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  • Language: English

    Published by Apress, 2008

    1430209798 / 9781430209799

    • Softcover

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  • Language: English

    Published by Apress 9/24/2008, 2008

    1430209798 / 9781430209799

    • Softcover

    Seller: BargainBookStores, Grand Rapids, MI, U.S.A.BargainBookStores

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    Paperback or Softback. Condition: New. Building XNA 2.0 Games: A Practical Guide for Independent Game Development. Book.

  • Language: English

    Published by Apress, 2008

    1430209798 / 9781430209799

    • Softcover

    Seller: GreatBookPrices, Columbia, MD, U.S.A.GreatBookPrices

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  • Language: English

    Published by Apress, 2008

    1430209798 / 9781430209799

    • Softcover

    Seller: California Books, Miami, FL, U.S.A.California Books

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  • Language: English

    Published by APress, US, 2008

    1430209798 / 9781430209799

    • Softcover
    • First Edition

    Seller: Rarewaves.com USA, London, LONDO, United KingdomRarewaves.com USA

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    Paperback. Condition: New. 1st ed. Building XNA 2.0 Games: A Practical Guide for Independent Game Development is written by James Silva, who recently won the prestigious Microsoft Dream Build Play game competition with his award-winning game, The Dishwasher: Dead Samurai.Building XNA 2.0 Games: A Practical Guide for Independent Game Development is an in-depth and exclusive look into the entire XNA game development process and includes the creation of a software game masterpiece. James Silva guides you through the process he took to build his award-winning title, from concept to reality. He reveals tips and techniques for creating a polished, high-quality game with very few resources, while bridging the gap between coding and art.This title shows software developers the following:The creation of a polished game from start to finish Design philosophies Next-gen 2D graphics, including shaders Techniques for fast, fluid game play XACT Audio and XInput Eye-catching particle effects for visual stimulation The book is packed full of code, pictures, and valuable insights into XNA game development.…

  • Language: English

    Published by Apress, 2008

    1430209798 / 9781430209799

    • Softcover
    • First Edition

    Seller: Kennys Bookshop and Art Galleries Ltd., Galway, GY, IrelandKennys Bookshop and Art Galleries Ltd.

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    Condition: New. Offering an exclusive look into the entire XNA game development process, Silva guides readers through the process he took to build his award-winning title "The Dishwasher: Dead Samurai" from concept to reality. Num Pages: 450 pages, biography. BIC Classification: UDX; UM. Category: (P) Professional & Vocational. Dimension: 234 x 178 x 24. Weight in Grams: 748. . 2008. 1st ed. paperback. . . . . …

  • Language: English

    Published by Routledge., 2006

    0415368294 / 9780415368292

    Series: Book 32 of 129 - Contemporary Security Studies

    • Hardcover
    • First Edition

    Seller: Universitätsbuchhandlung Herta Hold GmbH, Berlin, GermanyUniversitätsbuchhandlung Herta Hold GmbH

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    1st ed. 16 x 23 cm. 240 pages. Hardcover. Versand aus Deutschland / We dispatch from Germany via Air Mail. Einband bestoßen, daher Mängelexemplar gestempelt, sonst sehr guter Zustand. Imperfect copy due to slightly bumped cover, apart from this in very good condition. Stamped. Sprache: Englisch.

  • Language: English

    Published by Apress, 2008

    1430209798 / 9781430209799

    • Softcover

    Seller: Revaluation Books, Exeter, United KingdomRevaluation Books

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    Paperback. Condition: Brand New. 1st edition. 442 pages. 9.00x7.00x1.25 inches. In Stock.

  • Language: English

    Published by Springer, 2011

    1430209798 / 9781430209799

    • Softcover

    Seller: Brit Books, Milton Keynes, United KingdomBrit Books

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    Paperback. Condition: Used; Good. ***Simply Brit*** Welcome to our online used book store, where affordability meets great quality. Dive into a world of captivating reads without breaking the bank. We take pride in offering a wide selection of used books, from classics to hidden gems, ensuring there is something for every literary palate. All orders are shipped within 24 hours and our lightning fast-delivery within 48 hours coupled with our prompt customer service ensures a smooth journey from ordering to delivery. Discover the joy of reading with us, your trusted source for affordable books that do not compromise on quality.…

  • Language: English

    Published by Apress, 2008

    1430209798 / 9781430209799

    • Softcover

    Seller: GreatBookPricesUK, Woodford Green, United KingdomGreatBookPricesUK

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  • Language: English

    Published by Apress, 2008

    1430209798 / 9781430209799

    • Softcover

    Seller: GreatBookPricesUK, Woodford Green, United KingdomGreatBookPricesUK

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  • Language: English

    Published by Apress, 2008

    1430209798 / 9781430209799

    • Softcover

    Seller: Kennys Bookstore, Olney, MD, U.S.A.Kennys Bookstore

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    Condition: New. Offering an exclusive look into the entire XNA game development process, Silva guides readers through the process he took to build his award-winning title "The Dishwasher: Dead Samurai" from concept to reality. Num Pages: 450 pages, biography. BIC Classification: UDX; UM. Category: (P) Professional & Vocational. Dimension: 234 x 178 x 24. Weight in Grams: 748. . 2008. 1st ed. paperback. . . . . Books ship from the US and Ireland. …

  • Language: English

    Published by APress, US, 2008

    1430209798 / 9781430209799

    • Softcover
    • First Edition

    Seller: Rarewaves.com UK, London, United KingdomRarewaves.com UK

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    Paperback. Condition: New. 1st ed. Building XNA 2.0 Games: A Practical Guide for Independent Game Development is written by James Silva, who recently won the prestigious Microsoft Dream Build Play game competition with his award-winning game, The Dishwasher: Dead Samurai.Building XNA 2.0 Games: A Practical Guide for Independent Game Development is an in-depth and exclusive look into the entire XNA game development process and includes the creation of a software game masterpiece. James Silva guides you through the process he took to build his award-winning title, from concept to reality. He reveals tips and techniques for creating a polished, high-quality game with very few resources, while bridging the gap between coding and art.This title shows software developers the following:The creation of a polished game from start to finish Design philosophies Next-gen 2D graphics, including shaders Techniques for fast, fluid game play XACT Audio and XInput Eye-catching particle effects for visual stimulation The book is packed full of code, pictures, and valuable insights into XNA game development.…

  • Language: English

    Published by Apress, 2008

    1430209798 / 9781430209799

    • Softcover
    • Print on Demand

    Seller: moluna, Greven, Germanymoluna

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    Condition: New. Dieser Artikel ist ein Print on Demand Artikel und wird nach Ihrer Bestellung fuer Sie gedruckt. XNA is a Microsoft software framework that game developers use to create commercial games for the Xbox hardware, and other hardware that supports XNA. XNA 2.0 is an exploding technology, and on the verge of a large consumer breakoutMicrosoft has d. …

  • Language: English

    Published by Apress, Apress Sep 2008, 2008

    1430209798 / 9781430209799

    • Softcover
    • Print on Demand

    Seller: buchversandmimpf2000, Emtmannsberg, BAYE, Germanybuchversandmimpf2000

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    Taschenbuch. Condition: Neu. This item is printed on demand - Print on Demand Titel. Neuware -XNA is a Microsoft software framework that game developers use to create commercial games for the Xbox hardware, and other hardware that supports XNA. XNA 2.0 is an exploding technology, and on the verge of a large consumer breakout.Springer-Verlag GmbH, Tiergartenstr. 17, 69121 Heidelberg 468 pp. Englisch.…