Mackenzie Allen B (36 results)

- Softcover
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- Softcover
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Language: English
Published by Springer International Publishing AG, Cham, 2007
- Softcover
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Paperback. Condition: new. Paperback. The application of mathematical analysis to wireless networks has met with limited success, due to the complexity of mobility and traffic models, coupled with the dynamic topology and the unpredictability of link quality that characterize such networks. The ability to model individual, independent decision makers whose actions potentially affect all other decision makers makes game theory particularly attractive to analyze the performance of ad hoc networks.Game theory is a field of applied mathematics that describes and analyzes interactive decision situations. It consists of a set of analytical tools that predict the outcome of complex interactions among rational entities, where rationality demands a strict adherence to a strategy based on perceived or measured results. In the early to mid-1990's, game theory was applied to networking problems including flow control, congestion control, routing and pricing of Internet services. More recently, there has been growing interest in adopting game-theoretic methods to model today's leading communications and networking issues, including power control and resource sharing in wireless and peer-to-peer networks.This work presents fundamental results in game theory and their application to wireless communications and networking. We discuss normal-form, repeated, and Markov games with examples selected from the literature. We also describe ways in which learning can be modeled in game theory, with direct applications to the emerging field of cognitive radio. Finally, we discuss challenges and limitations in the application of game theory to the analysis of wireless systems. We do not assume familiarity with game theory. We introduce major game theoretic models and discuss applications of game theory including medium access, routing, energy-efficient protocols, and others. We seek to provide the reader with a foundationalunderstanding of the current research on game theory applied to wireless communications and networking. The application of mathematical analysis to wireless networks has met with limited success, due to the complexity of mobility and traffic models, coupled with the dynamic topology and the unpredictability of link quality that characterize such networks. Shipping may be from multiple locations in the US or from the UK, depending on stock availability.…

- Softcover
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- Softcover
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Language: English
Published by Springer International Publishing AG, CH, 2007
- Softcover
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Paperback. Condition: New. The application of mathematical analysis to wireless networks has met with limited success, due to the complexity of mobility and traffic models, coupled with the dynamic topology and the unpredictability of link quality that characterize such networks. The ability to model individual, independent decision makers whose actions potentially affect all other decision makers makes game theory particularly attractive to analyze the performance of ad hoc networks.Game theory is a field of applied mathematics that describes and analyzes interactive decision situations. It consists of a set of analytical tools that predict the outcome of complex interactions among rational entities, where rationality demands a strict adherence to a strategy based on perceived or measured results. In the early to mid-1990's, game theory was applied to networking problems including flow control, congestion control, routing and pricing of Internet services. More recently, there has been growing interest in adopting game-theoretic methods to model today's leading communications and networking issues, including power control and resource sharing in wireless and peer-to-peer networks.This work presents fundamental results in game theory and their application to wireless communications and networking. We discuss normal-form, repeated, and Markov games with examples selected from the literature. We also describe ways in which learning can be modeled in game theory, with direct applications to the emerging field of cognitive radio. Finally, we discuss challenges and limitations in the application of game theory to the analysis of wireless systems. We do not assume familiarity with game theory. We introduce major game theoretic models and discuss applications of game theory including medium access, routing, energy-efficient protocols, and others. We seek to provide the reader with a foundationalunderstanding of the current research on game theory applied to wireless communications and networking.…

- Softcover
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Soft Cover. Condition: Very Good. Ex-library with the usual features. Library label on front cover. The interior is clean and tight. Binding is good. Cover shows light wear. Ex-Library.

Language: English
Published by Springer International Publishing AG, CH, 2007
- Softcover
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Paperback. Condition: New. The application of mathematical analysis to wireless networks has met with limited success, due to the complexity of mobility and traffic models, coupled with the dynamic topology and the unpredictability of link quality that characterize such networks. The ability to model individual, independent decision makers whose actions potentially affect all other decision makers makes game theory particularly attractive to analyze the performance of ad hoc networks.Game theory is a field of applied mathematics that describes and analyzes interactive decision situations. It consists of a set of analytical tools that predict the outcome of complex interactions among rational entities, where rationality demands a strict adherence to a strategy based on perceived or measured results. In the early to mid-1990's, game theory was applied to networking problems including flow control, congestion control, routing and pricing of Internet services. More recently, there has been growing interest in adopting game-theoretic methods to model today's leading communications and networking issues, including power control and resource sharing in wireless and peer-to-peer networks.This work presents fundamental results in game theory and their application to wireless communications and networking. We discuss normal-form, repeated, and Markov games with examples selected from the literature. We also describe ways in which learning can be modeled in game theory, with direct applications to the emerging field of cognitive radio. Finally, we discuss challenges and limitations in the application of game theory to the analysis of wireless systems. We do not assume familiarity with game theory. We introduce major game theoretic models and discuss applications of game theory including medium access, routing, energy-efficient protocols, and others. We seek to provide the reader with a foundationalunderstanding of the current research on game theory applied to wireless communications and networking.…

- Softcover
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- Softcover
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- Softcover
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Condition: New. In English.

- Softcover
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- Softcover
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More imagesNUMBER EIGHT JOY STREET A Medley of Prose & Verse for Boys and Girls
Housman, Laurence; Blackwood, Algernon; Marlowe, Mabel; Nightingale,Madeleine; Mackenzie, Compton; Strong, L. A. G.; Trew, Cecil G.; Allen,Marian; Farjeon, Eleanor; Macnair, Ian; Carrick, Valery; Meldrum, Roy
Published by D. Appleton & Company, New York, NY, 1930
- Hardcover
Seller: Riverow Bookshop, Owego, NY, U.S.A.Riverow Bookshop
Contact seller5-star sellerHardcover. Condition: Good/NO DUSTJACKET. New York, NY: D. Appleton & Company. Good/NO DUSTJACKET. 1930. . Hardcover. Sm 4to., 229pp., cover shelf wear to edges and corners, corners and spine tips bumped and rubbed, light soiling, otherwise good; Former owner's bookplate on front pastedown (measures approx. 3x4.5in.), edges of text block lightly soiled, otherwise pages clean and unmarked. . Color Plates tipped in / B&W Illustrations (illustrator).…

- Softcover
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- Softcover
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- Softcover
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Condition: New. In English.

- Softcover
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- Softcover
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- Softcover
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More imagesPublished by Basil Blackwell, Oxford, 1933
- Hardcover
- First Edition
Seller: Live Oak Booksellers, Langley, WA, U.S.A.Live Oak Booksellers
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Add to basketHardcover. Condition: Very Good. No Jacket. 1st Edition. 4to. (25 cm.) [4]v-vii[1]1-247[1]p. Tipped in color frontispiece by Irene Mountfort, plus fivex tipped in color plates by Marian Allen, May Smith, Harry Rountree, Roy Meldrum, and Hugh Chesterman. Plus numerous black and white drawings throughout by Irene Mounfort, C.T. Nightingale, Marian Allen, Michael Lynn (the author, illustrating six of the items included), May Smith, Harry Rountree, Ruth Macnair, L.R. Brightwell, Harold King, each one illustrating the various stores & poems included in this book. Pictorial endpapers. Tan cloth with repeating pattern in blue over boards. Some wear to extremities with corners just barely worn through, all plates present and in fine condition, else very good to near fine with no internal markings. No dust jacket. Irene Mountfort, Marian Allen, May Smith, Harry Rountree, Roy Meldrum, Hugh Chesterman (illustrator).…

- Softcover
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Language: English
Published by Springer International Publishing AG, CH, 2007
- Softcover
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Paperback. Condition: New. The application of mathematical analysis to wireless networks has met with limited success, due to the complexity of mobility and traffic models, coupled with the dynamic topology and the unpredictability of link quality that characterize such networks. The ability to model individual, independent decision makers whose actions potentially affect all other decision makers makes game theory particularly attractive to analyze the performance of ad hoc networks.Game theory is a field of applied mathematics that describes and analyzes interactive decision situations. It consists of a set of analytical tools that predict the outcome of complex interactions among rational entities, where rationality demands a strict adherence to a strategy based on perceived or measured results. In the early to mid-1990's, game theory was applied to networking problems including flow control, congestion control, routing and pricing of Internet services. More recently, there has been growing interest in adopting game-theoretic methods to model today's leading communications and networking issues, including power control and resource sharing in wireless and peer-to-peer networks.This work presents fundamental results in game theory and their application to wireless communications and networking. We discuss normal-form, repeated, and Markov games with examples selected from the literature. We also describe ways in which learning can be modeled in game theory, with direct applications to the emerging field of cognitive radio. Finally, we discuss challenges and limitations in the application of game theory to the analysis of wireless systems. We do not assume familiarity with game theory. We introduce major game theoretic models and discuss applications of game theory including medium access, routing, energy-efficient protocols, and others. We seek to provide the reader with a foundationalunderstanding of the current research on game theory applied to wireless communications and networking.…

- Softcover
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Condition: New. Allen B. MacKenzieThe application of mathematical analysis to wireless networks has met with limited success, due to the complexity of mobility and traffic models, coupled with the dynamic topology and the unpredictability of link quality that character.

Language: English
Published by Springer International Publishing AG, Cham, 2007
- Softcover
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Paperback. Condition: new. Paperback. The application of mathematical analysis to wireless networks has met with limited success, due to the complexity of mobility and traffic models, coupled with the dynamic topology and the unpredictability of link quality that characterize such networks. The ability to model individual, independent decision makers whose actions potentially affect all other decision makers makes game theory particularly attractive to analyze the performance of ad hoc networks.Game theory is a field of applied mathematics that describes and analyzes interactive decision situations. It consists of a set of analytical tools that predict the outcome of complex interactions among rational entities, where rationality demands a strict adherence to a strategy based on perceived or measured results. In the early to mid-1990's, game theory was applied to networking problems including flow control, congestion control, routing and pricing of Internet services. More recently, there has been growing interest in adopting game-theoretic methods to model today's leading communications and networking issues, including power control and resource sharing in wireless and peer-to-peer networks.This work presents fundamental results in game theory and their application to wireless communications and networking. We discuss normal-form, repeated, and Markov games with examples selected from the literature. We also describe ways in which learning can be modeled in game theory, with direct applications to the emerging field of cognitive radio. Finally, we discuss challenges and limitations in the application of game theory to the analysis of wireless systems. We do not assume familiarity with game theory. We introduce major game theoretic models and discuss applications of game theory including medium access, routing, energy-efficient protocols, and others. We seek to provide the reader with a foundationalunderstanding of the current research on game theory applied to wireless communications and networking. The application of mathematical analysis to wireless networks has met with limited success, due to the complexity of mobility and traffic models, coupled with the dynamic topology and the unpredictability of link quality that characterize such networks. Shipping may be from our Sydney, NSW warehouse or from our UK or US warehouse, depending on stock availability.…

- Softcover
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Taschenbuch. Condition: Neu. Game Theory for Wireless Engineers | Allen B. MacKenzie (u. a.) | Taschenbuch | Synthesis Lectures on Communications | ix | Englisch | 2007 | Springer | EAN 9783031005442 | Verantwortliche Person für die EU: Springer Verlag GmbH, Tiergartenstr. 17, 69121 Heidelberg, juergen[dot]hartmann[at]springer[dot]com | Anbieter: preigu. …

Language: English
Published by Springer International Publishing AG, CH, 2007
- Softcover
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Paperback. Condition: New. The application of mathematical analysis to wireless networks has met with limited success, due to the complexity of mobility and traffic models, coupled with the dynamic topology and the unpredictability of link quality that characterize such networks. The ability to model individual, independent decision makers whose actions potentially affect all other decision makers makes game theory particularly attractive to analyze the performance of ad hoc networks.Game theory is a field of applied mathematics that describes and analyzes interactive decision situations. It consists of a set of analytical tools that predict the outcome of complex interactions among rational entities, where rationality demands a strict adherence to a strategy based on perceived or measured results. In the early to mid-1990's, game theory was applied to networking problems including flow control, congestion control, routing and pricing of Internet services. More recently, there has been growing interest in adopting game-theoretic methods to model today's leading communications and networking issues, including power control and resource sharing in wireless and peer-to-peer networks.This work presents fundamental results in game theory and their application to wireless communications and networking. We discuss normal-form, repeated, and Markov games with examples selected from the literature. We also describe ways in which learning can be modeled in game theory, with direct applications to the emerging field of cognitive radio. Finally, we discuss challenges and limitations in the application of game theory to the analysis of wireless systems. We do not assume familiarity with game theory. We introduce major game theoretic models and discuss applications of game theory including medium access, routing, energy-efficient protocols, and others. We seek to provide the reader with a foundationalunderstanding of the current research on game theory applied to wireless communications and networking.…

- Softcover
- Print on Demand
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- Softcover
- Print on Demand
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Paperback. Condition: Brand New. 85 pages. 9.25x7.51x9.25 inches. In Stock. This item is printed on demand.

- Softcover
- Print on Demand
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