Language: English
Published by Packt Publishing, Limited, 2016
ISBN 10: 1786466198 ISBN 13: 9781786466198
Seller: Better World Books, Mishawaka, IN, U.S.A.
Condition: Very Good. Pages intact with possible writing/highlighting. Binding strong with minor wear. Dust jackets/supplements may not be included. Stock photo provided. Product includes identifying sticker. Better World Books: Buy Books. Do Good.
Seller: Dream Books Co., Denver, CO, U.S.A.
Condition: acceptable. This copy has clearly been enjoyedâ"expect noticeable shelf wear and some minor creases to the cover. Binding is strong, and all pages are legible. May contain previous library markings or stamps.
Seller: HPB-Red, Dallas, TX, U.S.A.
Paperback. Condition: Good. Connecting readers with great books since 1972! Used textbooks may not include companion materials such as access codes, etc. May have some wear or writing/highlighting. We ship orders daily and Customer Service is our top priority!
Seller: Textbooks_Source, Columbia, MO, U.S.A.
paperback. Condition: Good. 2nd ed. Ships in a BOX from Central Missouri! May not include working access code. Will not include dust jacket. Has used sticker(s) and some writing or highlighting. UPS shipping for most packages, (Priority Mail for AK/HI/APO/PO Boxes).
Seller: WorldofBooks, Goring-By-Sea, WS, United Kingdom
Paperback. Condition: Fine.
Seller: GoldBooks, Denver, CO, U.S.A.
Paperback. Condition: new. New Copy. Customer Service Guaranteed.
Seller: medimops, Berlin, Germany
Condition: very good. Gut/Very good: Buch bzw. Schutzumschlag mit wenigen Gebrauchsspuren an Einband, Schutzumschlag oder Seiten. / Describes a book or dust jacket that does show some signs of wear on either the binding, dust jacket or pages.
Seller: medimops, Berlin, Germany
Condition: as new. Wie neu/Like new.
Condition: Very Good. Item in very good condition! Textbooks may not include supplemental items i.e. CDs, access codes etc.
Condition: Good. Item in good condition. Textbooks may not include supplemental items i.e. CDs, access codes etc.
Seller: GreatBookPrices, Columbia, MD, U.S.A.
Condition: New.
Language: English
Published by Packt Publishing 5/31/2024, 2024
ISBN 10: 1835081746 ISBN 13: 9781835081747
Seller: BargainBookStores, Grand Rapids, MI, U.S.A.
Paperback or Softback. Condition: New. Beginning C++ Game Programming - Third Edition: Learn C++ from scratch by building fun games. Book.
Seller: California Books, Miami, FL, U.S.A.
Condition: New.
Seller: GreatBookPrices, Columbia, MD, U.S.A.
Condition: As New. Unread book in perfect condition.
Condition: New.
Language: English
Published by Packt Publishing 7/10/2016, 2016
ISBN 10: 1786466198 ISBN 13: 9781786466198
Seller: BargainBookStores, Grand Rapids, MI, U.S.A.
Paperback or Softback. Condition: New. Beginning C++ Game Programming: Learn C++ from scratch and get started building your very own games. Book.
Language: English
Published by Packt Publishing Limited, Birmingham, 2024
ISBN 10: 1835081746 ISBN 13: 9781835081747
Seller: Grand Eagle Retail, Bensenville, IL, U.S.A.
Paperback. Condition: new. Paperback. Get to grips with programming and game development techniques using C++ libraries and Visual Studio 2022 with this updated edition of the bestselling seriesGet With Your Book: PDF Copy, AI Assistant, and Next-Gen Reader FreeKey FeaturesCreate fun games in C++, with this up-to-date guide covering the latest features of C++20 and VS2022Build clones of popular games such as a Timberman clone, a Pong game, a Zombie Survival Shooter, and a platform endless runner gameDiscover tips to expand your finished games by thinking critically, technically, and creativelyBook DescriptionAlways dreamed of creating your own games? With the third edition of Beginning C++ Game Programming, you can turn that dream into reality! This beginner-friendly guide is updated and improved to include the latest features of VS 2022, SFML, and modern C++20 programming techniques. You'll get a fun introduction to game programming by building four fully playable games of increasing complexity. You'll build clones of popular games such as Timberman, Pong, a Zombie survival shooter, and an endless runner.The book starts by covering the basics of programming. You'll study key C++ topics, such as object-oriented programming (OOP) and C++ pointers and get acquainted with the Standard Template Library (STL). The book helps you learn about collision detection techniques and game physics by building a Pong game. As you build games, you'll also learn exciting game programming concepts such as vertex arrays, directional sound (spatialization), OpenGL programmable shaders, spawning objects, and much more. Youll dive deep into game mechanics and implement input handling, levelling up a character, and simple enemy AI. Finally, you'll explore game design patterns to enhance your C++ game programming skills.By the end of the book, you'll have gained the knowledge you need to build your own games with exciting features from scratch.What you will learnSet up your game project in VS 2022 and explore C++ libraries such as SFMLBuild games in C++ from the ground up, including graphics, physics, and input handlingImplement core game concepts such as game animation, game physics, collision detection, scorekeeping, and game soundImplement automatically spawning objects and AI to create rich and engaging experiencesLearn advanced game development concepts, such as OpenGL shaders, texture atlases, and parallax backgroundsScale and reuse your game code with modern game programming design patternsWho this book is forThis book is perfect for you if you have no C++ programming knowledge, you need a beginner-level refresher course, or you want to learn how to build games or just use games as an engaging way to learn C++. Whether you aspire to publish a game (perhaps on Steam) or just want to impress friends with your creations, you'll find this book useful This book is a fun introduction to the world of game programming, C++20, and the OpenGL-powered SFML using four fun, fully playable games of increasing difficulty and advancing features Shipping may be from multiple locations in the US or from the UK, depending on stock availability.
Condition: New.
Condition: As New. Unread book in perfect condition.
Language: English
Published by Packt Publishing Limited, GB, 2024
ISBN 10: 1835081746 ISBN 13: 9781835081747
Seller: Rarewaves USA, OSWEGO, IL, U.S.A.
Paperback. Condition: New. 3rd. This book is a fun introduction to the world of game programming, C++20, and the OpenGL-powered SFML using four fun, fully playable games of increasing difficulty and advancing features.
Condition: New.
Language: English
Published by Packt Publishing 9/27/2019, 2019
ISBN 10: 1838648577 ISBN 13: 9781838648572
Seller: BargainBookStores, Grand Rapids, MI, U.S.A.
Paperback or Softback. Condition: New. Beginning C++ Game Programming. Book.
Seller: California Books, Miami, FL, U.S.A.
Condition: New.
Seller: Ria Christie Collections, Uxbridge, United Kingdom
US$ 53.89
Quantity: Over 20 available
Add to basketCondition: New. In.
Condition: As New. Unread book in perfect condition.
Language: English
Published by Packt Publishing Limited, GB, 2024
ISBN 10: 1835081746 ISBN 13: 9781835081747
Seller: Rarewaves.com USA, London, LONDO, United Kingdom
US$ 73.80
Quantity: Over 20 available
Add to basketPaperback. Condition: New. 3rd. This book is a fun introduction to the world of game programming, C++20, and the OpenGL-powered SFML using four fun, fully playable games of increasing difficulty and advancing features.
Seller: Ria Christie Collections, Uxbridge, United Kingdom
US$ 59.47
Quantity: Over 20 available
Add to basketCondition: New. In.
US$ 62.26
Quantity: Over 20 available
Add to basketCondition: New. In.
Seller: GreatBookPricesUK, Woodford Green, United Kingdom
US$ 59.46
Quantity: Over 20 available
Add to basketCondition: New.
Language: English
Published by Packt Publishing, Limited, 2019
ISBN 10: 1838648577 ISBN 13: 9781838648572
Seller: Books Puddle, New York, NY, U.S.A.
Condition: New. pp. 746 2nd Edition.