 30. His expertise has been built over the past 10 years, working in the intersection between creativity and education. S.
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Published by Packt Publishing Limited, 2016
ISBN 10: 1785285246 ISBN 13: 9781785285240
Language: English
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Add to basketTaschenbuch. Condition: Neu. nach der Bestellung gedruckt Neuware - Printed after ordering - Master the art of Shader programming to bring life to your Unity projectsKey Features Book Description Since their introduction to Unity, Shaders have been notoriously difficult to understand and implement in games: complex mathematics have always stood in the way of creating your own Shaders and attaining that level of realism you crave. With Shaders, you can transform your game into a highly polished, refined product with Unity's post-processing effects. Unity Shaders and Effects Cookbook is the first of its kind to bring you the secrets of creating Shaders for Unity3D-guiding you through the process of understanding vectors, how lighting is constructed with them, and also how textures are used to create complex effects without the heavy math. We'll start with essential lighting and finishing up by creating stunning screen Effects just like those in high quality 3D and mobile games. You'll discover techniques including normal mapping, image-based lighting, and how to animate your models inside a Shader. We'll explore the secrets behind some of the most powerful techniques, such as physically based rendering! With Unity Shaders and Effects Cookbook, what seems like a dark art today will be second nature by tomorrow. What you will learn.