Paperback. Condition: Good. This is a used book in good condition and may show some signs of use or wear . This is a used book in good condition and may show some signs of use or wear .
Condition: Como nuevo. : Descubre cómo algunos de los desarrolladores de juegos independientes más innovadores y creativos han llegado a la cima del diseño de juegos y la rentabilidad. Este libro está repleto de consejos prácticos para un desarrollo eficiente y para crear experiencias de juego atractivas y adictivas. Además, está respaldado con ejemplos de código que puedes descargar y utilizar para hacer realidad tus propias ideas geniales.Los autores de este libro son responsables de algunos de los juegos más populares y comentados de todos los tiempos: Brian Greenstone desarrolló Enigmo y Cro-Mag Rally. Aaron Fothergill desarrolló Flick Fishing. Mike Lee desarrolló Tap Tap Revolution, el juego más descargado en la historia de la App Store. Smiles de Mike Kasprzak fue finalista en la competencia IGF 2009 al Mejor Juego Móvil. PJ Cabrera, Richard Zito y Matthew Aitken (Quick Draw, Pole2Pole); Joachim Bondo (Deep Green); y Olivier Hennessy y Clayton Kane (Apache Lander) han recibido excelentes críticas y elogios por sus juegos. EAN: 9781430219682 Tipo: Libros Categoría: Tecnología Título: iPhone Games Projects Autor: PJ Cabrera| Joachim Bondo| Brian Greenstone| Mike Lee| Jamie Gotch| Michael Kasprzak| Richard Zito| Matthew Aitken| Olivier Hennessy| James Lee Editorial: Apress Idioma: en Páginas: 280 Formato: tapa blanda.
Language: English
Published by Apress, Incorporated, 2009
ISBN 10: 1430219688 ISBN 13: 9781430219682
Seller: Majestic Books, Hounslow, United Kingdom
Condition: New. pp. xxi + 280.
Condition: New.
Language: English
Published by Apress, Incorporated, 2009
ISBN 10: 1430219688 ISBN 13: 9781430219682
Seller: Books Puddle, New York, NY, U.S.A.
Condition: New. pp. xxi + 280 1st edition.
Language: English
Published by Apress, Incorporated, 2009
ISBN 10: 1430219688 ISBN 13: 9781430219682
Seller: Biblios, Frankfurt am main, HESSE, Germany
Condition: New. pp. xxi + 280.
Condition: As New. Unread book in perfect condition.
Condition: New. With games on the iPhone the most popular category on Apple's Application Store, this is the first book specifically about developing games on the iPhone. Not only is there money to be made for developers, but it is a lot of fun for everyone involved. Num Pages: 279 pages, biography. BIC Classification: UDT. Category: (G) General (US: Trade). Dimension: 244 x 170 x 20. Weight in Grams: 550. . 2009. Paperback. . . . .
US$ 42.04
Quantity: 1 available
Add to basketCondition: As New. Unread book in perfect condition.
US$ 42.74
Quantity: 1 available
Add to basketCondition: New.
Condition: New. With games on the iPhone the most popular category on Apple's Application Store, this is the first book specifically about developing games on the iPhone. Not only is there money to be made for developers, but it is a lot of fun for everyone involved. Num Pages: 279 pages, biography. BIC Classification: UDT. Category: (G) General (US: Trade). Dimension: 244 x 170 x 20. Weight in Grams: 550. . 2009. Paperback. . . . . Books ship from the US and Ireland.
US$ 48.77
Quantity: 2 available
Add to basketPaperback. Condition: Brand New. 1st edition. 258 pages. 9.00x7.00x1.00 inches. In Stock.
Condition: New. First and only book to cover iPhone game development, exclusively Learn by example from 10 of the most successful iPhone game developers The fastest way to learn the tricks of iPhone game development First and.
Language: English
Published by Pangea Software, Inc., 2004
ISBN 10: 0976150506 ISBN 13: 9780976150503
Seller: Mispah books, Redhill, SURRE, United Kingdom
US$ 298.85
Quantity: 1 available
Add to basketpaperback. Condition: Very Good. Very Good. Dust Jacket may NOT BE INCLUDED.CDs may be missing. SHIPS FROM MULTIPLE LOCATIONS. book.