ActionScript for Multiplayer Games and Virtual Worlds

Makar, Jobe

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ISBN 10: 0321643364 ISBN 13: 9780321643360
Published by Pearson Education, 2009
Used Soft cover

From Better World Books Ltd, Dunfermline, United Kingdom Seller rating 5 out of 5 stars 5-star rating, Learn more about seller ratings

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Ships from the UK. Former library book; may include library markings. Used book that is in excellent condition. May show signs of wear or have minor defects. Seller Inventory # 4108368-6

  • 2.80 out of 5 stars
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Synopsis:

The demand for multiplayer games and virtual worlds has exploded over the last few years. Not only do companies want them for site stickiness through social networking, but developers have tremendous interest in exploring this niche area. While developing multiplayer content is challenging, it isn’t as difficult as you might think, and it is fun and highly rewarding!

ActionScript for Multiplayer Games and Virtual Worlds explains fundamental multiplayer concepts from connecting to a server to real-time latency hiding techniques. In this book you’ll learn:

  • How to connect users to achieve real-time interaction
  • When to make decisions on the server versus the game client
  • Time synchronization techniques
  • How to use dead reckoning smoothing to hide network latency
  • About tile-based games the isometric view
  • Techniques for customizing and rendering avatars in a virtual world

In addition, you’ll learn everything that goes into building:
  • A real-time multiplayer tank battle game
  • A real-time multilayer cooperative game
  • A virtual world

About the Author: Jobe Makar is a founder of and Chief Game and Virtual World Architect for Electrotank (www.electrotank.com), a company that specializes in online multiplayer game and virtual world development technologies and services. He is a developer on the widely used EUP virtual world and MMOG platform (www.eupsite.com). Jobe has developed over 200 Flash games and 9 virtual worlds over the last 10 years and has authored several books on advanced Flash, ActionScript, and game programming.

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Bibliographic Details

Title: ActionScript for Multiplayer Games and ...
Publisher: Pearson Education
Publication Date: 2009
Binding: Soft cover
Condition: Very Good
Edition: 1st Edition.

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Paperback. Condition: Very Good. ActionScript for Multiplayer Games and Virtual Worlds This book is in very good condition and will be shipped within 24 hours of ordering. The cover may have some limited signs of wear but the pages are clean, intact and the spine remains undamaged. This book has clearly been well maintained and looked after thus far. Money back guarantee if you are not satisfied. See all our books here, order more than 1 book and get discounted shipping. Seller Inventory # 7719-9780321643360

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Paperback. Condition: Very Good. This book is in very good condition and will be shipped within 24 hours of ordering. The cover may have some limited signs of wear but the pages are clean, intact and the spine remains undamaged. This book has clearly been well maintained and looked after thus far. Money back guarantee if you are not satisfied. See all our books here, order more than 1 book and get discounted shipping. Seller Inventory # 6545-9780321643360

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